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Remove standing fast vaults at dropped pallets

FellowKillerMain
FellowKillerMain Member Posts: 858
edited February 2022 in Feedback and Suggestions

Because you feel it's necessary to change things that are seemingly unfair and imbalanced, like Deathslinger being able to aim too quickly, I think that you should also remove standing fast vaults at pallets. It's not fair, and allows ALMOST every loop with a pallet to function as an infinite until the killer breaks it. It's like those 'coin flips' you mentioned with the spirit, there's no knowing if a survivor is going to stay on the same side of the pallet. I want cues like the survivors are getting.

Post edited by Mandy on

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