Suggestion: future 2 in 1 killers
Im not being very creative today so i just make it short.
I was thinking that it would be fun to be able to play with a friend as killers where they have to work together.
But to keep it balanced, one player is the main killer while 2nd only works as supportive part of the killer, scouting, hindering survivors or in some moments gets the terror radius to confuse survivors.
As long the supportive killer does not kill i would be fine with it.
Might feel unbalanced but it would be great if someone would help me develop this idea :)
Comments
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I think I saw a thread with the same idea except for Twins. Would be nice to be able to control both at once
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That would probably be too strong, since both are capable of damaging targets, and the two of them out at the same time would probably wreck just about anything due to the sheer amount of pressure put out.
But it would be nice to have a half-and-half killer, where the main player is simply a 115% M1 striker, but the co-op partner has utility powers. Like a ghost, unable to directly harm survivors, but able to block windows, pallets, incapacitate survivors and set off loud noise notifications.
Off the top of my head...
THE MOURNER
Requires two players to play.
Movespeed: 115%
Power: The ghost of your beloved roams the map in the form of THE POLTERGEIST.
THE POLTERGEIST
Movespeed: 130%
Power: Press CTRL to go invisible, lowering movespeed to 110%. When uncloaking, set off a loud noise notification, terrifying nearby survivors, interrupting their actions.
Activating the power button allows you to seal a window, hold a pallet, or seal a locker for 3 seconds. 20 second cooldown.
The Poltergeist can not injure survivors.
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It would be a nice tradeoff if twins had coop action if player being victor would lose the ability to harm the survivor
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I mean, if changes were made to remove their ability to camp and slug efficiently, they would need something else that makes them stand out, something like co-op
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