http://dbd.game/killswitch
Revert Laceration Decay Changes
Maybe it’s not an issue for the PC tricksters who never miss, but the decay is ridiculous. They break line of sight for just a few seconds and your 110% movement speed catch-up time makes it so you’ve practically lost the knives you’ve successfully thrown. I love trickster, but this “buff” has only made things worse for both sides and I’d really like to see some thought actually go into his development.
Comments
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played him a lot today ripper brace basically feels mandatory to use
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Revert everything at this point, he wasn't buffed at all, he got nerfed when he was already weak. BHVR has no clue what they are doing. Same with performance issues, i have seen no improvements at all. I haven't played for weeks now because of those issues and now i tried the patch and it's the same crap. But hey at least we got patched, RIP Nintendo Switch.
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What I have seen in my 5 games against him today. The mostly floated around the hooked survivor and when ever a survivor went for an unhook he just spammed both of them. He went right through a full health survivor downed him and still had enough blades to re-down the hooked guy.
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Or get rid of recoil. One or the other.
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Just revert him entirely, other than his add-on updates. He's now Huntress 2.0 but no longer unique compared to her. At least the previous Trickster was fun to play as, this version of him is so miserable to play as and against.
I'll gladly take 8 blades to damage over 44 blades base and 6 blades to damage, as well as quick laceration.
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Doesn't feel like any improvement. It's like his strengths and weaknesses were further emphasized. Still forced to 1v1, recoil is still a thing (seems console has to correct every shot regardless of throw speed), and simple loops make laceration the Survivor's Ally.
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