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With the upcoming changes to sounds (Stridor), should Iron Will & No Mither be reversed?

TheClownIsKing
TheClownIsKing Member Posts: 6,278
edited July 2021 in Feedback and Suggestions

Let’s be honest, Iron Will gives WAY too much for very little compromise.

So how about;

No Mither - 50/75/100% reduction in grunts of pain.

Iron Will - 25/50/75% reduction in grunts of pain. (These numbers are just placeholders. The point is even at T3 Iron Will won’t 100% reduce grunts of pain).

Thoughts?

Comments

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Why not leave iron will at 100% but increase breathing by 25%? That could be a good compensation.

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,234

    That would be a good change imo

  • immoraldemise
    immoraldemise Member Posts: 117

    Grunts of Pain =/= Survivors breathing

    Stridor should increase breathing on all survivors no matter what. Iron Will/No Mither should only affect grunts of pain, since these are two separate audios. BHVR has just been... BHVR.. There is no reason to change either perk. Especially No Mither. The only change that perk needs, is not starting the trial broken, and the killer shouldn't see the Broken Status on the survivors icon. That is way too much information and almost always leads to an immediate tunnel. You also typically get nasty messages from other solo players on PC if youre in solo q using it.

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785

    For IW, what I've always wanted is that it lasts for about 90 seconds once becoming injured. It then deactivates and can be used once more after you're either hooked or healed into the healthy state and then re-enter the injured state.