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Survivor, you won, so can you stop Quickly repair the generator?
The killer has become weaker. We have already seen this trend. In a high-skilled game, the survivor is always the winner.
The killer does not target a certain player, I accept
The killer does not stand by the hook, I accepted
So can the survivors stop quickly repairing the generator?
A game only interacts with the generator and ends in five minutes. Is this fun?
Comments
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Quickly repair the generator can restrain all gameplay, as long as you don’t target one of the players, as long as you don’t stand by the hook
Quickly repair the generator can definitely end the game in 3~5 minutes. Everyone left with a small Bloodpoints, and only the killer was miserably punished.
Why the number of killer players is not enough is because of this matter.
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I play to win as efficiently as I can. In terms of Survivor, that means hammering gens. So no.
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So then I stop quickly repairing my gen and that gives you time to make a comeback and snowball.
No.
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Why ask the question? They'll probably slam gens harder now with killers just being free wins
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Well, I repair the gen when the killer is not around. I mean... what else I'm supposed to do? It's not like I have other objective you know. Am I supposed to stand and count 5 minutes till I can start working on the gen?
I usually go for totems, chests, because yeah - I don't like short games to be honest, repairing gens is the most boring part of the game. I seek the killer to get some chases too, that's why I play, for the interaction between two 'teams'.
But a lot depends on the killer, last night I played against the Huntress who was standing 3m away from the hook with hatchet ready to throw, so... I don't see a reason why I shouldn't do gens if the killer basically allows me to do that for free.
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In high level play, the game can snowball quickly if survivors are not careful, so that is why they hammer gens.
But, most people don't play at a high level as evidenced by solo q.
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Don't worry they will nerf the killers for even thinking like this.
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I am very happy to have so many people express their opinions.
I used to give opinions based on the current harsh gaming environment
Sort out the improvement opinions of why players don’t play this game
Organize how to encourage survivors to practice skills
Organize how to maximize the benefits of both parties
And now that this article sums it up, the slightly emotional remarks have finally been responded to. I should be quite touched.
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Let's talk about what is meant by quick repair of generator.
The concept of quick generator repair is
Survivor holding a toolbox with gears
Use Prove Thyself without side effects
Then the whole game only does the following things
Repair the generator in 30 seconds
Open the door in just a few seconds
Then leave
Don’t you think there’s something missing? Where are your teammates?
When your teammate is being chased by the killer, you are repairing the generator, which makes sense
When your teammates can’t resist, you are repairing the generator
When your teammate is on the hook, you are repairing the generator
Even if the killer is not next to the hook, why does that teammate still have no survivors to save?
Repairing generators quickly is no longer a literal meaning. This situation means that these players are self-interested and do not care about the situation of their teammates.
Repairing generators is more important than your teammates
So I once hoped that there could be a major goal other than repairing the generator. This requires a significant improvement in the entire mechanism, and it takes some time, so this needs to wait for an official response.
But some things can be improved immediately. Take the simplest example, let the survivors chased by the killer get the rewards they deserve.
Don’t punish the survivor just because you’ve been knocked down, and let the survivor get the rewards it deserves.
And the survivor who let the killer keep on the hook can also get the reward he deserves. The survivor gives his teammates a lot of time to complete the main goal, and he should get the reward he deserves.
These changes don't need to change too much content of the game, only the part that should be given to the player, and the reward that the player who is willing to interact with the killer should have.
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And at least shorten the information difference between Solo-p and the voice communication team
At least let the player know what the teammates are doing, there is a small icon next to the avatar, let us know if the teammates are repairing the generator.
Make the gap between the amount of information owned by the team smaller
This will facilitate the official adjustment of the intensity of all aspects
Instead of constantly weakening the killer
And then these suggestions to improve the game environment, these are the opinions that the official does not have to have such a heavy burden.
Being thought of as a killer only wants a free victory.
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