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Complain about maps not killers.

nutmilk420
nutmilk420 Member Posts: 153

Every one always hates the player but not the game. I've come to realize when you have a compatint lobby with a good connection everything just comes down to the map its not all "oh this killer needs a buff or this perk needs a nerf" sometimes the games decided before it even starts. it's just down to how many things are there to run circles around, where Df are these hexs gunna spawn and how many of these random warehouse pallets are going to appear.

I was thinking There should be some sort of pre game set up where the killer can see a map layout an pick hex spots while in exchange survivors could do something like roll a dice for #of pallet spawns (would go great with luck addons) or choose indavidual spawn locations on a blacked out map (shroud addons would go good w this)

Alot of games have a pre game setup phase an I think this would bring alot of balance to the game giving pepole more strategic options and increse player knowledge as a whole.

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