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Exit gates should NEVER spawn close to each other

Zokenay
Zokenay Member Posts: 1,158
edited July 2021 in Feedback and Suggestions

Im getting tired of having exit gates that are like 5 sec walk from one another, or that can easily be seen from one spot, making them impossible to open.

Post edited by Mandy on

Comments

  • Huge_Bush
    Huge_Bush Member Posts: 5,425

    If you have good team work, they're not impossible to open. Just because the gens are done doesn't mean the match should get easier from there.

  • kazoie1
    kazoie1 Member Posts: 92

    I'm assuming he means when the hatch is closed and it's one person left. Still though they shouldnt be right beside each other but they need to be at most at a distance the killer can patrol

  • humanbeing1704
    humanbeing1704 Member Posts: 8,998

    They should rebalance gate spawns sometimes the killer literally can't do anything in the endgame 1v1 and the survivor literally can't do anything in the 1v1

  • Superyoshiegg
    Superyoshiegg Member Posts: 1,490
    edited July 2021

    They're fine as it is.

    Sometimes they spawn close to each other, favouring the Killer, and sometimes they spawn on complete opposite sides of the map, favouring the Survivors.

    If they're close to each other, work as a team to open them. The Killer can't pressure both doors at once. If you're the last alive, tough luck. You already missed your second chance of the hatch, so there's no reason you should be guaranteed yet another chance at a free escape.

  • Zokenay
    Zokenay Member Posts: 1,158

    Theres a big differences in getting a chance to escape to being literally impossible to open the exit gate without the killer seeing you since he has view of both gates at the same time or has to walk like 5 secs between each other.

  • Superyoshiegg
    Superyoshiegg Member Posts: 1,490

    ...and what about the inverse, where the two gates are so far apart the Killer has literally 0 chance of making it from one to the other in the twenty seconds it takes to open? That's a free escape for the Survivor.

    It's fine how it is now, where it has a random chance of favouring either side instead of always being in the Survivor's favour.

  • Zokenay
    Zokenay Member Posts: 1,158

    Again, big difference in being favored, and then completely one sided

  • terumisan
    terumisan Member Posts: 1,293

    So what about it being one sided on indoor maps with los blockers or just completely on the other side of the map not to mention huge maps like rotton fields temple or red forest. Just leave the spawns alone

  • BubbaDredge
    BubbaDredge Member Posts: 815

    Anytime survivors have to work together or do anything challenging: This is impossible!

  • Munqaxus
    Munqaxus Member Posts: 2,752

    In a 1v1 EG situation.

    Almost half the killers are able to patrol 2 gates completely opposite each other or use some other means to still win. Nurse, Billy, Trapper, Wraith, Spirit, Freddy, Hag, Legion, Oni, Blight, Twins. Even without that, most maps are so small, that you can get from one side to the other before the survivor can escape. On top of that, the killer needs to see the survivor to win. So even large maps, there's a chance a non-movement enhanced killer will still win.

    Single survivors have absolutely 0 chance of opening a gate when the gates are side by side. Small maps, they have no chance.