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This game's wasted potential. And it's depressing

WishIcouldmain
WishIcouldmain Member Posts: 4,082
edited June 2021 in General Discussions

This game could be truly phenomenal. Yet there's so much holding it back.

1. Poor Optimization

2. Bugs

3. Poor communication (community dev mistrust)

4. Slow and few amount of changes

5. Poor balance with perks, killers, loops, and other things

6. Long unenjoyable grind.

7. Too much clutter many offerings with little or too much impact

8. Too much weak perks.

9. Many imbalanced maps

How are they alive? Competition is even worst at balancing. I consider the first two biggest issues.

Post edited by WishIcouldmain on

Comments

  • VoidGenom
    VoidGenom Member Posts: 16

    How did they mess up so badly that the playerbase looks forward to any genre competitor announcements and wants them to succeed lol

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788

    Unfortunately bhvr holds a monopoly on this genre. Any competitors are very likely to fail, and they have. This is why bhvr release garbage, buggy chapters. They don't have an incentive to do any better and only fix stuff whenever they see fit.

  • doitagain_
    doitagain_ Member Posts: 723

    EXACTLY THIS. Feels like such a waste to have almost 30 survivors & killers and yet we still have just one measly game mode to work with.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092

    this is why dbd needs competition so they can step their game up

  • notstarboard
    notstarboard Member Posts: 3,903
    1. YEP
    2. YEP
    3. I blame the community circle jerk more than the devs tbh.
    4. This game has had an insane amount of content added to it, usually to the detriment of 1) and 2). Don't agree here.
    5. Balance is decent right now and has gotten steadily better over time.
    6. I enjoy it. It is long though. Depends if you appreciate the journey or just want to get to the end.
    7. Offerings are supposed to have little to no impact. That's the case across the board now.
    8. This is improving all the time. There are only a small minority of perks that are straight up useless now, even outside of niche builds.
    9. Map balance is also decent and has consistently improved over time. There are only a couple that need more substantial changes imo.
  • GeneralV
    GeneralV Member Posts: 11,215

    I love what this game once was. I hate what it currently is.

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    I think Scott had a great idea with perks of the week. Basically pick 2 perks on each side. Buff the crap out of them, then pick 2 meta perks and nerf them. If something breaks the game, no biggie because its only a week, if something turns out to be awesome, keep it

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    No game is perfect, this game is amazing and if bugs set u back then ur not a tru gamer

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    I disagree with you on the maps. I think theyve gotten worse over the last year. Corn maps still suck, groaning storehouse is still godawful. Dont get me started on RPD and the game. Midwich i like even though most people hate it. Its like theyve learned absolutely nothing imo in terms of map design. In a lot of those cases they made the maps worse

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    1. It's like they don't even alpha test for pc, and don't internally test for consoles at all.
    2. And some of them should be so easily fixable.
    3. Personally I think dbd is some cruel, perverted psychological experiment to see how much customers are willing to endure.
    4. plus the unwillingness to make much needed major changes (like having the game punish scummy playing, or overhauling how perks work in general)
    5. maps are designed around the killer they came with, meaning the powers can easily fall flat/become overpowered on other maps.
    6. and the community has offered a laundry list of solutions, but nothing comes of that.
    7. they are sticking so stubbornly to their 'must have 3 perks and X addons of Y quality' formula for killers and surv items
    8. rather too many too similar perks (see point 4)
    9. see point 5. maps are designed around their killer or a license, not around playability
  • akanadi
    akanadi Member Posts: 242

    the game is fun im not gonna lie but it feel like the devs are getting to comfortable where theyre at right now, with more lazy sloppy work and theyre still getting money, only thing that will get them off the pedestal is competition.

  • Zozzy
    Zozzy Member Posts: 4,759

    They can't update the game quickly because of console and cross play. Consoles charge bhvr every time they patch the game so they save changes for the chapter updates. Thanks to cross play we can't even use steam to test updates or make quick changes.

    Console ruins everything.