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Halloween Event needs some changes

bm33
bm33 Member Posts: 8,493

Halloween Event should be one that is a fun BP time, something that helps with the crazy grind in the game. Right now it isn't. Lunar New Year awarded more BP and was more fun because all gens/hooks were event gens/hooks and everyone earned BP when gens were completed - players easily earned back their event offering from the event BP earned, it was great.

Firstly the gens/hooks - ALL should be event gens/hooks like during the Lunar New Year event. This would stop killers from preventing survivors from being able to work on their gens - especially since killer's get a special aura for the event gens, which shouldn't have been a thing in the first place. It's not fun to not be able to work on the few event gens. It's not fun as killer if players avoid going near the event hooks just to prevent you from using it.

Since every gen/hook should be an event gen/hook the offering should be changed to increase event BP. Currently you might earn 1000BP for being on the gen when it finishes but that barely covers the BP you used to get the offering in the first place. You could have a match where you didn't get a chance to finish an event gen or hook a survivor on an event hook making the offering completely useless - event offerings should never be useless for the player that used them. Make event gens/hooks all gens/hooks, prevents anyone from ruining the event for others and adds to the feeling of event when everything is decorated.

Have ALL survivors earn BP from completed gens like during the Lunar New Year. A survivor stuck in chase shouldn't miss out on event BP. A survivor that was on a gen for 99% before being chase off shouldn't miss out in event BP because another survivor ran over and did the final tap to get the event BP for themselves. Some event gens are single survivor gen which makes it so only one survivor can earn event BP from it. Players will let another go to second state/die just so they can finish the event gen for the BP. Give everyone event BP for the gens being completed, it makes for a happier/fun experience.

Have every bloodweb have atleast 1 item, 1 add-on, 1 offering. In 2 years of Halloween events on one of my survivor characters I have 5 items (atleast 1 was taken from a match), 2 offerings (I got none last year), 24 add-ons. I did 10 bloodwebs this year, don't know how many I did last year, but only 2 offerings - offerings needed to increase gens so I have higher chance to be able to complete one - is pretty ridiculous.

In the tome don't have cosmetics locked behind ones that require you to kill the survivors. I know the killers job is to kill, I'm not saying remove those challenges just don't have them blocking the way to a reward. Personally I like letting survivors escape during events so it sucks to have to kill them if I want to get to the cosmetic. Do same thing you did with Mikaelas top where one side was escape but other was just doing great skill checks - for killer one side can still be kill the survivors but then have other be something not kill the survivors like hit them 8 times in a single match.

I will say the Halloween tome and pumpkins are nice, I do like those additions. Please if you can this year, and for ANY event going forward have ALL gens/hooks be event gens/hooks and for bloodwebs have a more even distribution of event stuff.

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