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Let Nurse cancel her blinks

Freesham
Freesham Member Posts: 262
edited September 2021 in Feedback and Suggestions

I noticed that other killers are able to prep their power, but can cancel it whenever they want.

Huntress can cancel holding her hatchet, Plague can cancel holding her vomit, Victor can cancel charging his lunge, Pinhead can cancel creating his chains.

What's preventing Nurse from cancelling her blink? Would she be too powerful?

Post edited by Rizzo on

Comments

  • WeenieDog
    WeenieDog Member Posts: 2,184
    edited September 2021

    She can sort of cancel her blink by just straight looking down (or by angling it to make long blinks into short).

    I can only guess it might just be a balance thing. Like she can ignore near every mechanic survivors have to stave off killers, but you're locked into that first blink that's it.

    But IMO, Once you get used to her, you won't have many situations where you'll wish you could cancel it. Just blink near with the first and fine tune it with the second.

  • Bonquiqui414
    Bonquiqui414 Member Posts: 222

    Its an intended mechanic so that she commits to a blink otherwise it’ll be really unfair since looping nurse requires listening to the blink charge and if she can cancel it that takes away some counterplay. Just shorten your blink if you overcharge it

  • glitchboi
    glitchboi Member Posts: 6,023

    Yeah... let's not buff Nurse.

  • Superyoshiegg
    Superyoshiegg Member Posts: 1,490

    'Remove Nurse's only real downside'


  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735
    edited September 2021

    I don't think this is good idea since this would remove one of the few counterplays you can do againts her and even then she can still somewhat use that blink to get to that Survivor.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    If they want to cancel the blink outright, it probably wasn't a blink that was going to hit the survivor, fam...

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817
    edited September 2021

    You know one of the major counterplay to nurse is hoping she overblinks and running back into her, which she can counter by blinking down and following up with a 2nd blink to hit but the survivor can then attempt to counter this by running unpredictably too? Or faking doing this and getting a lot of distance, that one too.

    If she could cancel her blink this counterplay becomes a death sentence.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Oh, is that what they were trying to do? I just picked her up for mmr and people were running into me which was basically mitigating my screwed up blinks. Lol. I didn't realize they were trying to counter my overblink.

  • DoomedMind
    DoomedMind Member Posts: 793

    Only downside ? XD let's forget about fatigue, forced look down, 3.89 m/s.

    But yeah, I also think that to be able to cancel a blink would be pretty mean and unnecessary. She's a good spot imo (well, not if she has double range and Chili / Ruin / Undying / Tinkerer, there I genuinely think she's unstoppable if you're great with her).

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,713

    Wdym by "cancel"?

    Cancel as in Billy cancel where there's no real downside?

    Or Huntress Cancel where there's a cooldown (in Nurse's case fatigue)?

    If the latter, I could see it.

  • Sakurra
    Sakurra Member Posts: 1,046

    She can teleport through walls and blink up, down so... That cancel thing with no fatigue would be too much in my opinion considering how works her power.