QOL Suggestion Thread
Hey Guys, maybe it's time we have a thread about QOL Suggestions, so no arguing or bickering about balance because it would be off topic, I'll start.
- Perk Favourites
- Perk Loadouts
- Force an offering to be played until there are 0 of them left on that character
- Aura Colour Picker
Comments
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Outfits can be "Favourited" and can be selected, as in a combination of cosmetics you like to run
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Hook counters for killer
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Toggle options to automatically hold any M1 actions (same as that bug we used to have) like holding M1 on a gen/healing.
It'd be a killer to have them back.
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The ability to select a survivor and killer Archive challenge at once. Also, notification pop-ups when the challenge is completed in a trial.
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Im addition to what op said:
Base fov of 100°
Kindred (without killer aura reading) for solos
Maps not being so obscenely dark on switch
A better bloodweb (screw this stupid and expensive rng trash)
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Yes please to all of these. Perk loadouts especially
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1. Have all perks available on shrine for shards with weekly "deals" on select perks for discounted shard price. Licensed character perks could only be available in the "weekly deal" section of there is something in licensing agreement that would prevent them from always being available.
2. All single category BP offerings changed to all categories at 25%/50%/75%/100% increased BP.
3. Remove Fog offerings.
4. Either rework luck to do something more than increase chance to unhook yourself or remove entirely.
5. Option to turn off the "you're at level 50, you can update your character", also remove it entirely from appearing if p3 50.
6. Give all players a DBD ID as the gamertag you see in game. Remove ability to go into players profiles. This will stop players from harassing other post game, killer/survivor on same platforms messaging before match to team up, make it easier for players that are not on same platform to report another without confusion of what to do, removes gamertags from streams so salty streamers can't send viewers to harass them, and stops lobby dodging if seeing streamer name in lobby.
7. End game screen show players emblems instead of BP, or atleast in addition to BP.
8. Remove slightly, moderately, considerably, and tremondously - replace with actual number.
9. Add option to increase bleed out if left on ground long enough to have a crow. If left on ground long enough to reach 3 crows allow survivor to die on spot.
10. EGC remove the sacrifice. Any survivors that don't leave before timer is up get 0 escape points, killer gets 0 additional sacrifice points. Game just ends, no one wins/loses.
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