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NOED Rework:

Bennett_They1Them
Bennett_They1Them Member Posts: 2,513
edited August 2021 in Feedback and Suggestions

How about a rework that makes noed last 60/90/120 seconds maximum?

and/or it shows its aura to survivors within 96/64/32 meters.


thoughts?


Also, I feel like this needs clarifying: I'm not salty about noed, DBD is first and foremost a game about telling horror stories*, and there are plenty of horror stories with no survivors.


*in my opinion.

Post edited by Bennett_They1Them on

Comments

  • Marik13
    Marik13 Member Posts: 683

    No. Leave NOED alone. It's fine the way it is. There are other much bigger problems in this game that need to be fixed/re-worked first.

  • Bennett_They1Them
    Bennett_They1Them Member Posts: 2,513
  • Bennett_They1Them
    Bennett_They1Them Member Posts: 2,513
    edited August 2021

    Also, I don't have an issue with noed, I'm just trying to make it more fun for other people, since they seem to have issues with it.

  • Marik13
    Marik13 Member Posts: 683

    Majority of people who have a problem with it usually are the ones that don't want to take the time to cleanse totems. NOED is so easy to counter as it is with all the totem perks survivors have at their disposal. Any kind of rework to it where the killer needs to "earn it" or "work for it" to where it only lasts a limited time, should then remove it from being a Hex then.

  • Starly
    Starly Member Posts: 108

    I kinda hate how killers have to earn their perks and survivors can just use theirs without much or any work needed.

  • Marik13
    Marik13 Member Posts: 683

    Right? Dead Hard? No problem! NOED? No! Work for it you mule! Its ridiculous. Maybe if the game were better balanced overall so that gen speeds weren't a problem and there were much better options available for killers to use so that they don't have to tunnel/camp, then maybe we can look at NOED and find a re-work for it. But until then, no.

  • Starly
    Starly Member Posts: 108

    I only run NOED on Twins as an endgame build and I don't get more than 4 hooks before all gens pop. Survivors don't do bones have perks they can just use and then whine that you had NOED or that you camped.

  • Marik13
    Marik13 Member Posts: 683

    I usually run NOED on my lower rank killers cus 8/10 times the bloodweb decides to screw me and give me the worst perks available in game. My Deathslinger is one who I run NOED on cus he literally has nothing else worth using, and I'm certainly not gonna cripple myself harder by equipping useless perks like Deerstalker just to make the survivors happy. Now I will admit I did run a Blood Warden end game build with Freddy once, where I had NOED, Blood Warden, and the one iri add-on for Freddy that acts like a mini Blood Warden lol. I did it one time and never again cus I felt bad at the end there.

  • Starly
    Starly Member Posts: 108

    Survivors usually bully low skill Twins, I'm just making them pay the price

  • Marik13
    Marik13 Member Posts: 683

    Trust me I know, my twins are around lvl 20 and the best perk I have on them is surge =/. Although my favorite thing to do with them is when survivors are being cocky and waiting at the exit gates, I like to send Victor in and face hug one of them after I park Charlotte close enough to just come in, down them and then hook them for my one kill lol. I might have lost the match, but I got the last laugh lol.

  • IrishRedCap
    IrishRedCap Member Posts: 153

    I know a lot of people act toxic cause NOED threads pop up a lot. The problem with reworking NOED is that it is situational and easy to counter already. Rub bones = no NOED. Perk slot taken up by NOED is useless for 95% of the game so killer shot themselves in the foot for a possible end game crutch. The instadown isn't whats so strong about NOED its really the 3% movespeed bonus that makes it feel so intimidating. There are lots of totem finding perks and maps that make finding totems rather easy.

    NOED just one of the staple killer perks that if you try to change it from its current form you'll get a lot of REEEEESS from people. Its really a skill ceiling perk that disappears in high purple/red rank due to all the counters.

  • Tekno_Badger
    Tekno_Badger Member Posts: 526

    Just make it activate only if 6 Hook States were achieved. You don't deserve it if you can't get that far anyway. It stops people from using it as a crutch

  • Tekno_Badger
    Tekno_Badger Member Posts: 526

    That's such an unrealistic goal for solo queue, and besides that it's just boring

  • ReikoMori
    ReikoMori Member Posts: 3,333

    Just because it's boring doesn't mean you shouldn't do it. That's like saying doing gens is boring so I don't do them. You want to survive? Do your dang bones! Besides you have so many perks as a survivor that exist just to make bones easier to find and faster to do. It literally can't get any easier at this point. Do your bones, get your bp, and noed will not be an issue.

  • Tekno_Badger
    Tekno_Badger Member Posts: 526

    Or, you could just require 6 Hook States to activate NOED. Easy solution. It stays strong and bad killers can't just use it as a crutch

  • ReikoMori
    ReikoMori Member Posts: 3,333

    That's not a solution. That's you not wanting to deal with the reality that you might need to take a few seconds to take apart a pile of bones. Just because you don't want to do the work doesn't mean it is a crutch. If you've got to the point in the game where NOED is an issue just get out the door.

    This is moot anyway as the devs have said many times that they have no plans to touch NOED anymore. Their data says it is in a healthy place and unless that changes substantially there are more important things to work on.

  • Tekno_Badger
    Tekno_Badger Member Posts: 526

    I'm a killer main and even I agree NOED isn't a healthy perk. The devs ignore the community, who actually play the game, so their opinions aren't exactly valid. And it doesn't take "a few seconds", cleansing all those Totems is the equivalent of another generator. NOED becomes a lot less toxic when it has to be earned like Devour

  • ReikoMori
    ReikoMori Member Posts: 3,333

    I'm a killer main and think NOED is a healthy perk.

    The devs opinions aren't valid? They literally have all the statistical data for 5 years worth of gameplay across multiple platforms. NOED is one of the most altered perks in this game in part due to public discourse about the perk.

    There are 5 totems in every match. At base speed they take 14 seconds to cleanse and doing all 5 is 70s not counting travel and search time. Now that's at base and you have a team of 4 people with 16 perk slots between them. Factor in Small Game, Counterforce, Detective's Hunch and you can cut down search times and/or cleansing times considerable even if you only run one them. Rainbow maps work as well for tracking.

    So you mean to tell me between all of that it is still too much work to do bones? Give me break. Counterforce speeds up your cleansing ability by a stacking 20% every time you cleanse a totem and points out a new totem to cleanse. That alone means the amount of time invested into breaking totems drops significantly as you move through them. Short of being chased by the killer there is no reason not to stop and do bones when you see them. Even then killer can't chase more than one person so that means the other three have plenty of opportunity to enter the bone zone for a few seconds.

  • TacitusKilgore
    TacitusKilgore Member Posts: 1,380
    edited August 2021

    Thats the thing, we never get tired of spirit/swf posts. Expect one tomorrow around....noonish?

  • Tekno_Badger
    Tekno_Badger Member Posts: 526

    Their statistics are kill rate. Kill rate has nothing to do with toxicity or player enjoyment. Their statistics would lead them to think Pig is stronger than Nurse

  • Edilibs
    Edilibs Member Posts: 699
    edited August 2021

    When survivors complain about NOED i tell them "but you (survivors) have Adrenaline" Your complaints cant be contradictory.

    Also for some odd reason (i believe it comes from certain streamers and they're influence on their followers) people associate killers that play with NOED either arent good or have a certain playstyle. This is pure nonsense to me. There are players/killer mains like myself that plays different type of ways depending on the situation, with different killers and map difficulty. (Im excluding swf because its kinda pointless to talk about them, they're broken) So because of the many variables i never understood why the community has such a crappy attitude towards NOED and so called NOED players.


    Edit: A popular streamer actually said recently that if your doing totems for a perk that you "think" the killer is going to have then your a detriment to your team. He actually said that which i don't think is cool because THAT in itself is not healthy. Why would you tell your followers and or viewers that? If a person wants to do bones let them do that and dont put a negative connotation to that. He also said that he needs people to be slamming gens not doing bones...Look at that mentality. Sadly stuff/comments like that spread because people will more often than not agree with they're top streamer just because and not think or have an opinion for themselves. I like that streamer too, they're entertaining and good but fu** that I definetely dont agree with what they said in regards to NOED, not at all.

  • Edilibs
    Edilibs Member Posts: 699

    Please leave NOED alone its fine!

  • Viktor1853
    Viktor1853 Member Posts: 944

    Noed is fine as it is now just do totems is not that hard

  • IrishRedCap
    IrishRedCap Member Posts: 153

    Honestly I think Adrenaline is a much more overhand crutch than NOED will ever be. Survivors are guaranteed to have it proc when last gen is done. There isn't a counter to stop it from activating, it will override all other exhaustion perks, it reserves itself through hook states.

    When people complain about rubbing bones I always just point out the obvious. It 1k BP per totem you cleanse (dull) minimum. There are no skill checks, and no notifications to a killer that you are doing it unless they are 12 meters away, even then its just grunts. Killers can't even keep count of totems without having to run Thrill of the Hunt, wasting a totem, a hex, and a perk slot all in one.

  • Firellius
    Firellius Member Posts: 4,545

    These don't solve NOED's problems though.

    The problem with NOED is how unintuitive its counterplay is. Just this thread, there's been several 'do bones' replies, when that is not the counter to NOED.

    It needs more consistency in its counterplay. It currently helps expand the swiffer-solo gap, too.

  • Bennett_They1Them
    Bennett_They1Them Member Posts: 2,513
    edited August 2021

    @Firellius good points. what do you suggest? I'm really interested by the discussions this has prompted.

  • Firellius
    Firellius Member Posts: 4,545

    One option that came to me in another thread is to have NOED turn all remaining dull totems into NOED totems when gen 5 is done.

    For every totem left, NOED gains additional benefits. For example, every totem adds a stackable 2% movespeed. And for every totem past the first, NOED gains more powers in varying degrees of oppressiveness. For example, if five totems are left, it could lock the exit. If three totems are left, it exposes survivors.

    This would make every totem actually count, and if you destroy 4/5, NOED does actually lose virtually all its power, as opposed to sinking into the one totem that hasn't been found and firing full force.

  • Yords
    Yords Member Posts: 5,781
    edited August 2021

    Yeah lemme just tell my solo team to do bones for the slight chance a killer will have this perk or spend the entire game finding and cleansing totems while deserting my team.

  • Edilibs
    Edilibs Member Posts: 699

    There are no "problems" with NOED to begin with its perfectly fine.. You have a whole match (5 gens) to cleanse totems and disable it.

    Bottom line is that people are so entitled and or just wanna rush the gens and not do anything else so they bring up these mute points. There "IS" counterplay to NOED and it "IS" in fact doing the blasted totems. There are perks and even a map to help you do this for goodness sake considering the person doesnt want to go out of they're way to explore some of the larger maps.

  • Edilibs
    Edilibs Member Posts: 699

    I think its about the same because the survivor is taking time off of gens to cleanse totems to get rid of a perk they "think" the killer may have but i still dont think its a "complete" waste of times. You really just dont know. To be fair i really do totems against killers that i feel are NOED exclusive killers (The Killers it will help the most because honestly NOED is not that good on every killer as the slot can be used for a much better perk like with Myers for example) Killers that are more likely to have NOED more than others are:

    Trapper, Scratch mirror Myers, Clown, Pig, Nemesis, Doctor, Wraith and Hag

  • Firellius
    Firellius Member Posts: 4,545

    No, doing bones is not the counter. Clearing 4/5 totems does nothing to stop NOED and risks making it stronger on top of wasting your time, since all the time you and teammates spent cleansing goes completely unrewarded.

    Clearing 5/5 makes NOED stronger if the killer doesn't have it equipped.

    You -only- counter NOED if you clear all 5 and the killer has it equipped, but at that point it's one of the best slowdown perks.

    Note totem locations and bait NOED into them. The fact you are so adamant about the 'do bones' meme is exactly what is wrong with NOED.

  • Edilibs
    Edilibs Member Posts: 699

    Then dont do them but at the same time dont complain about NOED when you get smacked down with one hit end game, simple as that.

  • Firellius
    Firellius Member Posts: 4,545

    You really didn't bother, did you?

    As someone who loves DetHunch, take it from me: doing bones doesn't work.

  • Edilibs
    Edilibs Member Posts: 699
    edited August 2021

    You know what i do when or if the last gen pops and they "speed off" with Adrenaline? In my head i go "damn" and or i just smh but i dont go "Adrenaline is busted nerf" I just accept that thats just the way it is, thats the game. If Detectives Hunch doesnt work for you then run Small Game, Counterforce and or bring a Rainbow Map with the good add-ons. There no excuse for bitching about NOED man, none. People that want a rework are entitled and or lazy and just wanna gen rush. So your gonna set "conditions" for a end game perk that only gets you a down and a hook "at best" against smart optimal survivors who are probrably gonna find it and destroy it shortly after anyway lol.....1 DOWN AND 1 HOOK IF THE TEAM IS OPTIMAL! Thats all the killer gets.

    Its very similar to Blood warden where it will not get you more than that. The counter to Blood Warden, wait out the Blood Warden or dont be super autruistic if you feel like your getting baited to staying end game or to teabag the killer at the gates to make them feel bad. The counter to NOED, do totems if you feel the killer may have it and your team will or are powering through the gens or if your team is not so good and you are going for ultimate survival ie end game hatch and exit gates. If people dont like the 5% speed boost at the end thats "they're"/your problem, do bones!!!! Theres a perk called Blood Pact where the survivor gets the Haste staus effect after healing one or another while in range, run Blood Pact and stay near the Obsession end game if your worried about the speed boost from killer. No excuse and no it "does not" need a rework!

  • Edilibs
    Edilibs Member Posts: 699
    edited August 2021

    You know what perk needs a rework?.........Up The Ante! THAT perk needs a rework, Hex: No One Escapes Death does not need a rework!

  • yummymarshy
    yummymarshy Member Posts: 36

    The problem with noed is that you don’t need to lvl up a killer to learn it. This makes every low rank bring it, low rank survivors tend to not do totems (saying this cause someone woulda been like “wHy DoN’T yOu jUsT dO ToTEMs”). Also doing each and every totem wastes so much time for the survivors for the off chance they have noed. And for people saying for them to learn the totem locations then make a video showing where they all are. Cause there are 2 tutorials in total that exist and they are out dated.