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How would you make spirit feel more like a ghost

Title

(not my idea). This idea I really love because I think it would make spirit feel more like a ghost while giving her counterplay. So this idea is have her become a dim shadow on the ground when she is phasing. This wouldn't affect her strength to much while giving her counterplay to only skilled and attentive survivors. And it would make her feel so much more like a ghost. Remember this is not a how would you nerf her but how would you make her feel more like a ghost.

Comments

  • BingBongMan
    BingBongMan Member Posts: 631

    Ah yes, because ghosts are famously known for casting shadows.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    i'm just saying this would make her feel more like a ghost. if not a ghost then at least more creepy

  • Mr_Madness
    Mr_Madness Member Posts: 1,005

    Tbh I would just be up for a Phantom killer


    There are different types of spirits and ghosts which some are nearly impossible to beat.

  • SMitchell8
    SMitchell8 Member Posts: 3,304

    Walk through walls, she'd need a hell of a nurf in response though.

  • Gaffy
    Gaffy Member Posts: 222

    You mean besides being removed from the game?

  • GannTM
    GannTM Member Posts: 10,956

    I would be down with this as long as it doesn’t give survivors too much information.

  • Science_Guy
    Science_Guy Member Posts: 2,082

    Better sound effects would easily go a long way. There's nothing spooky about a vacuum cleaner.

  • Mat_Sella
    Mat_Sella Member Posts: 3,589

    and getting rid of the wah. there's nothing spooky about Waluigi.

  • GuyFawx
    GuyFawx Member Posts: 2,027

    We shouldnt change spirit but maybe add a killer that can move through the shadows. I know there is a superhero from the 1920s that batman is sorta based on that was like that if i remember right

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,941

    Delete her from the game and make her an actual Ghost of DBD since she'll only exist in memories.


    (/j)

  • miketheratguy
    miketheratguy Member Posts: 2,719
    • Float or glide
    • Semi-transparent
    • No angry expressions, just sad / empty ones (I know she's all about vengeance but she's a spirit, not a poltergeist, spirits are often considered woeful and lost as opposed to angry).
    • Take away the screechy "GRAH!" and other humanlike utterances. It makes her seem more monstrous than otherworldly. Her high-pitched sighing, which you hear on the menu screen, is perfect and in my opinion the only noise she should make.


    Other than that I think she's quite well done.

  • glitchboi
    glitchboi Member Posts: 6,025

    Would love this change. It'll give her counterplay because survivors will see where she is. Good Spirit players will be fine with this change.

  • UncleStabby
    UncleStabby Member Posts: 837

    Put a bedsheet over her head

  • Huff
    Huff Member Posts: 1,480
    edited June 2021

    If anything, I just think of Old Freddy. People hate going against a killer that can hit them when they can't see them. Maybe Spirit should just be able to go into a "spirit realm" where she somehow can bring certain survivors into the realm that can't see her when she's in the real realm, and vice versa. Also when she's in the spirit realm, as per usual, survivors wouldn't be able to see her.

    So - Physical realm: can't see or hit survivors in the spirit realm, but can hear them, same effects for survivor on Spirit.

    Spirit realm: can't see or hit survivors in the real world, but can hear them, same effects for survivor on Spirit.

    Pretty much an old Freddy, if Freddy could take himself out of the dream state and hit survivors. Then maybe Spirit could like, break up the team and cause confusion between the survivors as to where she might actually be? Maybe have two survivors in the spirit realm running around scared while she has two people in the physical realm that she's actually chasing, being unable to be seen by the ones in the spirit realm.

    Post edited by Huff on
  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,747
    edited June 2021

    Give her a sheet cosmetic ;) lol.

    In all seriousness, make her phase in and out while walking instead, make her more and more transparent then slowly come back to full solidity. It would add to the spookiness of her.

  • FreakPrince
    FreakPrince Member Posts: 526

    Deleting her from the game. She would be a real ghost then!

  • theplaggg
    theplaggg Member Posts: 267

    The spirit became a killer thanks to her immense rage and hatred towards her dad. Without the angry faces she would lose a bit of her lore identity.

  • Beelzeboop
    Beelzeboop Member Posts: 1,306

    Make lights flicker when she phases. Same thing when Nurse blinks.

    I know it's unrealistic to hope for, but it would be awesome.

  • miketheratguy
    miketheratguy Member Posts: 2,719

    You're not wrong, I just think that a more sorrowful demeanor would make her feel more ghostly. Wandering spirits aren't typically associated with anger, they long for their life and / or loved ones, etc. The belligerent, vengeful spirit is the poltergeist which she doesn't quite fit.

    I mean it's subjective, there's no reason why she can't be exactly how she is. I like the character a lot. I was just listing things that I feel would make her seem more like a ghost, a classic spirit.

    Ooh, why didn't I think of this? The approaching presence of the most frightening creature in Monstrum can only be identified by the lights flickering when he's near. That really drills home the tension.

  • ouroboros_world
    ouroboros_world Member Posts: 215

    new ability poltergeist. She is able to go into phase mode and can only interact with undropped pallets and can drop pallets on survivor to stun them while in phase mode, give her a ultimate aoe ability that can lift survivors and suspend them in The air for like 2 seconds the ability will be easy to avoid and will survivor cannot take damage while in the air. It’s more of a crowd control

  • Lucent
    Lucent Member Posts: 209

    reverse her power completely. Make invisible and blind her normal state and the player phases to visible for limited amounts of time.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,750

    Breathing bug and footstep bug.

    No, really. On top of making her more bearable to verse, it's very thematically appropriate. You hear her moaning and see foliage moving and footsteps approaching, but you can't see her

    It's creepy af and I love it.