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Remove Killers Hatch Priority
Does it actually make any sense that the killer can completely ignore your "collision box" and close the hatch even if you are on top of it, preventing him from closing it (but he gets to close it anyway)?
In my opinion, it doesn't make any sense. ANY sense.
Please, remove the killer's interaction priority with the hatch. This is overdue, trully.
Thank you.
Comments
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If the killer found it first then they deserve the priority. And if you sat there T-bagging get rekt. The killer has the shorter Animation so if you both hit the button at the same time the killer who moves faster is going to close before you land in the hatch
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I know it can be frustrating if you are waiting for the hatch to open and the killer finds you and can just close it on you. But this should be less of an issue with the ptb changes since the hatch won't spawn until there is only one survivor left.
Otherwise I don't see a problem with the killer having priority because at the point where hatch is the option to escape (without key) then your team has already lost.
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If he finds it first and stay on top of it, I agree he should have the priority. But if the opposite happens, he shouldn't have the priority. That is my point.
But which side's already won is not exactly the point here. The killer needs to kill and the survivor needs to survive. When we get in-game, we play these parts, depending on what we've chosen. So... it's natural for me, as a survivor, to want to survive somehow, and if the hatch is the only viable option at that moment, then I'm taking it. Hopefully, when this new patch comes, this won't be a problem anymore. I'm done with this, seriously.
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I'm a killer main who finds your thread amusing. I think that defensiveness needs some looking into.
You're just standing on hatch and haven't gone through it yet.. why? Also, got any heated opinions on how killers can stand on the Black Lock and prevent key usage?
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What about your passive-aggressive attitude? The fact that you're still being passive-aggressive can only mean that you've never looked into this issue and yet, you're here, sharing some light on what kind of psychological issues we may have and how serious they are. Sounds like we have an hypocrite here. 😉
And I'm standing on the hatch waiting for it to open so I can escape the match while my friend sacrifices himself on his second hook as he and I are well aware that we've already lost the match and are trying to do what we can to prevent the killer from having 4 sacrifices, a.k.a playing the game as it's supposed to be played, as the company who developed the game intended us to play. 😀
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Learn what passive-aggression is before trying to accuse others of it, much less hypocrisy considering your first post :P
Sucks to hear for you, here's a tip I hope helps: until the hatch change, maybe try to run at the killer after you locate hatch. That way you might be able to bait a hit which will launch you back there and give you not only priority, but enough space to exercise it.
Another thing you might not like but might be helpful: a lot of killers know the deal if they see someone volunteer for death or missing struggle checks. It can actually be useful bait against a killer to have your friend wait out his timer, so the killer might think they're waiting on rescue.
Asked my second question in good faith, waiting for an answer.
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So you're camping hatch while someone dies, and the killer gets to both you and the hatch before it opens, and you still think you deserve the escape?
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ohhhh boy
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Sure, ill give you the priority of the hatch but in exchange take away body blocking in any way, doesnt make ANY sense that punny little humans are able to block super human entities by just standing around in front of the hook, doesnt make any sense dont you tink?
Also, the killer its the one meent to set up the pace for the game, so it actually makes sense it has more priority in many of the interactions of the game, but the truth is most survivors arent ready for that conversation because in the courent state, survivors are the ones dictating the pace of the game, its more of a simphtom of them loosing some control and not liking it at all
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Jokes aside it doesn't make sense even if killers wasn't super human creatures. Can't imagine those psychos who jump under chain saw or sword etc just to buy time.
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Under the assumption that hatch doesn't have a bump on the ground.
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Might cause more slugging. Since those sweats that wanna get the 4 scarifies might slug more since they can't find the hatch anymore.
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half joke half truth i would say. Gameplay wise i dont tink body blocking makes much sense, more so when every single killer can manhand all survivors, put them on ther shoulder and move like nothing, and thats just talking about the smallest ones, just tink about nemesis. But yea doesnt really make much sense that people randomly stand in front of someone or something capable of ripping your head out with weapon/claw.
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If killer doesn't get priority, then there would be just nothing he can do about it.
He can't hit you, because you will leave during his recovery and he wouldn't be able to wait either, because you would just leave.
It will get even better for survivors after hatch nerf, because it's way easier for them to find hatch during game with animation bug, so you are going to know where it is, killer probably won't.
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Okay let me break it down for you, this is a 1v4 game there fore the 1 has to be stronger inherently and get priority in most cases.
Plus the hatch is random enough as it is can you give me 1 good reason why survivors should get priority when they have already failed their objective the normal way aka gens, when the killer has already succeeded 3/4s of their objective and now have to bank on the hatch not spawning right next to the survivor or the survivor camping hatch if they want any chance of securing the 4th kill.
This honestly isn't a very important issue to me at all but having survivors able to sit on the hatch is just dumb design.
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If you think you should be more entitled to a free pity escape, I'm sorry but the only delusional one here is you.
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I miss the days were I could snatch you when you tried sliding in that hatch boy
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the only issue now is the invisible hatch bug. Hope that gets fixed with this patch.
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In the same way, a killer can easily block the latch of the closed hatch to stand on it. Btw it avoids survivors to open it with a key.
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They should remove hatch i mean it's just there for free undeserved escapes.
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Doesn't even need to be a hatch. Just have a hole show up at some random place on each map that survivors can jump into at any time.
And why do gens regress if a killer kicks it? Should just be a flat 1% regression and that's it. I'm tired of my hard work being wiped out because bhvr loves to coddle killers.
And humans heal naturally. Survivors should automatically recover from an injured health state 10 seconds after a chase ends.
Can we finally give survivors something?!
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lets see who takes the bait.
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From a physics perspective, yes, it does. From a game-developer perspective, it also does (everything have hitboxes/collision boxes). From a player perspective, it also does (the only exception being Pinhead, as he summons chains from hell and the chains could lift the survivor to the hook by "themselves", but that's beside the point).
Exactly. If the killer finds the hatch first, after hooking the third survivor (and that third survivor is on his last hook), and gets on top of it, he should have the priority. Now, if the killer does find it after the last survivor's on top of it, then the survivor should have the priority. I'm talking "hitboxes/collision boxes wise", not "well, I've killed 3 survivors and I don't think it's fair that the 4th survivor escapes". It's not about what you think it's fair. It's about logic. I don't remember who told me that this came to be right after people started complaining about killers being able to grab the escaping survivor while he was doing that jumping animation. I believe Behavior can do better. Physics-wise, it does not make any sense that the killer gets to close the way outside the hatch's 3d model.
You talk like the killer is the weakest link of this "chain". I'm curious... what makes you think that killers are so weak that we should automatically feel sorry for those players that love playing as killers? And please, don't come with the "swf always wins" argument. I do play as killer too and I have smashed some swf as well as a lot of main killers out there. Heck, I used to play with some people, and even though we had communication and decent player skill, we'd still lose some matches. So, in the end, I'm still trying to understand how this "poor-killer-trend" started and most importantly, WHY. If you are complaining about this, if you think that this game in completely survivor-sided and unfair to the killer, I recommend you watch Otzdarva channel, Dowsey channel, Hells channel, Souzasoul channel, Felps channel, etc. I'd also recommend you get in touch with the recent news of another assymetrical horror game that's been under development and we're all aware of (cause I don't know if we can talk about other games directly in here) in which you can kill the killer. Imagine how unfair that would be for the killer. He'd be forced to play against 4 ARMED survivors. Everytime the killer gets killed, he enters a xx seconds respawn time. How fun is that? Imo, that game is doomed from the start. You gotta be really into stress and suffering if you'd enjoy playing killer in this game.
Undeserved escapes? Seriously... go play survivor. And not with rank 1 moonwalking friends. Be ballsy and get in the queue alone. You'll understand what I'm talking about. By the way... stop thinking/believing that you deserve to kill 4 people all the time, in every match. Survivors aren't rats and you aren't a 5 feet Python. We're not here to make your day, to inflate your ego or to serve as punching bags for you everytime something does not goes the way you want it to in your real life (or even virtual one). Sometimes, I'm the only one doing gens, rescuing other survivors, healing them, and I need to read things like "free underserved escapes". C'mon, be real.
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No way, do you know how long that will make matches last with one survivor?
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Stop using the hatch then lol.
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You talk like the killer is the weakest link of this "chain". I'm curious... what makes you think that killers are so weak that we should automatically feel sorry for those players that love playing as killers?
What the ######### are you talking about, I literally just told you killers are stronger then a survivor and has to be at least somewhat on par as a 4 man team and to do that is given priority in most scenarios because otherwise they'd likely get rolled, killers are overall still in the power position in most games hence why most killers in the game have well over a 50% killrate it only becomes survivor sided when its a 3 or 4 man just because a team is a swf that doesn't mean its an automatic win just like going with strong killer with their best addons isn't a garunteed win. A swf can suck balls and most aren't playing sweaty since exits more often then just friends ######### around in a discord call and not a comp team micromanagiing every little thing.
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