Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
new matchmaking system lie
Today I purchased Deathslinger for the first time and tried to play for the first time. I pumped the killer to level 11 and decided to take only three of his main perks. The game ended for a very long time and the players mocked me all the time, because I could not stop repairing the generators in any way and I could not catch anyone. And two of the players were SWF.
I miraculously managed to catch one of the survivors and installed facecamp, because the generators were already started. And after all this, I still get messages that I am a camper, but how else could I kill at least one?
I thought with the new system I would play against players of my level, but I get thrown against very strong survivors.
Comments
-
sorry for my english, it not my notive language
11 -
😂
4 survivors, full meta perks and 2 flashlights + 1 toolbox
Well, and on this forum, you still have ppl saying winning a trial properly without camping/tunneling is possible at high MMR.
When you try a hit and dead hard pops in. When you slug to try to capitalise on a down and catch the survivor around with a flashlight, unbreakable pops. And when you are about to get the kill you desperately expected, the last gen pops and Adrenaline is on the way.
So fair 😂
40 -
I dont know how good you are, but playing deathslinger for the first time without good perks, is hard. If i play with nurse the survivor seem strong, too, but in reality they are just average and im a bad nurse. So they were probably only average and it would have been a fair match with another killer. The MMR gives every killer almost the same rating, even if you play for the first time. Average mmr survivor will finish the gens really quick if you cant land your shots with deathslinger.
6 -
That's why i want to be given weak survivors. Wasn't that what the system was meant to be?
14 -
Yes. But if you are new to a Killer, their Rating will be roughly the same of all your other Killers. You dont start at the lowest Rating with a new Killer.
So you get the Survivors you would usually get and it will take a few games until you have an actual Rating on Deathslinger.
8 -
Wait.
this was your first time as Deathslinger and you managed to get 28K BP and a kill while not using any good perks and resorting to facecamping?
that wasn’t as bad as you try to make it out to be for you.
and it has always been said that if you are an experienced killer the killers you have no experience with won’t start with an MMR of zero.
12 -
Deathslinger isn't the easiest killer to start with. I had to go through a few different killers to find the one that worked best for me. In my case it was Doctor. By playing him, and playing him a LOT, I started developing the fundamentals and learning survivor behavior well enough to transfer those skills to some other killers. Even still, after 700+ hours, there are many killers I don't want to touch yet.
Also, try not to be offended by mocking or ridicule from survivors. I know that this can be hard and frustrating at times but that's just the nature of not only this game but sadly the gaming community and even humankind itself. Don't be discouraged by anonymous fools who take joy in your loss. Ignore them and move onto your next match which always has the chance of being better.
Speaking of being better, give it time. You need to practice, and with the new ranking system the game also needs to figure out the right place for you to belong. You need to play more matches for things to sort of "settle".
Don't be discouraged and don't give up. This is a game of patience.
1 -
Well i mean why i look at this score board i think it's a fair match. You got a lot of score and one kill.
0 -
This is normal. When you play a Killer for the first time, the game will base your rating on your other Killers rather than the default/lowest rating. From there, it'll adjust separately as you play. If you have a few bad matches, your rating with that Killer will lower and you'll start to get paired with Survivors that you're more comfortable with. If you're a natural with that Killer, it'll stay the same or even increase depending on how well you're doing.
17 -
How many matches is that likely to take?
0 -
I couldn't possibly give an exact number, since it entirely depends on what your starting rating is (based on other Killers) and what your target rating is (where you're comfortable), and also how quickly you learn that Killer. If you're just a little worse with that new Killer, it could only take a few matches. But if you're normally an amazing Killer but way worse with that new Killer-- say, you're playing Nurse for the first time-- it could take more.
Although ultimately, there is no magic number. It'll constantly adjust over time and get more accurate the more matches you play.
Short version: It entirely depends on how good you are compared to your other Killers and how quickly you pick up that new Killer.
14 -
When in doubt, hit them with the ol': "Just give it some time, it works!"
26 -
Keep your head up. IMO ofc Slinger is one of the top killers in this game. He can erase the majority of survivors defenses with quick scoping or zoning. Once you get a decent load out you will enjoy what he is capable of despite MM.
0 -
If you are good at playing some of your other killers it wouldn't be fair to low MMR survivors to match you with them. Even though you are just learning DeathSlinger, you will still have transferable knowledge and skills from other killers.
Of course if you have little experience with Huntress or Trickster, you won't have the skills to play DeathSlinger that the game might have been expecting, but it should soon adjust itself.
2 -
That is how most MMR systems work, though. I've said this before, but it's a bit like trying to guess a number when you only know if it's higher or lower than your current guess.
1 -
I know, I'm not really trying to complain, even though I am. It's just... I have so little faith in this and almost nothing that would help change my mind has happened, you know?
Plus, there's nothing easier than lying to your playerbase about something they cannot confirm. Especially when Behaviour doesn't have the best track record when it comes to catching bugs.
6 -
Yeah on one of the older tests when unplayed killers started at the bottom I played huntress for the first time and got brand new players which was kinda cruel. Doesn't matter if I can't land hatchets, with them you don't need to
1 -
It works! No matter how good were you played the matches, the more survivor escapes -- the lower MMR you'd get.
So, you can control this number by letting survivors escape at the end of the game.
My advice would be to train your shots on DeathSlinger, do actions that give you more BP: successful shots, hits, slugs.
Level up DeathSlinger ;)
When I've played Billy, it took around 6 matches with 4 or 3 man escape to lower my MMR to a comfortable level.
1 -
You got 28k points with a mediocre build on a good but not top tier killer. You didn't do as bad as you think. You don't need to 4k with a killer you just bought.
6 -
Probably I was in a hurry when I said that the system did not work, it was necessary to wait. The next games were exactly the same 5 times in a row, but 6 times I did 4k for the adept and after the game they became in the limit of 2-3 kills, on the whole I am satisfied.
2 -
Why tho? If you haven't played a killer it should be paid to a killer that has the least mmr or be lower then their average.
this is more stupid then having to play few match just to get an mmr rating instead of being at the lowest or near lowest then increase from there.
Also there are killer that are too complex that they need to practice them in matches which they will get curb stomped and won't play that killer for a long time.
Mmr won't go well but people will have to deal with it like the other changes that wasn't needed (overheat mechanic, aura, animation and hud changes) because the dev wasted time coding and changing the looks and doing animation for it (the aura, animation and hud did get some changes to them from the feedback for the community but that still doesn't change the fact that it the community didn't asked for them)
mmr cannot work in a game where it not even close to be balance (maps, killers, perks, offering and add-ons) and the two side are completely different to each other like dbd
6 -
Why is this normal, though? Even if you have 2000 hours on Wraith, you shouldn’t have similar MMR when picking up a killer like Nurse for the first time. That just isn’t right.
7 -
Wasn't one of the points of the system to allow people to play new Killers without being stomped? I could've sworn I heard that, maybe it's a Mandela effect.
7 -
In the past, each Killer used the default rating when you first played them. In theory, this is great. You try a new Killer, you get to practice against easy opponents as you get used to them.
In practice, however, it's a different story. When this was tested in the past, it ended up with incredibly one-sided matches as really good Killers would get paired with new or inexperienced Survivors just because their rating started at the default. This is because most of the skills you need to do well are shared amongst different Killers. Things like time management, how to run certain tiles, zoning, etc. are more or less the same whether you're playing Wraith or Legion.
There are some exceptions, of course. Nurse, like you mentioned, plays completely differently from other Killers. The mindgames you normally use don't transfer over, and there's a mechanical skill involved with nailing your blinks on top of that, though most Killers do not have the same problem.
The shortest way to put it: Starting at default ends up with a lot of unbalanced matches as you gradually climb to the rating you're meant to be at. Starting at the average typically ends up with you in the right place within only a handful of matches. Most skills are transferable between Killers, although there are a few exceptions.
15 -
ETA on the fix might be 1-6 business years.
Your MMR starts half way, you will lower it if you lose just VERY slowly.
So basically, play the game and lose, because we all love to play games and always lose, that is why we all spend time on videogames, to lose never to win.
9 -
Thank you for discussing this. Just a query as I'm sure you can't talk about it, but during the previous tests especially when individual killer mmr was at the default starting point did the new player experience suffer noticeably?
1 -
I definitely understand that there are shared skills (transferable), however it’s not fun to test out a new killer’s POWER on experienced survivors.
Let’s forget about Nurse and use Huntress as an example. Yes, you can apply the same mindgame and M1 killer knowledge to her, but to use her power effectively you need tons of practice. It’s also not fun for a killer to have to miss 90% of their hatchets trying to learn Huntress because they’re getting paired up with a full SWF with all meta perks who understand perfect LOS pathing to evade her. Even “average” MMR survivors are all running DS, Dead Hard, Borrowed Time, etc. with medkits and flashlights (see example from OP). This creates an unpleasant and frustrating experience for players who want to try to enjoy killers they paid for.
4 -
No, you're not crazy. It was directly stated that killers that were picked up for the first time. The most charitable stance I can assume is that there's massive miscommunication within the company.
1 -
You remember the first few mmr tests? Literally every game killers were stomping baby survivors. It wouldn't have worked and the new player experience was worse to an abominable level.
3 -
This is one of the points, yes. But, you cannot start at the lowest Rank.
First of all, this would just be a bullying simulator with many Killers (mainly the M1-Killers). Like, if you are good with Trapper, you can be good with Wraith, Billy, and so on and would go against super-weak Survivors. And against those, you dont even need Killer Powers.
But, more important: When a new Killer is released, the game would simply break if everyone would start at the lowest Ranking. You would have thousands of players trying out the new Killer who would just fill the low-Rating queue. And the Survivors they would get are Baby Survivors, who get stomped.
So they cannot just start at the lowest Rating with a new/never played Killer
6 -
Well
1. That's not the subject. We're talking about what we were told, not discussing the merits of it.
2. No one said baby survivors. This is an exaggeration. Can we agree that a baby Nurse or Huntress should not be sent against a second chance build SWF at the very least?
3. The new player experience is going to be awful regardless considering what fresh accounts are likely to face.
1 -
Does that mean if i want to try a new killer before i can learn him for real i need to go afk for x amount of game because that want i learn from all of that
4 -
That moment a dev explains to us that they made the starting rank of a new killer the average of all your killers. Even though it's a game where playing 2 different killers is vastly different, you don't have availability to the same perks, add-ons, or offerings. So it would of made a lot more sense to have new Killers start from the bottom, or static starting rank.
For Example. If I started playing and got very good with Trapper, Doctor, and Pig. Unlocked all my perks tier 3, with addons, and offerings. It's makes 0 sense that when I buy a brand new killer, like Trickster, to go off my already above average rank for those 3 combined. Totally different Killer, totally different playstyle, Different and no perks, very little offerings (assuming you put some blood points into the killer right away), same with offerings.
You would think that would of been thought of when deciding how the SBMM should work.
5 -
Why would you get to that conclusion?
just play the Game without worrying too much about the rating. There will probably be some rough matches, but this was always the case.
Post edited by Mooks on1 -
Or, instead of just going afk, you can include the first games into your learning process. Sometimes I really think that "learning a new Killer" means "Getting a 4K in the first game" for some people. (not you specifically)
1 -
It is a lie, or most likely it doesn't work correctly cause look at this... ash ranks VS rank 1 killer. No swf.
And in the same day i got an ash rank killer, no swf.. so it does not work. The matchmaking does not take into account that im a an experienced rank 1 old player and it neither take me as a new player. It fails at both things and i get mixed games, unfair to the killers mostly.
5 -
New players who just bought the game will face new players not experienced players
0 -
Going afk won't lower your mmr, the system will detect that as a deliberate attempt at lowering mmr and will keep you at your current mmr so you aren't facing players who aren't at your skill level which is what SBMM is supposed to do.
0 -
Not true. I get megs that are doing the adept challenge the other day, obviously new players. Neas that go full W, and i get paired with them because of the reset. So even as killer the new matchmaking does not take into account that i was an old rank 1 killer, survivor.
1 -
It has been thought about and the whole reason SBMM was implemented is so players of a higher skill level can't just derank and play against lower skilled players
0 -
Grades (which you still call ranks) are not used for matchmaking at all
4 -
But it's okay for survivors to do so? Players don't need this much pressure, especially when playing a new killer.
Well I guess that's nothing new
0 -
Then thats why the new matchmaking its a complete failure. I shoudn't be matched with new survivors as killer. But it happens, and i shoudn't be matched with new killers as survivor and it happens also. Not taking into account old ranks of people its a big mistake. And if it was supposely taken into account i can tell that it doesn't.
1 -
Ranks don't determine how good a player is anymore. Plus, you probably returned to the game after a while, so you have to do your "placement" games to be placed where you need to be.
0 -
This week I started playing killer again, a bit (really just a few games). Last time I played killer was in 2019. And all I'm getting are players that have thousands of hours into the game and play extremely well, especially comparing to my non existent skills as a killer. Is that normal too? I thought after such a long break my MMR on killer should be as low as possible.
3 -
In my opinion you dont learn anything when you get dominate exept the mistake you just made trying a new character. Close game are when you learn the most because you can clearly see where you could have done better. This is a matter of opinion obviously.
1 -
Surely, but until then that's unfair for new players that get matched with me. And there are probably thousands of old players that are being matched with new players right now. Much more than before.
Rank, grades now, still determine how good someone is because you have to play well for that.
0 -
That’s really not true. You can’t fall down a grade currently at all. And everybody gets reset to AshIV at the 13th of every month.
ranks were a really really bad measure of skill before. But now it’s pretty much completely nonsense to say the grades have anything to do with skill.
1 -
Not true at all. DS is a walking killer, so now matter how good his chases are, he is going to lose gens.
0 -
Everyone loses gens not sure what that has to do with anything. The most dominate strats by survivors are Hold W (Does not work great on him) Pre-drop (Still can injure/force a mend and depending on the area of drop still down you) Vaults (Reel you back to window and hit), his only true weakness is rush the gens and depending on map, survivors, and his perks that still may not work (I have no issues with it). Now if your not so great with him sure but that's any killer. So your "NOT TRUE AT ALL' statement is YOUR'RE opinion.
For the record my post did not say he was best....I said one of the best and that is true.
0