We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Fire Up Reversed

Boss
Boss Member Posts: 13,616

Would Fire Up be better if it was the other way around? 🤔


Fire Up

Fire Up starts with 5 Tokens.

Each time a Generator is completed, Fire Up loses power.

  • For every Token that Fire Up has: Gain a stack-able 3/3.5/4% Action Speed bonus to picking-up and dropping Survivors, breaking Pallets and Breakable Walls, damaging Generators, and vaulting Windows, up to a maximum of 15/17.5/20%.


Or maybe have it be like this...


Fire Up

Each time you break a Pallet or Breakable Wall, Fire Up gains a Token.

  • For every Token that Fire Up has: Gain a stack-able 3/3.5/4% Action Speed bonus to picking-up and dropping Survivors, breaking Pallets and Breakable Walls, damaging Generators, and vaulting Windows, up to a maximum of 15/17.5/20%.
  • Lose 1 Token everytime a Generator is completed.
  • Tokens cannot be gained or lost when a 5th Generator is repaired.


The percentages can be changed too, it's just easier to read when having the current ones in place.

Comments