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Can we talk about prioritizing these hitboxes?
I mean...
- Huntress with her hatchets and melee
- Trickster with the knives and melee
- Freddy, Pig, Ghostface, Michael, Hillbilly, Wraith, Blight, Legion, Trapper, and Clown with their melee
Its definitely not a "desync" issue. Both sides are seeing the same thing. I see it when I play killer and when I play survivor.
Check and fix boxes on ALL killers.
If you want to reproduce... play the a view trials.
Happens in every single match.
Every patch that comes out we all keep waiting to see on the list... "Hitboxes have been adjusted for more realistic gameplay feel" or something. and every patch we get Killer heavy buffs, cosmetic fixes, revamped maps that are way too bright. but not one mention of hitboxes.
I know devs have a hugggeeee amount on their plate and honestly this game is amazing... but hitboxes... Think smaller... accurate... hitboxes for next update.
Comments
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I agree. I know a lot of people who have stopped playing the game due to laggy hits. Unfortunately there's a lot of ignorant people who also want to say "just get good" "play safer" when they don't understand that you can't time anything correctly in this game against a lot of Killers because of the bs hitboxes. Yet they want this game to become a tournament competitive game when skill only comes into play 40% of the time whilst the other 60% is broken hitboxes.
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its insane how rare i see a hit that i can go yeah i agree that did 100% hit me, and not either yeah for dbd i guess getting hit 1m away is normal or absolutely raging at a ridiculous hit
exactly 7s apart by the way, the first i cant even see hit me, the second i have no words, 34-36ms of ping btw
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