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Leon Kennedy perk changes
Bite the bullet-when healing someone, being healed or healing yourself, all grunts of pain and healing sounds are suppressed. You and the person your healing auras will not be shown while healing. Failed healing skill checks do not trigger loud noise notifications. Only lose 3/2/1% of healing progress.
Flashbang-after repairing a gen for 80/70/60% the perk activates. Enter a locker and press the button to Create a flashbang.(flashbangs work different now, when you drop the flashbang, killers within 4 meters of the flashbang get blinded and stunned in place for 3 seconds.)
Rookie spirit-while repairing a generator, complete 3/2/1 good or great skillchecks to activate the perk for the rest of the game. While the perk is active, the auras of any regressing generator is revealed to you and others.
Comments
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I like Bite the Bullet but I can see it becoming a better distortion by just tapping heal for a second after the killer hooks. No that flashbang change is ######### terrible. Unavoidable stuns? yeah nope. Rookie spirit being hit 1 skillcheck might as well have no trigger.
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The slight buff to Bite the Bullet is fine but Flashbang and Rookie Spirit need no change- they're fine as is for what they do.
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I made the flashbang like that to match resident evil 2 in that game it stuns all enemies I wanted it to match the game. Also I nerfed it to where now you need to repair 60% of the gen
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Bite the Bullet should also make the user quiet when getting healed otherwise the perk makes 0 sense imo. Anything else is a power creep.
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Still unavoidable stun is a big nono Resident Evil and DBD are very different games NOTHING in them should match except maybe character models and voices. Even the RPD map which is extremely faithful has quickly become one of the most hated maps.
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