One of the biggest problems with the Legion
The Legion has many issues that makes them a bad killer, but this thread is about to discuss one of the biggest issues about'em.
Inability to use perks. Almost no perk of the killer pool works with them, so I will describe what perks are useful and the ones that aren't.
A Nurse's Calling : Mending is not considered a healing action so you can't see survivors mending, plus no one heals against the Legion since their power is not lethal.
Agitation : Agitation works on all killers so it's decent
Bamboozle : It's okay since it blocks the windows, the only downside of it is that it doesn't block pallets.
Barbecue & Chilli : It's a fantastic perk on every killer but the Legion, since they can't down survivors they will hardly get any stack of the perk.
Beast of Prey : It's a pointless perk on all killers so yeah.
Bitter Murmur : It's Bitter Murmur. It works on very single killer.
Bloodhound : It's only useful if you're doing the moonwalk build, other than that it's pointless.
Blood Warden : They can't down survivors, so it's pointless.
Brutal Strength : It's pointless because you never break pallets, instead you are vaulting them.
Coulrophobia : There's three points why it doesn't work. 1) You don't have a large Terror Radius. 2) Mending doesn't count as a healing action. 3) No one is going to heal against you.
Deerstalker : You can't down someone so it's pointless.
Discordance : Now this perk iso very good on them, since you probably gonna get 2 hits on your frenzy. But I think this perk can be decent on every killer.
Distressing : It's decent because you can see survivors from far away, but
probably you will never reach'em.
Dying Light : You can't down survivors, so it's pointless, even more because it requires you to hook the obsession three times, one with a mori.
Enduring : It's pretty hard to get stunned with them, and it doesn't affect the fatigue, so it's pointless.
Fire Up : Fire Up is garbage so whatever.
Franklin's Demise : This is one of the best perks on the Legion, you will hit survivors many times. But it's a gimmicky perk.
Insidious : Why...
Iron Grasp : Again, good on every killer.
Hangman's Trick : It's situational, so not that useful.
Hex : Devour Hope : The Exposed effect doesn't apply to Frenzy so it's pointless, and if you get five stacks, good luck trying to down someone.
Hex : Haunted Ground : Again, Exposed doesn't apply in Frenzy.
Hex : Huntress Lullaby : You can't down survivors, so, again, it's pointless.
Hex : No One Escapes Death : Again, Exposed doesn't apply in Frenzy.
Hex: Ruin : It's good on every killer, so yeah.
Hex : The Third Seal : Actually, this is one of the best perks on the Legion, you can easily hit all the four survivors. But again it's a Hex perk, it can be taken down.
Hex : Thrill of The Hunt : It's decent on every killer, so whatever.
Iron Maiden : Again, the exposed status effect doesn't apply to Frenzy.
Knock Out : It would be decent if you could down someone, but you can't, so it's pointless.
Lightborn : uh... you can use it if someone has a flashlight, I guess.
Mad Grit : It's so situational, that it makes wanna kill myself.
Make Your Choice : All the "exposed doesn't apply to Frenzy" stuff.
Monitor & Abuse : This is one of the best perks on them, you are harder to notice out of a chase, and in a chase you can cover a bigger area in Frenzy.
Monstrous Shrine : Why would you ever use this perk.
Overcharge : It's Overcharge so it's okay.
Overwhelming Presence : You don't have a large Terror Radius.
Play With Your Food : by the time you get all the stacks you will lose them in one Frenzy.
Pop Goes The Weasel : 1) You can't down survivors. 2) You are too slow to reach a generator.
Predator : Eh... It's Predator.
Rancor : The thing about exposed not applying on Frenzy. Good luck trying to down the obsession.
Remember Me : It's meh on them, since you suffer a double stun. But you probably will have all the stacks.
Save The Best For Last : People thought that it's was going to be good on them, but the only time you will attack someone without your power is for down them, which makes the perk useless.
Shadowborn : You can use it, I guess.
Sloppy Butcher : Again, mending doesn't count as a healing action and survivors never heal against you.
Spies From The Shadows : Nope.
Spirit Fury : You will never break pallets and it's pretty rare to get stunned.
Stridor : It's decent.
Surveillance : LOL.
Territorial Imperative : Useless on them.
Tinkerer : Horrible.
Thanatophobia : It would be good on them if the perk wasn't garbage.
Unnerving Presence : You don't have a large Terror Radius.
Unrelenting : First off, why would you run this perk, second it's pointless since you have a reduced attack cooldown in Frenzy.
Whispers : It's alright.
So of 54 perks , the Legion can only use 15 perks, with most of them not being that good.
It's a large issue because you don't have many options of builds, while killers like Doc, Spirit, Billy, Wraith etc, can use so many perks that makes the Legion less interesting. Hell, even Freddy and LeatherFace have a large amount of builds, while Legion has so little opportunities for builds.
Anyway, give your comments about it.
Sorry for any grammar error.
Comments
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Hello
I will not enter into an in deep discussion on this thread but I would like to say that saying Perks do NOT Work on the legion is an overstatement as we make sure that all perks work accordingly on all Killers. Some might not be as effective simply because the killer is beneficiating from a better effect from his Power.
For balance sake, it is important that the Killer Power is balanced with everything that is already put in the game. Unfortunately, we have older content that is not perfectly balanced with newer content added in. Those unbalance instance will be revisited at some point. One thing we now keep in mind is that any effect specific to a Killer Power should not be totally countered by a specific Perk build.
Thank you!
13 -
What's up with people wanting legion's vault to block pallets, when using bamboozled? That's not even a gameplay mechanic! Besides he has a add on that breaks pallets when he vaults...1
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Hello
Good question. This will not happen, for obvious reason. We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least); add-ons are what we use for that purpose.
We will be updating Bamboozle text on a future patch to avoid confusion, thanks!.
8 -
Pop goes the weasle still works decnt same as any killer with a power that enhances mobility.
0 -
@Janick said:
HelloI will not enter into an in deep discussion on this thread but I would like to say that saying Perks do NOT Work on the legion is an overstatement as we make sure that all perks work accordingly on all Killers. Some might not be as effective simply because the killer is beneficiating from a better effect from his Power.
For balance sake, it is important that the Killer Power is balanced with everything that is already put in the game. Unfortunately, we have older content that is not perfectly balanced with newer content added in. Those unbalance instance will be revisited at some point. One thing we now keep in mind is that any effect specific to a Killer Power should not be totally countered by a specific Perk build.
Thank you!
Im sorry not to be rude but on some killers perks dont work at all, I mean yes tinkerer was changed to work for all killers but freddy, overcharge is awful on and same with deerstalker and unnerving presence, also insidious doesnt work on him
0 -
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.
1 -
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.which is why either his ability needs to be changed to work with them or the perks
2 -
@alivebydeadight said:
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.which is why either his ability needs to be changed to work with them or the perks
We'll see what the devs plan on doing with him. I personally have a few personal hopes for buffs but we'll see.
1 -
Might_Oakk said:
Pop goes the weasle still works decnt same as any killer with a power that enhances mobility.
Most of the time, if u don't have a gen around the hook and ur not one of the 3 killers I mentioned above, u can't use it. Even with frenzy it's pretty hard to cover the map fast enuf to get to a gen far away.
Imo PGTW needs some changes so it can be viable for slow movement killers0 -
@alivebydeadight said:
@Janick said:
HelloI will not enter into an in deep discussion on this thread but I would like to say that saying Perks do NOT Work on the legion is an overstatement as we make sure that all perks work accordingly on all Killers. Some might not be as effective simply because the killer is beneficiating from a better effect from his Power.
For balance sake, it is important that the Killer Power is balanced with everything that is already put in the game. Unfortunately, we have older content that is not perfectly balanced with newer content added in. Those unbalance instance will be revisited at some point. One thing we now keep in mind is that any effect specific to a Killer Power should not be totally countered by a specific Perk build.
Thank you!
Im sorry not to be rude but on some killers perks dont work at all, I mean yes tinkerer was changed to work for all killers but freddy, overcharge is awful on and same with deerstalker and unnerving presence, also insidious doesnt work on him
I cannot talk much about Freddy, but we definitely plan to revisit his design. These will obviously be taken into consideration, we will make sure that all perks work properly on him.
6 -
@Janick said:
@alivebydeadight said:
@Janick said:
HelloI will not enter into an in deep discussion on this thread but I would like to say that saying Perks do NOT Work on the legion is an overstatement as we make sure that all perks work accordingly on all Killers. Some might not be as effective simply because the killer is beneficiating from a better effect from his Power.
For balance sake, it is important that the Killer Power is balanced with everything that is already put in the game. Unfortunately, we have older content that is not perfectly balanced with newer content added in. Those unbalance instance will be revisited at some point. One thing we now keep in mind is that any effect specific to a Killer Power should not be totally countered by a specific Perk build.
Thank you!
Im sorry not to be rude but on some killers perks dont work at all, I mean yes tinkerer was changed to work for all killers but freddy, overcharge is awful on and same with deerstalker and unnerving presence, also insidious doesnt work on him
I cannot talk much about Freddy, but we definitely plan to revisit his design. These will obviously be taken into consideration, we will make sure that all perks work properly on him.
I hope so, he is an interesting killer but good-ish perks are not the best on him, but I may have a ability change for him if I think about it long enough
1 -
@alivebydeadight said:
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.which is why either his ability needs to be changed to work with them or the perks
Hello
We have no plan to alter his base movement speed, not at the moment at least. His Frenzy is basically a free hit, him being at normal killer speed was very problematic during development and very unbalanced. There are a few tweaks coming on him for the live update. These will be announced soon by NotQueen. Stay tuned, thank you!
8 -
@Janick said:
@alivebydeadight said:
@Janick said:
HelloI will not enter into an in deep discussion on this thread but I would like to say that saying Perks do NOT Work on the legion is an overstatement as we make sure that all perks work accordingly on all Killers. Some might not be as effective simply because the killer is beneficiating from a better effect from his Power.
For balance sake, it is important that the Killer Power is balanced with everything that is already put in the game. Unfortunately, we have older content that is not perfectly balanced with newer content added in. Those unbalance instance will be revisited at some point. One thing we now keep in mind is that any effect specific to a Killer Power should not be totally countered by a specific Perk build.
Thank you!
Im sorry not to be rude but on some killers perks dont work at all, I mean yes tinkerer was changed to work for all killers but freddy, overcharge is awful on and same with deerstalker and unnerving presence, also insidious doesnt work on him
I cannot talk much about Freddy, but we definitely plan to revisit his design. These will obviously be taken into consideration, we will make sure that all perks work properly on him.
I recently made a post on Freddy, I don't think he needs a full rework but more of a few QoL buffs. I thought of a few drastic changes but it's not completely changing his power. Anyways I'm happy you guys are looking at Freddy and as a Freddy main I appreciate the rework.
4 -
@JanTheMan said:
What's up with people wanting legion's vault to block pallets, when using bamboozled? That's not even a gameplay mechanic! Besides he has a add on that breaks pallets when he vaults...Because when the Legion vault pallets, instead of going on the other side, they go more futher, allowing survivors to juke him easily. And for a weak killer that's not good.
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@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?1 -
Janick said:
@alivebydeadight said:
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.which is why either his ability needs to be changed to work with them or the perks
Hello
We have no plan to alter his base movement speed, not at the moment at least. His Frenzy is basically a free hit, him being at normal killer speed was very problematic during development and very unbalanced. There are a few tweaks coming on him for the live update. These will be announced soon by NotQueen. Stay tuned, thank you!
1 -
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
9 -
@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
If you look at several of the suggestion threads, the general consensus seems to be that the Legion isn't weak per se, but rather that Deep Wound does not provide the Legion with enough benefits to be worth it. This is not unlike the Doctor when he was first released. Do you have any plans to change the Deep Wound mechanic?
3 -
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Because the Nurse can not under any normal circumstance CATCH a survivor without using a blink?
0 -
Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Also will the ridiculous double stun be removed?4 -
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
2 -
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
Maybe you, guys, could tell us your ideas, so the community could debate it?
It would be great.
7 -
To be fair, as soon as survivors gain a reason to heal themselves some perks will get more reliable. And exposed works at least with their M1.
@Janick said:
@alivebydeadight said:
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.which is why either his ability needs to be changed to work with them or the perks
Hello
We have no plan to alter his base movement speed, not at the moment at least. His Frenzy is basically a free hit, him being at normal killer speed was very problematic during development and very unbalanced. There are a few tweaks coming on him for the live update. These will be announced soon by NotQueen. Stay tuned, thank you!
Well that I'm looking forward to that post. But I will stay sceptic. Everything I read about the killer, feels like they are a nightmare to balance.
1 -
@RSB said:
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
Maybe you, guys, could tell us your ideas, so the community could debate it?
It would be great.
Better to just wait until the patch is out so people can actually try the changes and then give feedback instead of inviting in a flood of tears about how supposedly terrible the changes and killer are before it's possible to even experience them firsthand.
1 -
Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
0 -
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
greeting.
how is 115% unfair on him? he gets a double stun after his frenzy, so there is enough counter play to it. also survivor would NEED to heal instead of not doing it and just stay on gens because they dont fear a 110% MS killer who cant down ppl with his power unless he tunnels them with it the whole game. normal MS would solve so many problems and its an easy fix.
1 -
@Kenshin said:
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
greeting.
how is 115% unfair on him? he gets a double stun after his frenzy, so there is enough counter play to it. also survivor would NEED to heal instead of not doing it and just stay on gens because they dont fear a 110% MS killer who cant down ppl with his power unless he tunnels them with it the whole game. normal MS would solve so many problems and its an easy fix.
It would be a good fix (not buff) to Legion, but sadly it would not fix his main problems like his ability (well, DWE) being totally useless.
0 -
@RSB said:
@Kenshin said:
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
greeting.
how is 115% unfair on him? he gets a double stun after his frenzy, so there is enough counter play to it. also survivor would NEED to heal instead of not doing it and just stay on gens because they dont fear a 110% MS killer who cant down ppl with his power unless he tunnels them with it the whole game. normal MS would solve so many problems and its an easy fix.
It would be a good fix (not buff) to Legion, but sadly it would not fix his main problems like his ability (well, DWE) being totally useless.
real talk, lets be honest here.
the whole design of this killer is just good. his power is not fun to play and play against since there is almost nothing u can do as survivor to avoid the hit. no skill involved at all using his power etc.
0 -
@Kenshin said:
@RSB said:
@Kenshin said:
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
greeting.
how is 115% unfair on him? he gets a double stun after his frenzy, so there is enough counter play to it. also survivor would NEED to heal instead of not doing it and just stay on gens because they dont fear a 110% MS killer who cant down ppl with his power unless he tunnels them with it the whole game. normal MS would solve so many problems and its an easy fix.
It would be a good fix (not buff) to Legion, but sadly it would not fix his main problems like his ability (well, DWE) being totally useless.
real talk, lets be honest here.
the whole design of this killer is just good. his power is not fun to play and play against since there is almost nothing u can do as survivor to avoid the hit. no skill involved at all using his power etc.
Actually you can play stealthy, juke him, or use his double stun plus 110% MS to run away and hide.
His main problems, however, lies within weak DWE.
0 -
@RSB said:
@Kenshin said:
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
greeting.
how is 115% unfair on him? he gets a double stun after his frenzy, so there is enough counter play to it. also survivor would NEED to heal instead of not doing it and just stay on gens because they dont fear a 110% MS killer who cant down ppl with his power unless he tunnels them with it the whole game. normal MS would solve so many problems and its an easy fix.
It would be a good fix (not buff) to Legion, but sadly it would not fix his main problems like his ability (well, DWE) being totally useless.
if u give him 115% ms he can use his power for map pressure and and control while not being useless at loops. so it would kinda give his power a good purpose. i mean just look at billy. he can use his power for map control and ONE HITTING survivors. so why is it a problem or "unfair" to give him 115% while he gets a stun after he comes out of his power. u have enough time to get to a window, pallet or just make enough distance as survivor. there is actually more counter play to it than to billys saw.
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@Kenshin said:
@RSB said:
@Kenshin said:
@Janick said:
@ChesterTheMolester said:
Janick said:@White_Owl said:
@Janick said:
Hello
We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?
Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse.
Another question: Will there be some type of penalty for being hit while injured? Most people won't bother healing and i have seen many people using Resilience to counter him a lot.
Also will the ridiculous double stun be removed?
That will come later, we have a few ideas but we are unsure about the right one, we will be reflecting on those once the live update comes out. He might not need an extra effect once the currently planned changes are in.
greeting.
how is 115% unfair on him? he gets a double stun after his frenzy, so there is enough counter play to it. also survivor would NEED to heal instead of not doing it and just stay on gens because they dont fear a 110% MS killer who cant down ppl with his power unless he tunnels them with it the whole game. normal MS would solve so many problems and its an easy fix.
It would be a good fix (not buff) to Legion, but sadly it would not fix his main problems like his ability (well, DWE) being totally useless.
if u give him 115% ms he can use his power for map pressure and and control while not being useless at loops. so it would kinda give his power a good purpose. i mean just look at billy. he can use his power for map control and ONE HITTING survivors. so why is it a problem or "unfair" to give him 115% while gets a stun after he comes out of his power. there is actually more counter play to it than to billys saw.
At the long distance the 115% MS is way faster than temporary 120% MS Frenzy and stun, that's why his power is not good for map pressure.
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@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
I hear everything you are saying and I don't disagree. But can't there be some kind of middle ground? Like where exposed does something when legion is using his power? For instance, if a survivor is exposed and currently injured then Legion can down them while using his power. Or if the survivor is healthy but exposed and legion hits them using his power then they get deep wounds with half the timer missing. It still wouldn't be a free slaughterfest for Legion, but at least exposed would matter.
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Hello
I dont understand why making their base movement speed faster would be so OP? Billy and leatherface both have 1 hit down capabilities but no downfall on their movement speed. Like what they said on the stream was the biggest thing, "legion has a hard time closing the deal." Yea it might be easy to run around and hit a bunch of survivors on the first hit, but then you got a stun while you are watching the survivor run from you, then you got slower movement speed to try and catch back up. I understand why, huntress spirit hag nurse etc has slower movement speed. I've thought since day 1 of the ptb, 2 changes minimum would make legion more scary besides a laughingstock of survivors. And if you have 4 people running no mither in a match, they literally have no fear of the killer. My 2 changes would be, make them same speed as Billy, and mending should be considered healing, I mean if you look up mend right now see what the definition is. I also feel like mending should not be affected by sloppy butcher, but you should be able to see someone healing or mending or snapping out if it with no. Basically mending and snapping out of it should be close to the same...skill checks and all. You say that the way yall tested the legion wasn't fun in its original state, well me hitting a bunch of survivors over and over and not being able to catch them,(if they are good), is not to fun for me to play.0 -
@Scgamecock86 said:
HelloI dont understand why making their base movement speed faster would be so OP? Billy and leatherface both have 1 hit down capabilities but no downfall on their movement speed. Like what they said on the stream was the biggest thing, "legion has a hard time closing the deal." Yea it might be easy to run around and hit a bunch of survivors on the first hit, but then you got a stun while you are watching the survivor run from you, then you got slower movement speed to try and catch back up. I understand why, huntress spirit hag nurse etc has slower movement speed. I've thought since day 1 of the ptb, 2 changes minimum would make legion more scary besides a laughingstock of survivors. And if you have 4 people running no mither in a match, they literally have no fear of the killer. My 2 changes would be, make them same speed as Billy, and mending should be considered healing, I mean if you look up mend right now see what the definition is. I also feel like mending should not be affected by sloppy butcher, but you should be able to see someone healing or mending or snapping out if it with no. Basically mending and snapping out of it should be close to the same...skill checks and all. You say that the way yall tested the legion wasn't fun in its original state, well me hitting a bunch of survivors over and over and not being able to catch them,(if they are good), is not to fun for me to play.
i agree to 100%. everyone who plays this game thinks he same way. i dont understand what the guys who tested it thought this is now a good and fun killer. im actually shocked.
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Kenshin said:
@Scgamecock86 said:
HelloI dont understand why making their base movement speed faster would be so OP? Billy and leatherface both have 1 hit down capabilities but no downfall on their movement speed. Like what they said on the stream was the biggest thing, "legion has a hard time closing the deal." Yea it might be easy to run around and hit a bunch of survivors on the first hit, but then you got a stun while you are watching the survivor run from you, then you got slower movement speed to try and catch back up. I understand why, huntress spirit hag nurse etc has slower movement speed. I've thought since day 1 of the ptb, 2 changes minimum would make legion more scary besides a laughingstock of survivors. And if you have 4 people running no mither in a match, they literally have no fear of the killer. My 2 changes would be, make them same speed as Billy, and mending should be considered healing, I mean if you look up mend right now see what the definition is. I also feel like mending should not be affected by sloppy butcher, but you should be able to see someone healing or mending or snapping out if it with no. Basically mending and snapping out of it should be close to the same...skill checks and all. You say that the way yall tested the legion wasn't fun in its original state, well me hitting a bunch of survivors over and over and not being able to catch them,(if they are good), is not to fun for me to play.
i agree to 100%. everyone who plays this game thinks he same way. i dont understand what the guys who tested it thought this is now a good or fun killer. im actually shocked.
I've had so many 1 hook deaths from noed, and it wasn't like that before the noed buff.
Not Fun?0 -
I feel like if you get rid of the double stun and allow Legion to see people Mending (for a short amount of time; maybe don't pause the Deep Wound timer while mending), this would make him a little better. Just my thoughts.
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This post kinda sums up a problem I was having with Legion. I'm on console so I can't actually play them but watching others play, I struggled to think of an effective build for him/her outside of Monitor & Abuse. Would be great to use Nurse's Calling for mending or Enduring for quicker recovery from frenzy stun.
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@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
I can undersrand if you don't want a killer on a similar level with the Nurse when using NOED or DH. Still, I find it strange that one of Legion perks gives the exposed status if he can't fully utilize it since they should not use their power and would just get looped until the effect expires thanks to the "lower" speed. I think the exposed effect should still do something.
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@White_Owl said:
@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
I can undersrand if you don't want a killer on a similar level with the Nurse when using NOED or DH. Still, I find it strange that one of Legion perks gives the exposed status if he can't fully utilize it since they should not use their power and would just get looped until the effect expires thanks to the "lower" speed. I think the exposed effect should still do something.
Yeah I'm 100% against Legion's power working with any kind of instadown personally, NOED Haunted Ground Make Your Choice etc. It would just be massively unfair. But as I mentioned before, Nurse's should apply to mending, Enduring to frenzy stun, MAYBE bamboozle to pallets etc. because at the moment it just seems like a lot of perks don't synch up very nicely with Legion's power/playstyle and it's making them pretty underwhelming.
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Unnamed_Freak said:
The Legion has many issues that makes them a bad killer, but this thread is about to discuss one of the biggest issues about'em.
Inability to use perks. Almost no perk of the killer pool works with them, so I will describe what perks are useful and the ones that aren't.A Nurse's Calling : Mending is not considered a healing action so you can't see survivors mending, plus no one heals against the Legion since their power is not lethal.
Agitation : Agitation works on all killers so it's decent
Bamboozle : It's okay since it blocks the windows, the only downside of it is that it doesn't block pallets.
Barbecue & Chilli : It's a fantastic perk on every killer but the Legion, since they can't down survivors they will hardly get any stack of the perk.
Beast of Prey : It's a pointless perk on all killers so yeah.
Bitter Murmur : It's Bitter Murmur. It works on very single killer.
Bloodhound : It's only useful if you're doing the moonwalk build, other than that it's pointless.
Blood Warden : They can't down survivors, so it's pointless.
Brutal Strength : It's pointless because you never break pallets, instead you are vaulting them.
Coulrophobia : There's three points why it doesn't work. 1) You don't have a large Terror Radius. 2) Mending doesn't count as a healing action. 3) No one is going to heal against you.
Deerstalker : You can't down someone so it's pointless.
Discordance : Now this perk iso very good on them, since you probably gonna get 2 hits on your frenzy. But I think this perk can be decent on every killer.
Distressing : It's decent because you can see survivors from far away, but
probably you will never reach'em.Dying Light : You can't down survivors, so it's pointless, even more because it requires you to hook the obsession three times, one with a mori.
Enduring : It's pretty hard to get stunned with them, and it doesn't affect the fatigue, so it's pointless.
Fire Up : Fire Up is garbage so whatever.
Franklin's Demise : This is one of the best perks on the Legion, you will hit survivors many times. But it's a gimmicky perk.
Insidious : Why...
Iron Grasp : Again, good on every killer.
Hangman's Trick : It's situational, so not that useful.
Hex : Devour Hope : The Exposed effect doesn't apply to Frenzy so it's pointless, and if you get five stacks, good luck trying to down someone.
Hex : Haunted Ground : Again, Exposed doesn't apply in Frenzy.
Hex : Huntress Lullaby : You can't down survivors, so, again, it's pointless.
Hex : No One Escapes Death : Again, Exposed doesn't apply in Frenzy.
Hex: Ruin : It's good on every killer, so yeah.
Hex : The Third Seal : Actually, this is one of the best perks on the Legion, you can easily hit all the four survivors. But again it's a Hex perk, it can be taken down.
Hex : Thrill of The Hunt : It's decent on every killer, so whatever.
Iron Maiden : Again, the exposed status effect doesn't apply to Frenzy.
Knock Out : It would be decent if you could down someone, but you can't, so it's pointless.
Lightborn : uh... you can use it if someone has a flashlight, I guess.
Mad Grit : It's so situational, that it makes wanna kill myself.
Make Your Choice : All the "exposed doesn't apply to Frenzy" stuff.
Monitor & Abuse : This is one of the best perks on them, you are harder to notice out of a chase, and in a chase you can cover a bigger area in Frenzy.
Monstrous Shrine : Why would you ever use this perk.
Overcharge : It's Overcharge so it's okay.
Overwhelming Presence : You don't have a large Terror Radius.
Play With Your Food : by the time you get all the stacks you will lose them in one Frenzy.
Pop Goes The Weasel : 1) You can't down survivors. 2) You are too slow to reach a generator.
Predator : Eh... It's Predator.
Rancor : The thing about exposed not applying on Frenzy. Good luck trying to down the obsession.
Remember Me : It's meh on them, since you suffer a double stun. But you probably will have all the stacks.
Save The Best For Last : People thought that it's was going to be good on them, but the only time you will attack someone without your power is for down them, which makes the perk useless.
Shadowborn : You can use it, I guess.
Sloppy Butcher : Again, mending doesn't count as a healing action and survivors never heal against you.
Spies From The Shadows : Nope.
Spirit Fury : You will never break pallets and it's pretty rare to get stunned.
Stridor : It's decent.
Surveillance : LOL.
Territorial Imperative : Useless on them.
Tinkerer : Horrible.
Thanatophobia : It would be good on them if the perk wasn't garbage.
Unnerving Presence : You don't have a large Terror Radius.
Unrelenting : First off, why would you run this perk, second it's pointless since you have a reduced attack cooldown in Frenzy.
Whispers : It's alright.
So of 54 perks , the Legion can only use 15 perks, with most of them not being that good.
It's a large issue because you don't have many options of builds, while killers like Doc, Spirit, Billy, Wraith etc, can use so many perks that makes the Legion less interesting. Hell, even Freddy and LeatherFace have a large amount of builds, while Legion has so little opportunities for builds.
Anyway, give your comments about it.
Sorry for any grammar error.
https://youtu.be/QbjyMjw6gHA
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@JordanMalicious said:
This is an awful lot like a video by BigBrickPlays.Actually, I got some inspiration after watching his video, some are equal to Bricks's video for example A Nurse's Calling, others I thought myself for example Pop Goes and BBQ&Chilli.
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I think one of the biggest issues is how killer perks in general are either required and work for everyone or they are niche for certain play styles. Some survivor perks are like this, but they have more optimal options than killers have.
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Now, I'm no expert when it comes to balance, but I have a few ideas to help elivate the legion from Freddy to doctor, maybe spirit level.
General:
The double stun need to go, first off. Secondly, stunning you after hitting a survivor with feral frenzy (after the initial hit) has to be changed. Nurse's needs to work with mending, exposed needs to work with feral frenzy (maybe not from healthy to dying, but definitely from injured to dying with feral frenzy) Sloppy butcher should effect mending, and Save the best or enduring should help with the stun (quality of life, not needed if the changes below are implimented)
The power:
Every hit that applies deep wounds recharge the meter, but hits against the target with deep wounds shouldn't drain it nor refill it. Legion is supposed to be this terrifying, in your face killer, and right now feels like a glorified cattle prod, Poking you every so often. Adding this with a lowered deep wounds meter (maybe a longer one for no mither *HINT HINT*) would make him feel on par with the spirit. Always a threat, and changing the meta little. I don't want another pig or wraith, let alone another Freddy. He feels low, and nearly as bad as poor fred-boy.
Thanks to: bricky for the perk idea inspiration
Note: all of this is in my opinion and not to be taken with any weight. I just wanted to give my two cents and hopefully aid in his buff/rework0 -
White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?0 -
@White_Owl said:
@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
I can undersrand if you don't want a killer on a similar level with the Nurse when using NOED or DH. Still, I find it strange that one of Legion perks gives the exposed status if he can't fully utilize it since they should not use their power and would just get looped until the effect expires thanks to the "lower" speed. I think the exposed effect should still do something.
I think Legion can't search lockers while in frenzy. So quick jumping into a locker to avoid a frenzy hit, might be a way to avoid DW, because you can safely jump out while Legion is stunned by their ability and will most likely only get a one time hit.
I guess for such situations, iron maiden is a counter. Even though it doesn't make that much sens. Otherwise frenzy gives Legion a decent mobility. When they see iron maiden to be triggered, they might be able to sprint with frenzy close to the survivors and get the hit. Maybe...0 -
@Freudentrauma said:
@White_Owl said:
@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
I can undersrand if you don't want a killer on a similar level with the Nurse when using NOED or DH. Still, I find it strange that one of Legion perks gives the exposed status if he can't fully utilize it since they should not use their power and would just get looped until the effect expires thanks to the "lower" speed. I think the exposed effect should still do something.
I think Legion can't search lockers while in frenzy. So quick jumping into a locker to avoid a frenzy hit, might be a way to avoid DW, because you can safely jump out while Legion is stunned by their ability and will most likely only get a one time hit.
I guess for such situations, iron maiden is a counter. Even though it doesn't make that much sens. Otherwise frenzy gives Legion a decent mobility. When they see iron maiden to be triggered, they might be able to sprint with frenzy close to the survivors and get the hit. Maybe...Actually during the Frenzy you can do everything except breaking pallets, even pick up downed survivors and opening lockers.
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@White_Owl said:
@Freudentrauma said:
@White_Owl said:
@Janick said:
@White_Owl said:
@Janick said:
HelloWe think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)
Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?Hello
Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.
I can undersrand if you don't want a killer on a similar level with the Nurse when using NOED or DH. Still, I find it strange that one of Legion perks gives the exposed status if he can't fully utilize it since they should not use their power and would just get looped until the effect expires thanks to the "lower" speed. I think the exposed effect should still do something.
I think Legion can't search lockers while in frenzy. So quick jumping into a locker to avoid a frenzy hit, might be a way to avoid DW, because you can safely jump out while Legion is stunned by their ability and will most likely only get a one time hit.
I guess for such situations, iron maiden is a counter. Even though it doesn't make that much sens. Otherwise frenzy gives Legion a decent mobility. When they see iron maiden to be triggered, they might be able to sprint with frenzy close to the survivors and get the hit. Maybe...Actually during the Frenzy you can do everything except breaking pallets, even pick up downed survivors and opening lockers.
Ah ok. Then only the second scenario makes sense. Using iron maiden to track survivors and frenzy to get there in time. Very situational.
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Janick said:
@alivebydeadight said:
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.which is why either his ability needs to be changed to work with them or the perks
Hello
We have no plan to alter his base movement speed, not at the moment at least. His Frenzy is basically a free hit, him being at normal killer speed was very problematic during development and very unbalanced. There are a few tweaks coming on him for the live update. These will be announced soon by NotQueen. Stay tuned, thank you!
I also don't intend to be rude, but the way you guys play in-house often does not overlap in its crucial points with how people actually play on the live build.
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@DocOctober said:
Janick said:@alivebydeadight said:
@se05239 said:
Probably the killer with the least build variation in the entire game. Doesn't help his already weak-ass situation.
which is why either his ability needs to be changed to work with them or the perks
Hello
We have no plan to alter his base movement speed, not at the moment at least. His Frenzy is basically a free hit, him being at normal killer speed was very problematic during development and very unbalanced. There are a few tweaks coming on him for the live update. These will be announced soon by NotQueen. Stay tuned, thank you!
I seriously have to ask: why are those changes not in a PTB?
I also don't intend to be rude, but the way you guys play in-house often does not overlap in its crucial points with how people actually play on the live build.
The PTB is not a place where things are testing for the sake of weeding out bugs. It's a place where people (especially streamers) can get early access to content to hype their followers with thus ensuring extra cash to the devs. Bug fixing and balance changes are secondary, or maybe even third, priority.
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