Torment and Blastmine
I request a color difference between these two as they both can trigger and seen and mistaken for the perk torment's trail which is a great underated perk and my bad SWF never mention when they used Blastmine so I am slowly/rushing to turn off torment's trail and it wasn't the case beneficial aspect need to be a specific color while negative for the killers side when pertaining to the glowing of gens.
Comments
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Torment also has the same color aura as Better Together. It could really use a color change, just not white, because that indicates a blocked gen.
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It still does it job imo and doesn't need changes.
If it is Torment you want to go that gen to stop it anyways.
And for other cases, I usually think of it "This gen is close to being finished! Come help!"
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Yeah but if its not and I am a killer it doesn't matter to me it's a benefit. But the point is made for the colorblind and the random que to assist a little bit with clarity of the ability to not force a death because of abilities clashing color wise.
I am a killer main this wouldn't do anything other than make it easier for both sides anyway as they will come if they know its not blastmine and if it is they won't saving a survivor its a win win for both.
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I honestly kind of like it is the same color, because it adds more value to an otherwise just decent perk, though I have to admit the undetectable is so useful sometimes. :)
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It doesn't change anything to colorblind does it?
And do we need it to be easier? When you see a yellow gen, it basically means "go and interact with it" as I stated above. You just need to be more cautions if you don't hear a TR.
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