The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
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Freddy just feels bad to play right now
So I’ve been playing more Freddy recently since clown’s bottles still don’t slow on direct hits and honestly he just feels really bad.
First problem is his snares. I’ve always thought they were worse clown bottles but the slowdown feels really bad. It means the only way to use them now is at a loop and placing them mid chase for later isn’t a good idea. Also the fact that he only has five isn’t going to make me play more “strategic” it’s just going to make me use them less. As survivor I’ve never been at all scared to be asleep anymore since snares are just underwhelming.
Secondly is the alarm clocks. While I don’t hate the idea of the new buff it just makes Freddy feel even more like an m1 killer. So many instances where your entire chase will have you be entirely powerless. Freddy can’t really do much to actually control sleep cycles and it just ends up feeling like RNG
Lastly are his add ons or more so lack of add ons. Literally only 3 are worth running and even then they are still weak. It leaves little room for fun add on combos or unique playstyles when all of them are just terrible (no point talking about pallets since they turn Freddy into a literal m1 killer)
I really hope the devs aren’t done with him but he’s in a sorry state right now
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They should bring back old Freddy, back before his major rework in July 2019. I wasn’t around back then but his power looked so interesting and unique when I watched gameplay of him even though he wasn’t strong at all.
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I never played him myself but played against him once or twice. He was both way more interesting and way more accurate to his portrayal in the film. Was he perfect? No but he had way more potential than this new version does
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Honestly all the nerf did was make him even more boring to play as. I don't think slowing Freddy down while placing snares was a necessary change. The only fun thing about him atm is his Dream Projection.
I'm fine with his slowdown add-ons getting removed but holy his new add-ons are an absolute trainwreck. To compensate for these nerfs, they should give him better add-ons.
I miss a certain Freddy... before his rework happened.
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I think we all miss old Freddy but knowing the devs he ain’t coming back :(. I agree slowing him down when putting down snares makes no sense since the are worse than clown bottles but he doesn’t get slowed down
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Freddy is in a weird spot now. For me, I personaly don't play him much because he is just boring and not interesting to play as. Freddy is like nothing special for me.
I enjoy playing Clown more than him.
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He used to be probably the most unique killer in the game but unfortunately they just decided to make him boring
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Yeah, Freddy is in a really sad state at the moment. I don't know why the developers thought it would be a good idea to have a lethal power (Nemesis' Tentacle) and Freddy's snares have the same movement speed penalty while they're held. They both go at 4.0m/s.
Most of Freddy's addons basically do nothing. Even the most interesting rope, Jump Rope, has been made almost completely useless with the recent Stridor change. He has 4 useless status effect addons (like come on, who wants a TIMED haemorrhage addon for a purple?? at least Pyramid Head's purple haemorrhage addon doesn't have a time limit). I don't know why he has a debuff addon either, those addons are such a waste of a slot.
I don't know why they reduced the snare count as well, pre-placing snares actually made Freddy more strategic, but I guess they didn't want that gameplay? And pallets getting a nerf? what? why?
Honestly, all I want is a way to play the pre-rework version again. He was much more fun and interesting, and didn't rely as much on perks to get the full value out of his power (when's the last time you saw a Freddy without Pop?). He also had a much better set of addons, with pretty much all of them being effective. Sure, he wasn't perfect, but he didn't need a full rework. I hope that one day, BHVR revisit the original concept and do Freddy justice once again.
Unfortunately, I don't think we're going to be seeing much from the devs about Freddy for a while. It makes me sad, but I'm still hopeful for the (somewhat) distant future.
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Yeah his snares really feel useless right now to a point where I genuinely do better with clown and it could be up for debate that clown is better
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I second what everyone else has said in here.
Freddy tells a very sad tale. He started as the most unique killer in the game, whose power had a borderline perfect design...Only to be undeservedly nerfed after a week.
Then we get to the Old Freddy that most of us remember, who I dare say was the most underrated killer in Dead by Daylight's history. And eventually he got reworked and became this boring abomination that we all know.
Not to mention his most recent nerf, which failed to address the main issue.
What else is needed for the devs to understand that we need Old Freddy back?
Ah, if only DBD belonged to me...His on-release version would have returned by now.
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While I never got to play with or against old freddy, watching how he was originally designed is what made me purchase the character to begin with. Little did I know that he had already been reworked when I made the purchase and he played completely different. But now that he's been nerfed to have less snares and pallets, and be slowed down while he's putting down snares, along with add-ons that are just utterly useless, makes him a killer that I really have no desire to play with.
Teleporting to generators is nice and all, but there's nothing about him or the dream world that feels unique anymore.
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My problem with Freddy is that he's such a bland killer right now.
His skill ceiling doesn't exist,there aren't any cool tricks and techs you can do with him.There's just nothing you can really learn about him while playing.
Not too strong not too weak,just mediocre.
Addons are awful aswell for the most part.
They need to do something again to change him imo
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BHVR is really a hit or miss when it comes to balance changes right?
Either amazing (e.g Leatherface and Doctor reworks) or absolutely awful (e.g Freddy and Hillbilly)
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BHVR does as BHVR will, damn everyone else. That has been painfully obvious since the get go.
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The only big thing Freddy has going for him is his teleport,but other than that Freddy is pretty underwhelming right now imo
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But what makes it worse, is that they got it right on their very first try. Freddy on release didn't require a single change, yet they nerfed him after a week.
This is impossible to understand.
Yeah. A sad truth that most of us wish we could change.
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I hate his addon rework.Freddy was so creative when it comes to the movies,but the DbD version really doesn't do him justice.
He needs more interesting gameplay + addons that could encourage some more different playstyles
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Old Freddy was what got me into DBD. Reworked Freddy was neat, but I do miss those old mechanics. He was widely considered the weakest, then became one of the strongest with a systemic overhaul when they could have tweaked his old mechanics. Now, his addons are trash, his snares are all but useless, his pallets are memes, his teleport is nice for him/annoying for survivors.
He was once my main, killer was once my main role, but it's been becoming less and less enjoyable. I'm close to the point of only playing killer for challenges anymore and that's a sad thing for me to say; it feels like a betrayal to the killers.
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Waitaminute, did the Clown bug come back? I've been unable to replicate it after the fix, did it start happening again? I must've not noticed it in my games.
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Yeah what I find interesting is how Freddy is still listed as a hard killer to play as, but he couldn't be more straightforward. Everything unique about him and the dream world has been completely changed. He couldn't be a more vanilla killer.
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It is because they never bothered to change the difficulty rating after the rework.
And, fun fact: Old Freddy wasn't even rated as "Hard" in the very beginning. He was, if I recall correctly, Intermediate.
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Honestly looking back on it I’m trying to figure out why they even did rework him. People were saying he was bad but then killers like trapper and legion haven’t got the same treatment.
Was it because he was too different? But nurse and hag both played less like an m1 killer than Freddy does. I just want to experience old Freddy for myself tbh
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Well, I don't think anyone knows for sure...Perhaps it was meant to silence complaints about him, but that could've been solved without a full rework.
But in the end, BHVR is BHVR. We can only hope that they will see their mistake eventually and fix it.
"I just want to experience old Freddy for myself tbh"
Wait...You've never played him?
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Nope I played against him like twice but never got the chance to play him myself
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I don't know old freddy,had a cool ability but he was pretty damn annoying ,being able to constantly tunnel you , and constantly keep track of you.I think you're forgetting about that part.I do miss him being completely invisible and able to put survivor's in the dream state yourself.
Maybe the could have widened the aura reading to like 62 meters and added all of his new abilities.
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Oh... I did not know that.
I feel sorry for you, my friend. Playing him back in the day was simply amazing.
That was mostly on you, tbh. If you didn't bother to wake up, that would indeed make you an easy target.
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Tbh Legion did a rework, and Old Freddy was worse than Trapper imo. I was still new to the game when it happened but I remember him being kind of a pushover, the type where you could do gens and unhooks on front of him and don't even get damaged.
His rework sucks because he doesn't even feel like Freddy. You could give his power to any killer and it would work. But Old Freddy had a lot of improvements to be made.
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It’s true he was weak but they would have been better off buffing his old self instead of throwing the whole concept away
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Although I do like to play as Freddy with the gen pressure he can have, all they had to do to old freddy was to make survivors not being able to interact with gens or totems whilst being pulled into the dream world.
We all remember the days people would destroy the hex during the transition, that was a nightmare lol.
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But there wasn't a way to wake yourself up properly,you had to find a teammate or fail a skill check,which often just led to a repeat of the same cycle.I miss old freddy to but certain aspects,I don't and he's more powerful now
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I do better with Legion and Pig than with Freddy. But maybe I am playing him wrong.
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A combination of old and new Freddy would be cool.
CTRL for gen teleport, RMB to put survivors to sleep.
Keep alarm clocks so waking up against him isn't as frustrating for new players, but remove the 30 second sleep immunity.
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Old Freddy definitely had his issues but his was definitely more interesting than the current version
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Before mmr, teams would rarely use alarm clocks. But now that he is high mmr, I have multiple people who I can't put into the dream state and know how to play around dream snares. Lol.
Not going to lie, I thought he was really strong because the survivors I went up against were so bad. But now I finally understand why people rate him the way they do.
Not saying that he feels bad... But, well, he doesn't feel as good as he once did. I find myself not really wanting to queue up for him just to face competent survivors. He used to be my favorite and the reason I got addicted to ruin surveillance. I do not even have time to teleport to gens anymore.
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He’s just annoying to play as at the moment. It feels like your whole power is controlled by the survivors since you have to hit them without a power to get them in the dream state
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Im not disagreeing with you all,I just wanted to point out the problem with old Freddy, they could have made the dream state instant or shorter and moved the aura reading ability to a wider range and gave him his new abilities or just dream pallets and snares as base kit,but idk that's a lot tbh.I would miss the teleport tho
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Yeah I'm not sure why they went so far with his nerf. They have a habit of not quite understanding what makes killers strong (Billy, Freddy) so they swing wildly with the nerf bat.
Freddy had a massive problem with slowdown synergy, especially with pre-nerf Undying. He was ridiculously powerful in terms of slowing the game down. His add ons were extremely problematic because they stacked with slowdown perks, and eventually you had 110 second gens with PGTW or Ruin behind it. The add ons were correctly identified as a problem. The replacements are lacking though.
What's bizarre about his nerf is reducing the number of snares. I'm not sure what problem that was meant to address. 5 snares covers a corner of the map on a realm like Coldwind. They seem to think being able to set snares mid chase was a problem, so they reduced his speed while setting the snares. If they're intended to be preset, then why do we only have 5? I can't recall a scenario where I ever set 5 snares at a loop in a chase pre-nerf, let alone more than 5.
The issue is that neither presetting snares or setting them on the fly is all that good now. If I set them on the fly, I move at 4.0m/s and I'm likely losing some other snares because I only have 5. If I preset, again, I only have 5. Realistically I'll only have 2 or 3 loops snared at any given time. That's next to nothing on most maps.
It seems like they weren't really sure what was wrong with him, so they just nerfed everything except the teleport and left it.
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Dream transition is kinda important especially when good freddy’s used the glimpses to mindgame survivors
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What do you mean ? the extent of how long it takes to put survivor's under or just in general,as it made him feel more like freddy
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The only awful thing about old freddy was if you hooked someone near a gate you sometimes couldn't put them to sleep again to down them. The best thing about old freddy was using his power to put people to sleep being used to detect immersed survivors because it knew they were near even if you didn't.
The great thing about current freddy is teleports even if they are useless in endgame. The worst thing about freddy is the total lack of addons that are at all useful outside the top few.
He began as a Robert Englund full ham Freddy now he's Flashback to grade school Freddy smacking a hamster with a hammer.
He's still the son of a hundred maniacs but it feels like they were given a frontal lobotomy and a fistful of valium.
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Yeah but he wasn't fun for either side, especially newer survivors struggled and as killer sitting there watching your totem get cleansed while they fell asleep was the worst.
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He was unique, and ofc theres going to be that few that enjoy it, but the general feel was negative for him.
Again, it was silly to sit there and watch a survivor do objectives while you wait and I never want that back. I can't be alone either.
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Yeah but what’s the feel of new Freddy. How many people genuinely enjoy him right now?
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I used to main Freddy before his 2019 rework. I loved using class photo and pill bottle combo. I also remember being called a trash killer when I would use double block add-ons. Since his rework, I have played probably less than 20 games with him.
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From what I understand this is generally what led to his rework. Knowing that you could not injure or down a survivor until they were in the dream state gave them a small window of invincibility. Like you said you're stuck watching them cleanse totems, or worse open the exit gate knowing full well there's nothing you can do until they're back to sleep again. Many smart survivors used this to their advantage. However the dream mechanic was such a great concept for Freddy as it made perfect sense for his character. I feel that he didn't need to be completely reworked, just fine tuned.
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You flatter me, my dear friend. I don't deserve such praise.
And yes, you are correct. Old Freddy was indeed a fun and unique killer for both sides. In my opinion, he was the best.
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"I can't be alone either."
And you are not.
He was my main from the day I started playing to the day he got reworked, and being helpless to stop a gen from getting done right in your face was not pleasant. At all.
However, that could have been easily solved without a full rework. I've actually suggested something before:
-During the Dream Transition Survivors can see The Nightmare intermittently and they suffer from the Incapacitated status effect.
This was something that I've been suggesting in my concept for a Freddy rework. Just because we want him back, and rightfully so, doesn't mean his weaknesses will not be addressed.
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This I can get by, his old power brought back but with tweaks to fix the issues.
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Give me original freddy and make a work around on this or as freddy stands and I don't like this he is fine in his current form.
I REALLY WANT ORIGINAL FREDDY AND FOR THE COMPANY TO JUST MAKE IT WORK.
Don't be lazy and tweak it to make it normal like all other killers.
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I'll be on the topic of a huge in depth suggestion and he is definitely one I will cover about 4 paragraphs in so far LOL. But as he is there isn't a real issue it's just teamwork and thats hard against freddy.
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