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What if we would limit different perk types for both sides?

BenZ0
BenZ0 Member Posts: 4,125
edited September 2021 in Feedback and Suggestions

That means all kind of perks have a category which they belong too like Exhaution perks, Survival perks (Unbreakable, Deliverance, Selfcare), Alutruism perks (Borrow, We'll make it) and for Killers Anti gen perks (Corrupt, Ruin, Pop, Tinkerer), Detection perks (BBQ, Nurses calling, Whispers).

Limit these categories to a max of 2 perk loadout.

That would increase variaty of perks, less same meta perk loadout builds which would also make the games more interesting. No more Ruin unding tinkerer blights, nurses and spirits and also no more swf with 4 ds, unbreakables etc.

Thoughts?

Post edited by Rizzo on

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