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How to fix rankings

wxnickxw
wxnickxw Member Posts: 740
edited May 2021 in Feedback and Suggestions

I know there's alot of complaint here about matchmaking, I agree with many of them, so let's see about a solution.

One issue is that high and low ranks keep getting matched, should be easy ti think if a solution to this stop matching the wrong colors together, reds only play reds purples play purples etc. I'm guessing if it's a swf then the highest ranked in the bunch determines the matchmaking level.


The second issue is that the skill of players in the color isn't always reflective of their actual skill because of the tendency for survivors to rank up even if they don't deserve it. To address this you need a system that will lower your rank if your not doing good. I know the pip system try to do this but obviously it needs tweaking.

So here's the tweak I'm thinking. Becuase its a team game all about survivors escaping I think the number of escaping survivors overall needs to be factored in, if all 4 escape gain an extra pip if only one escapes loose an extra 2 ( only one for escape becuase your could to be getting one or two pips for the emblems if your team did that well) the same could be done for killer in reverse.

Thoughts or other suggestions?

Post edited by EQWashu on

Comments

  • DawnMad
    DawnMad Member Posts: 1,030

    There is no matchmaking right now. They officially tried twice to implement it (and allegedly a couple more times without mentioning) and it was awful each time. They also aren't planning to disclose the factors of it so people won't be able to play around it. Also the current Ranks will stay as a reward system rather than a skill rating system, at the moment they are purely cosmetic.

  • wxnickxw
    wxnickxw Member Posts: 740

    but do you think what I'm talking about would work to more accurately reflect skill levels or no?

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    I don't think rank can ever be fixed to where the game would be playable. The learning curve is very steep and the skill gap is wide. If we had a real ranking system where people were judged by their skill instead of their playtime, the matches would be more balanced. However the que times would make the game unplayable. Look at the current MM. Your thrown against any and everything. It's because the game can't find people of similar rank. If we had a true MM system it would take over 30 mins to find 5 people of matching rank. Given how often people disconnect every time they face a spirit, they get found first, they miss their DS ect. If people had to wait 30 mins to get into a match that lasted 2 mins the game might actually die for once.

  • DawnMad
    DawnMad Member Posts: 1,030

    The matchmaking with rank thing is the same as being able to change killers in a lobby. At the moment there is no reason it shouldn't be a thing and it was better when it was a thing. They removed both to implement a completely new MMR system, which was longer than a year ago I think.

    Escapes aren't a good factor for skill in this game. A person can run the killer for 5 gens and may die in their first hook at the end of the game while others escape. In that game the only actually good player would be the person running the killer when everyone (including the killer) other than him would be rewarded.

    There is no single way to measure skill so it should be a much more complicated system than that.

  • wxnickxw
    wxnickxw Member Posts: 740

    Alright I was more curious about the second part if my proposal, but fair enough the matchmaking time would probably go up, I suppose you could say reds and purples together and greens and browns.

  • wxnickxw
    wxnickxw Member Posts: 740
    edited May 2021

    In that case though the survivor who ran the killer would get the extra pip for the survivors and likely atleast a pip for his chase. Whereas those other survivors if they weren't good will be punished in the next match they play without someone to carry them. But maybe to address this they need to remove or limit or alter the unbroken emblem since it doesn't really reflect what you did

  • Shroompy
    Shroompy Member Posts: 6,922

    They need to make obtaining emblems A LOT harder the higher up you get and make pips in general a lot harder. Because at the moment there are TONES of potatoes no matter what rank you are, so going up in the ranks is pretty meaningless

  • wxnickxw
    wxnickxw Member Posts: 740

    Yah I was hoping the death counter would address this becuase survivors whonconstantly get 4 deaths or a hatch would stay low ranked.


    I agree though one of the most important things in a ranking system is making it challenging to climb so that your rank better.reflects your skill. How would you change it to adres this?

  • Shroompy
    Shroompy Member Posts: 6,922

    By making Emblems a lot harder to obtain, because as it is the only difference between brown ranks and red ranks is 4 points worth of emblems which is a single iridescent in any category.

    For example, for Lightbringer you currently need 30, 100, 190 and 270 for Bronze, Silver, Gold and Iridescent. So how it should be in my opinion, is these thresholds increase depending on the rank you are. So brown Ranks: stay the same, Yellow Ranks: would need 45, 115, 205 and 285, Green Ranks: 60, 130, 220, 300. Purple Ranks: 75, 145, 235, and finally Red Ranks: 90, 160, 250, 315. This would make people fall into their proper ranks since the higher up you go it gets A LOT more challenging.

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    Also making SWF's play with "Their own rank" would be hard to do

    What you suggested would make that a thing but survivors wouldn't like that... making a COMP mode would be good but a "split" playerbase would not be "good"

    There is nothing they can do to make matches better for both sides...

    What would help is to actually take points away instead of half for both sides and make them harsher

    There are to many variables in this game to make ranks matter... even with your suggestions

  • dragobv
    dragobv Member Posts: 304

    tbh ever since the devs decided to turn rankreset into COLOURRESET both sides have some terrible players in red ranks and if we arent releasing mmr any time soon we should just reset everyone at rank 1 back to 10

  • wxnickxw
    wxnickxw Member Posts: 740

    Oh I don't think you can do anything about survivors playing with their own rank, just treat a group of them as one rank, likely their highest to prevent purposely playing against lower rank killers

  • IronWill
    IronWill Member Posts: 244

    Escaping should give the fewest points towards a pip while getting chased should award more so people actually learn to loop the killer and be helpful for the rest of the team and not just hide all match long so they can take the hatch in the end.

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    Funny you bring that up.... That was how the MM worked years ago, But lower ranked players didn't like that

  • wxnickxw
    wxnickxw Member Posts: 740

    Really I would have 5hougnt they would prefer to play against kilelrs their own skill?


    I would have thought that teaming up with one good survivor and just going with random skilled killers means they either end having their friend crush an inexperienced killer or they all get crushed by a good killer

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    Sorry should've said: "It was because of SWF's"

    :P

  • wxnickxw
    wxnickxw Member Posts: 740

    Was it becuse some of their players were so bad they couldn't play at the higher level or did they not like that 6hey could play against lower ranked killers for easy wins?

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    It was the lower ranked survivors that were being killed first that caused the devs to switch to having those groups to face lower ranked killers

    Then from that The Higher Ranked players could get the easy wins

    But now all that doesn't matter

  • wxnickxw
    wxnickxw Member Posts: 740

    Yah thst would be a problem letting high ranked survivor play low ranked killers. Should have just left it alone if the low ranked survivors couldn't handle high ranked killers they shouldn't team 7p with high ranked survivors

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    But now all of that doesn't matter... so now I (as a Green ranked killer) face a rainbow of ranks no matter if they are SWF or not

    That's the problem IMO

  • wxnickxw
    wxnickxw Member Posts: 740

    I agree a proper matchmaking system is best for everyone. We'll except those who want to play against new players for an easy win I guess but screw those guys haha