Ruin
So am I the only one that really really loved old ruin here? It was either you learned how to hit great skill checks or you'd hunt for the totem. Gave more points to survivors for objectives, took some and not all of the pressure off for killers and gave more time, and then as a survivor in my opinion it was so satisfying to hit those greats and made you feel like you're improving with skill checks. I would love to here what others think!!
Comments
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I hated how when I hit a great I would not be rewarded anything. Or when you get like 3 skill checks in a row and hit all goods. I prefer it to current ruin tho.
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I much prefer current ruin over old ruin.
Old ruin actually just felt horrible to play against, current ruin is just like slightly annoying
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I prefer current ruin, then again it being a hex perk makes it so rng heavy it was never fun to actually use. You just kinda have to as kicking gens dont do anything usually.
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