give Tier 2 and 3 Myers these changes to vastly imrpove him without breaking him
Tier 2 should give Micheal a 10% stun reduction and Tier 3 should increase it to 20%, this would be in line with how Micheal Myers in his lore is incredibly hard to stop once he focuses on something he wants
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That would just end up in pig nerf.
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IMO it should also increase the speed of breaking pallets, breakable walls, and generators.
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doesnt everything? even a pig buff is a pig nerf :)
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possibly, would make his map pressure much better, but i say baby steps first, make his chases feel smoother and go from there, atm he's considered one of the weakest killers because he just doesnt bring much to the table, which is sad since he's also one of the killers with the most build options
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Yeah like the new traps that are just free head cosmetic for survivors.
Pig aside I think they will probably revert the tombstone buff before they even touch mikes basekit lol.
I just saw a streamer claiming new tombstone is op after vsing survivors allergic to pallets who run into dead zones. -.-
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Tier 3 should have breaking speed as well. Not even an insane amount just like 10% maybe even a bit more tbh.
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