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Trapper Addon rework idea

Hodderfodder
Hodderfodder Member Posts: 164
edited June 2018 in Feedback and Suggestions

A few streams ago it was mentioned that there's plans to rework the Trapper's addons a bit. Specifically because things like sabo isn't that big a deal.

So here's my suggestions:

Disarm Difficulty. While sabo is less common, any survivor can disarm a trap. The first addon could just slow down disarm time, the next adding a skill check to disarm, then a more difficult skill check. Maybe the purple or pink addon could, if the survivor fails, trap them in the trap.

Post edited by Hodderfodder on

Comments

  • Facecamper69
    Facecamper69 Member Posts: 4

    I think there should always be a skill check because disarming traps is a very tricky action. Addons should just make it smaller then.