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So, The Spirit need a nerf or not?
Vera, I know it's fun to play as Spirit as a killer and maybe a headache as a survivor, but I've seen that a lot of people have talked about her, what changes they suggest and why, let's be honest, her power is broken, I've been testing it. with the most OP addons I have and certainly no one escaped from me. Does the spirit need a nerf to her power? My idea is that if it ever needed a nerf, it could change planes and at the end it will slow down when it reappears for about 3 seconds and within those 3 seconds it cannot attack. I do not see a need for a change but its addons.
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yes
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A nerf? No.
A change to how her power functions in order to promote healthy gameplay? Yes.
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Yeah exactly what pulsar said, not a nerf, but counterplay. Which is a nerf. But you get the point.
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Yes. Giving her better/any counter-play when she currently has little to none is a nerf, but she needs it.
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Personally I just think she needs balance changes so here are some of my favorite options for making her more balanced by giving her a tell and slight buffs to compensate
Pick any one for a tell or even combine a few
No longer leaves a husk as soon as you can start moving during phasing the husk disappears
Now has breathing sounds while phasing so you can try and hear when she is phasing and predict where she is based on how long she was phasing or other factors but just gives a discernable tell that better players can pick up on and use
Flickers while in phase so survivors can see where she is every second (or 1.25, or 1.5 seconds with addons changing the passive phasing addons to affect this)
Now depending on these changes increase the spirits stats accordingly the stronger the tell the stronger the buff so that hopefully it evens out with spirit staying strong but having more counterplay in chase
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Add counterplays for her. Againts Spirit game has to be like that:
Spirit can not see. I am not seeing her too.
Spirit will use voices againts me. So i have to hear her too. And then game will turn mindgames, who play smarter will win.
For now, we have not any info againts her. Is she phasing? Is she on me? Is she near me? Is she just waiting or walking? 0 info. But she knows everything, that makes her so op. So just like i said, we have to hear her too.
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No, learn to play stealthy. Every killer in the game shouldn't be countered by running in a circle around a pallet until you throw it on their head.
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She needs counterplay.
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If I was wrong on Nurse having no counterplay, it's just as likely that people have it wrong on Spirit. She does have counterplay. In fact, some of the tricks you use on Nurse are applicable on Spirit.
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Just take away her standing still mindgame.
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The stand still is a symptom of a bigger issue.
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Its all about giving survivors more information and counterplay.
It wouldn't affect her viability as a killer by much if at all.
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Yes.
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Nah. Tbh the salt threads are interesting to read.
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Yes, but something I cant realise is that people are suggesting that survivors need more info, which wont help at all. If she knows where you are (which any decent Spirirt will) it wont matter if you know where she is.
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Yes, and there hasn’t been a single compelling argument as to why she shouldn’t be changed from any of the people on that side. If she’s going to be as strong as Nurse, she needs to be much harder to play. It’s either nerfing her, or increasing her challenge level to actually be ‘hard’.
Even people who struggle to get one kill with other killers can reliably 4K with her, she’s disgustingly busted.
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I honestly can't play Spirit at all.
I can 4k with everyone else, besides Nurse.
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That’s fine, but that makes you an extreme outlier. If you made most of the spirit players at red rank play another killer, they’d do way worse.
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I disagree, simply based off the fact that most Red Rank Survivors are complete potatoes.
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Okay, but even the potato spirits can beat competent solo queue teams
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I don't think that's true.
Playing Spirit doesn't magically make you good at the game.
Competent solo teams will slam gens. Even a 40 second chase could lose you the game at that point.
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If a killer can take you to red rank without requiring you to put more than the bare minimum effort into learning how the game works, it’s an issue.
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You can get to red ranks even if you are awful.
It isn't hard to pip and it's really just a time investment more than skill.
Your conclusion (that Spirit needs an adjustment) is correct, but your reasoning as to why is wrong.
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This is only one of the reasons I believe she needs a change. My point here is that if you rush to red rank with Legion, Billy, etc you’re going to get destroyed, and forced to actually learn how survivors loop. Spirits can completely ignore this part of the game, and when she gets nerfed, they’ll be left in the dust and derank majorly.
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This. She needs a rework. It's ok to have strong "S tier" killers. It's not ok when the whole being strong comes from the complete lack of information it gives survivors.
Look at blight, arguably the third strongest killer, solid "S tied" too, but his power isn't a complete guess and gives the opportunity to make informed countermoves.
The rework will probably come too, however I'm scared it's going to be something extremely lazy just like Freddy's (that didn't address a single one of the reasons that make him extremely boring to play against, except the add-ons) or Billy's.
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I hope they take their sweet time or even never nerf her. Some of "Spirit OP" threads are hilarious to read
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Spirit does not need a nerf.
She needs a way to get more gameplay out of the survivor without loosing her identity.
I think most people do not even have a problem with her being a sound based Killer and her phasing. But without any tell that she is phasing and if she is coming she can suck the fun out of many people.
Spirit is not even OP like Nurse or "very strong" like Blight. She only has the ability to end chases quickly without and way to counter her.
Take Ghostface as an example. Yes, he can insta-down you too. But you get an audio warning when you get marked and you can counter that by looking behind you, breaking line of sight and running away. If you spot him and he misplays than you can knock him out of his stealth and then he is a M1 knife man for 30 seconds. True, dedicated servers can screw you over but they can screw the Ghostface too. His general design is fine.
So over all you have counterplay, you have interaction and you still have the normal chase. There is a point where you can think "I should have done X better". This point does not exist for a Spirit.
Spirit allows for no counterplay or interaction. You do not think "Well, I should have looked behind me while doing that gen / healing.". She just appears and hits you.
That is why I advocate for more sound based play for Spirit: Let the survivor hear her foodsteps while she is moving quickly while phasing. Then quicker than louder she is. Just as an example. Oh and rework her add-ons. Seriously, Freddy got sound based add-ones but Spirit did not? Why?
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give her an indicator when she is phasing. Then she is fine I think.
I dont understand why people often use skill related arguments like "when you play against a DECENT spirit" or something similiar, when a majority of her power is build on potatoe survivors.
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Ever played other killers with their strongest addons?
Her power is broken? Definitly not. What is broken?
I do think her addons are very strong, but in all honesty, you do need them. I advice playing her without addons to get a idea of her power instead of equiping the strongest ones, getting some 4ks and then come here calling her broken. I could do exactly the same with any killer.
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But that isn’t how you play against killers like huntress and nurse yet most like them
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Nerf that hoe!
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She shouldn't be able to stand still and you have to guess what she's doing. Just let her white noise play out when she's phasing, even if the husk is nearby. Additionally, I'd let her husk phase behind her every few meters, so you know her general location.
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Just yes.
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This dead horse has been beaten to a bloody pulp... It's just fanning flames at this point.
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DBD isn’t a stealth game anymore or else it wouldn’t have changed from Hide and Seek to cat and mouse after doctor released
playing Stealthfully will only get you so far, and on most maps you can’t play stealthy, you will need to get into a chase eventually
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as someone who mains spirit I can argue that spirit doesn't require bare minimum to get you to red ranks.
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She needs some counterplay, which would objectively be a nerf, so yes.
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This or a rework that keeps her fun to play as and also is fun to interact with, I agree its not a matter of nerfing.
Though unfortunately no matter what way you are gonna cut it, it's going to be percieved as a nerf lol.
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Still playing stealthy can get you far. Just look at the number of Claudetts with prestige skin. On some maps you can not find them and they can stay hidden for a whole match.
Stealth is still a relevant factor in the game that people just do not appreciate enough. Yes you will have to get into a chase eventually, but then longer the Killer takes to get into the chase then more time is wasted. And as we all know time is generators.
I agree that not every Killer should be ran the same way and that you need to add stealth to your kit. Just because there is one Killer that negates stealth does not mean it is not viable. Killers play differently so you need to counter them differently. The problem is that Sprit just does not allow you to do that.
You can not even know when to stealth around against a Spirit because Stridor is a thing, her Terror Radius is small and she could just phase past you. Even against nurse you hear a Terror Radius and a warning audio telling you to hide. As such stealth can be counterplay but counterplay that does not work against Spirit.
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I don't think it is.
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As someone who played her at green/purple/red, it took me about two games to use her power well enough to 3/4k almost every game. She’s extremely easy, you don’t need to be good at anything to play her, looping skills are irrelevant.
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"ShE nEeDs CoUnTeRpLaY"
Does she now? Interesting.
How do you counterplay deadhard for distance?
How do you counterplay optimal swf?
How do you counter iron will reliably?
How do you counter calm spirit as doctor?
How do you counter survivor exaustion perks reliably?
How do you counter a shift+w prepallet dropping survs?
Point is, things are broken on both sides. Is spirit strong? Yes. Does she excel at 1v1? Hell yea. But its a teambased game.
Idk. I just dont get the hate. I just use spine chill and hide when it lights up. When im in the chase. I just buy my team enough time as i can.
If i was to nerf spirit tho. I guess recharge speed addons should go.
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No, I'd like a rework. I don't care if she remains top tier or not.
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Huntress you can see raise the hatchet and think "OK there's things I can do to counter this, maybe break LOS or try to juke it".
Spirit you just guess and hope the Spirit is an idiot, because if they have the slightest idea how to play her you're going on a hook.
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I don't think spirit should just be nerfed but buffed in somethings as well. I don't want the same issue with how they nerfed freddy but didn't really buff him in anyway. It didn't really change how he played but rather made less people play him which I don't think was the goal and I don't want that to happen with spirit cause that doesn't fix the issue.
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