Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Good basement/basement perk changes

Teritorial imperative remove the 30 second cooldown and the 32 meters requirement to see the survivor. Monsterous shrine add a new effect when youre transporting a survior and is 32 meters close too the basement or attic you'll receive a 10/15/20% speed boost for 5 seocnds. Add new location the attic. It will be like the killer shack but with an upstairs area with an open door to jump out and 2 rooms 1 with a 4 hook place like the basement. And the other room with lockers and the open door with some boxes to hide behind.The entrance will have no God pallets. There will be a window on the side like the killer shack. I rarely get basement hooks maybe 1 every 5-10 games survivors stay away from the basement there will be 2 dangerous areas 1 in the middle of the map the other in another area and this would be alot easier to have some great basement or attic plays if there were some changes like these.

Comments

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 362

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

  • Wolf74
    Wolf74 Member Posts: 2,950

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 362

    "Some"

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 362

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    And it wouldnt be op it would still be trash and extremely situational.

  • Wolf74
    Wolf74 Member Posts: 2,950
    edited December 2018

    @ThirdSealOPplzNerf said:

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    And it wouldnt be op it would still be trash and extremely situational.

    If you think so, fine.
    Than the suggestion to add this to the perk is not outrageous and could be asked for and possibly get implemented.

  • grisstyl
    grisstyl Member Posts: 110

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    Brutal idea. I like it!

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited December 2018

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    B-b-but my Decisive! I can't make clutch saves in front of the baby Killer! How will I ever survive DUUUUD?!

  • White_Owl
    White_Owl Member Posts: 3,786

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That's a very nice idea

  • Wahara
    Wahara Member Posts: 237

    These are pretty nice, but I'm not sure about removing the 32 meter range for territorial imperative. The cool down is definitely bullshit, but without the 32 meter range limitation that makes basement proxy camping by a three gen trifecta a little too strong.

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 362

    @Wahara said:
    These are pretty nice, but I'm not sure about removing the 32 meter range for territorial imperative. The cool down is definitely bullshit, but without the 32 meter range limitation that makes basement proxy camping by a three gen trifecta a little too strong.

    Right so alert got a huge buff which the survivor see the killers aura any time the entire map and no Cool down but territorial imperative has to have a Cool down? That not fair.

  • Wolf74
    Wolf74 Member Posts: 2,950

    @White_Owl said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That's a very nice idea

    I would love to see the sad face of someone with Pharmacy not finding his medkit or the guy with Deliverance struggling and screaming, because he doesn't get free.^^

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 362

    And territorial is if a survivor goes to the basement and if you hook someone in the basement. Alert shows the killer from actions that will happen in a match and very often

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    I love this idea

    Also, I do not understand why so many survivors go in the basement to heal. I have caught numerous survivors doing that and it just seems crazy to me.

  • Wolf74
    Wolf74 Member Posts: 2,950

    @TragicSolitude said:

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    I love this idea

    Also, I do not understand why so many survivors go in the basement to heal. I have caught numerous survivors doing that and it just seems crazy to me.

    Because most killer don't check the basement. Why should they? If no scratchmarks or bloodtrails leading there it is wasted time.
    When I play survivor I hide down there pretty often. :p

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    @Wolf74 said:

    @TragicSolitude said:

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    I love this idea

    Also, I do not understand why so many survivors go in the basement to heal. I have caught numerous survivors doing that and it just seems crazy to me.

    Because most killer don't check the basement. Why should they? If no scratchmarks or bloodtrails leading there it is wasted time.
    When I play survivor I hide down there pretty often. :p

    Really? Wow. This makes me want to try out Territorial Imperative just to see what happens.

  • Wolf74
    Wolf74 Member Posts: 2,950

    Typical situation, I repair the gen in the shack and someone gets chased and runs to the shack to loop it, I go downstairs and wait until they either leave or the other gets downed. So I either resume repair or hide in a locker to rescue when he gets hooked in the basement.

  • White_Owl
    White_Owl Member Posts: 3,786

    @TragicSolitude said:

    @Wolf74 said:

    @TragicSolitude said:

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    I love this idea

    Also, I do not understand why so many survivors go in the basement to heal. I have caught numerous survivors doing that and it just seems crazy to me.

    Because most killer don't check the basement. Why should they? If no scratchmarks or bloodtrails leading there it is wasted time.
    When I play survivor I hide down there pretty often. :p

    Really? Wow. This makes me want to try out Territorial Imperative just to see what happens.

    Territorial is a niche perk but it managed to make me paranoid since I was found by a killer running out. Being found when you think you're perfectly safe is traumatic D:

  • Wolf74
    Wolf74 Member Posts: 2,950

    @White_Owl said:

    @TragicSolitude said:

    @Wolf74 said:

    @TragicSolitude said:

    @Wolf74 said:

    @ThirdSealOPplzNerf said:

    @Wolf74 said:
    My idea about Monstrous Shrine:
    Add the effect that ALL survivor perks are disabled as long as they are in the basement.

    That would do nothing and be completely useless unless there in the basement which is the problem adding an affect when you're near the basement like mine would be much more useful.

    Ask some survivor. They already called my suggestions totally OP.
    No Plunderer.
    No Adrenaline.
    No Deliverance.
    No Well make it.
    No DH.
    No BT.
    Some people actually use the basement to hide while using SC.

    I love this idea

    Also, I do not understand why so many survivors go in the basement to heal. I have caught numerous survivors doing that and it just seems crazy to me.

    Because most killer don't check the basement. Why should they? If no scratchmarks or bloodtrails leading there it is wasted time.
    When I play survivor I hide down there pretty often. :p

    Really? Wow. This makes me want to try out Territorial Imperative just to see what happens.

    Territorial is a niche perk but it managed to make me paranoid since I was found by a killer running out. Being found when you think you're perfectly safe is traumatic D:

    Yep, since a killer came running straight for me when I just ransacked the basement chest made me more cautious. But this happens once every 100 games.

  • Noxerias
    Noxerias Member Posts: 93
    edited December 2018
    *Cracks Knuckles* Been waiting for a post like this!

    Monstrous Shrine - I had a fun idea on what to do with this! It should have 4 tokens, 1 per survivor.

    ° Whenever you hook a survivor in the basement, all survivor's will have a decrease to all action speeds by 15%(which stacks with other perks).
    ° Survivor's that are 32 meters from the basement will have there auras revealed till the basement survivor is rescued.
    ° Once the hook survivor is free, they will have the deep wound effect and will no longer trigger this perk again and the effects of 1 and 2 will cease. 

    Post edited by Noxerias on