Why’s the grind suddenly so heavily talked about?

leviivel
leviivel Member Posts: 286

it feels like recently a month ago, the “DBD grind” seems to be a lot more talked about.


the DBD grind is not a joke, in fact, it’s stupid, but it feels so confusing for it be a bigger topic more recently, how come it wasn’t mentioned way earlier?


im not defending the grind, I’m just asking why it’s suddenly a big house talk.

Comments

  • scenekiller
    scenekiller Member Posts: 890

    Anniversary cakes being in play, and the fact that at least 6 new perks with 3 tiers each all come every 3-4 months.

    Bloodwebs are getting more bloated, and p3ing a new character now is a lot more time consuming

  • Zozzy
    Zozzy Member Posts: 4,759

    New players joining and leaving once they discover the daunting grind ahead of them.

    They need to fix it and no.. none of this legacy crap. I got screwed over with og legacy because i did what i was supposed to do and spread my points instead of just hoarding them in a single character.

  • malloymk
    malloymk Member Posts: 1,562

    Yeah. Pretty sure the grind is posted about daily, regardless of if an event is going on. Devs are looking into it. Whatever that means. Many viable solutions have been posted repeatedly on here, but nothing ever happens.

  • MrPeanutbutter
    MrPeanutbutter Member Posts: 1,586

    When did they say they were “looking into it”? I haven’t seen anything from the devs about addressing the grind. Maybe I missed it though

  • FFirebrandd
    FFirebrandd Member Posts: 2,446

    Part of it is that the grind grows in a non linear fashion.

    The last chapter didn't just bring Nemesis to max out. Oh no no no. Now all of your 23 other Killers now need Blood Points if you want to run Lethal Pursuer, Eruption, or Hysteria.

    This chapter was especially bad for Survivors since they got 2 new Characters and 6 new Perks.

  • CornHub
    CornHub Member Posts: 1,864

    Because it takes weeks sometimes just to earn enough bp to make decent builds & alot of new players joined so they're suffering. They look up any meta build & all of them have teachable perks from 4 different characters.

  • Junylar
    Junylar Member Posts: 2,308

    I don't understand, why do BHVR so proactively insist on keeping the grind here? It's not like they get much extra profit from it: DLC buyers still have to grind to the bone. So what is it then?

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    Because people feel like talking about it. It's an issue that needs solving.

  • gilgamer
    gilgamer Member Posts: 2,209

    Just a problem thats always been in the game but with each chapter it gets just a little bit worse and I suppose it's just reached its boiling point.

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    Its always been talked about....there's just never been anything really done about it aside from adding more perks to each wheel.

  • Afius
    Afius Member Posts: 563

    Because the grind is insane as of right now there's 84 Killer perks and 95 survivor perks and with tiers that's 252 for killers 285 for survivors. Yes I know you're not going to get every perk but in order to get a teachable you either have to get lucky on the shrine or level that character up. And until later in the levels you only get 1 perk per blood web. Not counting doing 50 bloodwebs over if you want prestige cosmetics or if you want to play multiple characters. It's also extremely prevalent on the killer side as well do test synergy/fun of perks with certain killers.

  • blue4zion
    blue4zion Member Posts: 2,773

    We need more bloodpoints in games.

    Would love an increase to the cap as well as a boost to score event amounts.

  • Afius
    Afius Member Posts: 563

    I would like to see perk tiers removed it literally triples the grind