Blight problem
I am pretty sure more people are complaining about this so i am just another one; however i think Blight's collision must be addressed asap. Unlike most other killers his power is directly dependant on the scenario in order for it to work, however unlike those others the main aspect of his kit that involves bumping into objects to make use of his power is very poorly made for the maps in the game. Every map i've gotten so far with him has had me slipping more than 4 times per match on different spots. Which makes me lose the chase or waste a lot of precious time. Combine that with me having taken a 3 day break from the game and not being used to the high sensitivity again and I am getting smashed by solo Q players who barely use loops.
Yes I am on Keyboard and mouse with 650 DPI.
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You are correct.
several people complain about his collison and how weird it is sometimes.
the ones not complaining probably don't play him.
he's fun, but the collision is a #########!
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Agree, played the past few weeks only Blight, I really enjoy him but sometimes those slide issues are very frustrating and makes me to take a break for this day.
Especially worse with collisions are most of the new reworked shacks for example on Coldwind or Mac Millain. Also some walls have a extra hitbox for no reason for example Ironworks has a invisiable little pillar in the railings upstairs. At Yamaoka estate the little stone fence garden, you know what I mean with that little window on that stone fence. There is a corner with a invisible wall too, most of the random junk loops at Autoheaven. Especially on Swamp the random trees or cut tree logs dont even have collission and you always slide off. Same goes to some of the random boat pieces and the small boat at pale rose.
etc etc I could keep going. My point is, the devs sirously need to put more effort into that!
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Plus over half of his addons are garbage and make his kit objectively worse in what it is supposed to achieve. So that's already not helping his cause.
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His collison is awful to say the least and its not even consistent which is the most infuriating part. There are certain objects that always have inconsistent hitboxes like trees and cars but then sometimes you will randomly slide off of a wall or building for no other reason then the entity decided to end the chase and waste my time.
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