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The Pig Power Rework
Greetings. And welcome. I wanna play a game.
If they wish to survive, then they have to play by the rules.
The Pig’s Games are meant to slow down the trial and work in the Killer’s favor. Again this is meant to fit more in line with Amanda’s source material, addons will tamper with the games and traps which is what she was known to do. These reverse bear traps simply aren’t good enough.
Amanda Rework
Power: Ambush
Press and hold the power button to lunge at survivors with increased speed to injure them.
Special Ability: Crouch
Pressing the secondary action button will allow The Pig to crouch and remain undetected. Using Ambush on survivors while crouched will immediately place them in the dying state.
Special Ability: Jigsaw’s Baptism
After picking up a downed survivor, The Pig can place them into a locker instead of on a hook to abduct them. The Pig can only abduct survivors that were downed by the Ambush ability and not a basic attack.
Abducted survivors will fall out of a random locker with a harness attached to them, starting a 60 second timer, reduced with addons.
Survivors that are in the middle of a Game will be tasked with several actions they must perform, otherwise they are immediately inflicted with a hook state and become exposed for 30 seconds if they fail. Failed Games will give the survivor a killer instinct notification to The Pig.
If all survivors are stuck in a Game at the same time, only 3 are allowed to leave, reduced with addons, placing the remaining survivors on random hooks within the trial.
After downing a survivor with Ambush when they have already received 2 hook states, The Pig can place a tampered Reverse Beartrap on their head, healing them for 1 health state. The survivor can run around but not escape or interact with anything for 15 seconds before the trap activates, killing the survivor instantly as Billy the Puppet laughs over their body.
Jigsaw’s Game:
Abducted survivors performing a Game will be given a random set of tasks to perform before their timer ends.
Fail 3 skillchecks, increased with addons
Throw 3 pallets, increased with addons
Repair a totem, increased with addons
Repair a hook, increased with addons
Game Tasks from addons
Damage a generator
Reveal a survivor in a locker
Enter a locker quickly and remain in it for 15 seconds
Deplete an item
Lock a chest
Heal an injured survivor which will expose them for 15 seconds
Game over.
Comments
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I like the idea, but I'm afraid the power seems lackluster.
Why would I abduct a survivor and not hook them? The effect is largely the same except one has an exposed status to it, but Make Your Choice does it for longer, and is reliably inflicted on Healthy survivors. If I knew I was going to become inflicted potentially I wouldn't heal against a Pig while under a Game.
It also seems to cannibalize a bit into the Executioner's power of having alternative hook states.
I like the idea of an abduction, though. I think it should force the team to work together to deactivate Games, so that it keeps multiple people busy or stunting their own progress, rather than just the person you decided to play around with instead of hooking. Pugs worst nightmare.
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I wanted her to have an alternate to hooking and then the whole thing about jigsaw’s games, not that she played by them anyway, is to follow the rules. Adding the exposed was more of an after thought because abducting survivors is easier than getting them to step in executioner’s trails.
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Hooking alternatives is fine, but if they complete their games, then they don't get a hook state.
So you've essentially traded a hook stage for, 3 or 4 pallets. I don't think that's a good trade imo.
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True but it’s entirely dependent on the abducted survivor, others wouldn’t be able to interfere in the games at all
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That seems pretty strong, the ability to quickly take 2 hook states while also slowing a survivor down would be brutal.
However, I think Pig just needs add-ons changed and her Ambush, crouching speed and crouched movement speed buffed
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