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Only 1 aura reading perk should be allowed per game for killers.
I should not see 3 to 4 aura reading perks on a killer it makes no sense.
Comments
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I'd like to see only one second chance perk per survivor but that's probably not happening either...
Although as a killer, I'm not sure why I'd have multiple aura reading perks. I guess it depends on your definition of aura reading (BBQ & Chili being an obvious one but would you count Thrilling Tremors or Surveillance or Nurse's Calling as an Aura Reading perk cause if you include the indirect ones like that, then I guess I run a bunch of aura reading perks).
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Ok. Only one gen perk should be allowed in a game for survivors.
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We really only have 1 gen perk lol prove thyself.
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It was BBQ nurses bitter murmur and a noed lol
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Just because it makes no sense, doesn’t mean people still won’t do it 😳
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Okay then survivors should only be allowed to have one exhaustion perk per team.
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why does it not make sense? it's not as if they are exhaustion perks were they are super helpful, tell me that someone running 4 aura perks will do better than a killer with 1 aura perk, pop, corrupt intervention, and any other perk that fits that specific killer
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Fast Track
Resilience
Repressed Alliance
Blast Mine
Rookie Spirit
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Red herring
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Stake Out.
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Deja Vu
Visionary
Better together
Dark sense
Detective's hunch
Flash Bang
Poised
Technician
There's honestly a LOT of generator perks at 15 in total.
Edit: 18 if you count spine chill and the better items perks that effect toolboxes.
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I'm talking about genny progression help not the locating ones
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I was just thinking earlier today how DbD has basically evolved into an easy free-tracking simulator for killers. Pretty sad. Your aura or location are available for any number of actions. Not to mention that there's hardly any more ability to hide on these bright new maps.
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Perks exist in the game to be used and aura reading perks have a condition attached to them.
I wish people would stop asking for perks to be arbitrary limited, because they don't like something about how things can be combined.
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Only 1 second chance perk per game. Meaning dead hard,bt,ds,adrenaline can't stack.
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This sounds like my huntress build. Nurse's Calling, Deerstalker, BBQ, and I'm All Ears. Notice what you don't see in this list? A gen defense perk, so that means it takes about 6 minutes and 40 seconds for everyone to be out if playing optimally. The only way I can win is by creating pressure until I snowball out of control. If I can do that, thats your fault as a team.
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Ok Blendy.
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I never play claudette and I don't hide. I'm always on an objective or unhooking or healing. Only time I'll hide is to counter BBQ in a locker or close to a hook to get them safely.
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