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Buff to Fire Up
Wouldn't it be cool if Fire Up's speed buff applied to EVERY SINGLE killer action aside from movement? Like, faster hooking, faster successful/missed hit cooldown, faster grab, and so on. Tell me what you think
Comments
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It needs a atleast a 30% speed increase as iz wouldnt be worth picking it up over bamboozle or brutal strengh which work consistantly throughput the game.3
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it does make hooking faster, it's just such a tiny amount you barely notice.
It helps Vaults, Pallet breaks, picking up, and hooking.
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@FrenziedRoach said:
it does make hooking faster, it's just such a tiny amount you barely notice.It helps Vaults, Pallet breaks, picking up, and hooking.
It does? I never noticed it. Still... Wouldn't this buff be good enough to make it viable?
They will never buff the numbers since it would make BS useless0 -
@LatexT said:
@FrenziedRoach said:
it does make hooking faster, it's just such a tiny amount you barely notice.It helps Vaults, Pallet breaks, picking up, and hooking.
It does? I never noticed it. Still... Wouldn't this buff be good enough to make it viable?
They will never buff the numbers since it would make BS uselessHave a look for yourself, it's all here
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Actually, Fire Up combined with Bamboozle on Myers right now is really damn good. Makes vaulting insane and you can actually get hits off Survivors with the combo. But aside from using it with Bamboozle, I agree it does need a bit of a buff. Should probably make it so the first token you get actually gives you a speed increase as well. And maybe make it so you start with a token or two I don't know. And then maybe increase the intervals to 10%/12%/14%/16%. So you get more out of the perk at the start but a little less out of it in the late game.
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It does need a buff.
The issue with some perks is that some people just use the same 8-10 perks. They find what they like and stick with it.
People don't try different stuff usually. Fire up needs a +2% at all levels buff. That would be a start and would make it more effective.
A lot of perks need this. Buffed because they simply never get used. I've seen 1 killer run lightborn in the last 6 months. I'm serious.
Fire up? I see it rarely. Then you have a perk like "Monstrous Shrine" which could use a buff too. Even if you get lucky and get 1 person in the basement it is borderline worth fooling with. The perks in this game are amazing.
They just need to buff the lesser used ones a small amount to switch up the meta.
If you have 30 strong perks to use, but can only use 4... it switches it up.
For survivors... any good survivor or tryhard.
Sprint Burst, Self Care, Decisive Strike, Adrenaline/Borrowed Time/OoO/Dead Hard
I see Sprint Burst and Self Care ALL THE TIME. All the time. They are great perks, but we need other perks that no one uses to be buffed to give people the thought of changing up their style.?
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Been wondering if Fire Up and Brutal Strength on the clown would be worth it. Seems like it's good for his chasing.0
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@Tradebaron said:
Been wondering if Fire Up and Brutal Strength on the clown would be worth it. Seems like it's good for his chasing.It's actually the same as the others, I don't think FU gives him that better chasing ability, BS instead is always good
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Don't they stack though? That's what I meant.0
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@Tradebaron said:
Don't they stack though? That's what I meant.they do but you trade 2 perk slots for 0.5 seconds on pallet.
seems worth it?0 -
I would agree fire up would need a buff0
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I didn't know it was that low. I don't look at the exact numbers. I always thought fire up was at least decent0
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@Dwight_Confusion said:
I see Sprint Burst and Self Care ALL THE TIME. All the time. They are great perks, but we need other perks that no one uses to be buffed to give people the thought of changing up their style.?Survivor meta is not there because they are the only strong perks. They have a ton of other perks to choose from. We'll Make It, Quick & Quiet, Lithe, Bond, Urban Evasion, Iron Will... among many, many others. The actual meta is just the most straight forward. One perk to heal yourself. One perk to run fast. One perk to have a second chance. Last perk of your choice.
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