Please stop adjusting blights collision mechanics
Everytime you adjust it, you ruin peoples muscle memories and so far have only every managed to make it worse, never make it better.
Since you've demonstrated so decisvely you are incapable of improving it, you may as well leave it as is so people can at least learn to work with the jank you've given us.
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I agree I get used to doing mechanics a certain way, whether its scooting, flicking, etc. it would be nice if you left it alone, or had some qa tests with good blight players before it got pushed. just my opinion.
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Yes, just choose a collision method and stick with it. If you constantly change things you force blight players to relearn how they play almost every tile every time you change it, it gets tiring.
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what did they change this time
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What the hell happened?! He's sliding off damn near everything on the Swamp, and it was bad before 5.2.0. I'm sliding off surfaces on Red Forest I have no business sliding along.
This is awful. Give me back the ability to record video on the Switch so I can share just how miserable his collision is right now.
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a lot of objects have random bits that will bump AFTER you start sliding on them now and back/side bumping is MUCH more prevalent which leads me to believe they increased the size of his bump box.
This might sound like a good thing but its not, because even if you accidently slide on something its still going ######### you over but now you can't use the sliding to your advantage.
This is the most terrible of all the blight collisions thus far.
With original collision only some objects were slippery and everything else was very responsive.
With slippery collision everything was slippery to some extent but at least that could be used to your advantage.
Now everything is slippery to some extent but you will often arbitrarily bump on the tiniest object part way through the slide so now you cant bump intentionally very well but ALSO cant slide intentionally very well since you're just going to slide yourself into a ######### spot and not be able to convert your power usage into a hit.
Basically blight players are gonna have to relearn every tile to figure what will slide and what will bump AGAIN\
Additionally some corners have become VERY sticky when it comes to bump detection making them very hard to flick around since you can't preturn at all meaning blight players will have to learn specifically which corners are like this and corner bump them like you would do with original blight collision instead of flick them.
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I thought it was just a small bug on one specific tile in one specific realm but its game wide, thats completely terrible, ruining the ability to use collision to your advantage rather than just fix the collision is pretty a lame change
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