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Noed idea

i think noed should be a versatile hex perk. remove the exposed effect, and change the speed from 4% to 5%. have a bunch of bonuses all-in-one. moderately slower healing, vaulting, sabo, unhooking, searching chests, and powering gates. maybe all survs get the blindness effect. maybe this particular hex totem takes 20% longer to cleanse. maybe when it is cleansed, all the effects are gone, but it acts as hex haunted grounds for a short time. noed to me just feels unrewarding and annoying asf.

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