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Honestly, you guys shouldn't be complaining at all
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have ######### had it with my fellow Survivors.
5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the ######### out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically #########.
Comments
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Then why are killers always complaining about survivor juking them and calling decisive overpowered?
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@Theluckyboi said:
Then why are killers always complaining about survivor juking them and calling decisive overpowered?juking, because of the low-framerate and low MAX sensivity settings (mainly coming from console players) and decisive overpowered because it wins a team so much extra time that a killer cannot win against an even decent survivor team that runs it 4 times.
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@Theluckyboi said:
Then why are killers always complaining about survivor juking them and calling decisive overpowered?Simple: kills do not equal fun.
I doesn't matter in the slightest if a Killer gets 4 kills. If the game leading up to those 4 kills was an absolute #########-show (which is the case in nearly every game in high ranks), it wasn't fun, but frustrating.
It would be nice if Survivors could get away from the kills/pips/Emblems/whatever = fun assumption.
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right... so survivors have it hard because all survivors suck, but killers have it hard because the game is balanced towards survivors.
no bias here! xD10 -
@Avariku said:
right... so survivors have it hard because all survivors suck, but killers have it hard because the game is balanced towards survivors.no bias here! xD
Indeed there is none, you just aren't very good at understanding a text.
2 -
As a Survivor I don't have much to complain about, I suck at Flashlights so I let others do those kinds of saves, I don't use D-Strike because I can't hit that damn skill check and I don't antagonize the killer and force them to chase me unless I'm bored and my fellow Survivors need time to do Gens because they suck. BBQ & Chili is tolerable, Hillybilly is a challenge, I play PS4 so I have 0 complaints about Nurse, literally the only thing I have to complain about is camping. With that in mind, you can't get rid of camping. Either the Killer is camping because he knows Survivors are nearby, he's been having a hard match and the pressure got to him, or he's just sadistic and that's all he's good at therefore he's a loser. Nothing the Developers can do to stop camping without making it even harder for killers, in some cases camping is a strategy and that is exactly why Killers don't lose points when they camp if someone else is within range.
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@HatCreature said:
As a Survivor I don't have much to complain about, I suck at Flashlights so I let others do those kinds of saves, I don't use D-Strike because I can't hit that damn skill check and I don't antagonize the killer and force them to chase me unless I'm bored and my fellow Survivors need time to do Gens because they suck. BBQ & Chili is tolerable, Hillybilly is a challenge, I play PS4 so I have 0 complaints about Nurse, literally the only thing I have to complain about is camping. With that in mind, you can't get rid of camping. Either the Killer is camping because he knows Survivors are nearby, he's been having a hard match and the pressure got to him, or he's just sadistic and that's all he's good at therefore he's a loser. Nothing the Developers can do to stop camping without making it even harder for killers, in some cases camping is a strategy and that is exactly why Killers don't lose points when they camp if someone else is within range.That post has pretty much nothing to do with this thread, but whatever.
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Great post. Well thought out.
Didn't come off as just another disrespectful rant from a salty killer main. No not at all.9 -
I disagree and you resort to insults? lmao.
you really are precious sometimes. You give very little information in the OP other than the fact that you played survivor some. It doesn't really give you much of a stance to take aside from the generally overused "git gud" response.
and even more amusing is that you continue to try and say there is no bias here while reaffirming the "survivors are OP" rhetoric, even if only through insinuation.
Why don't you take your own advice and stop complaining since I can easily turn your post around and mention that I have almost no problem playing killer and getting 3-4k per round when I want to.
and yes, that includes SWF, even if they do make me work harder for my meal. I could also point out that I do this with Amanda instead of the general top tier killers.
now, unlike you, I will provide context and point out that I do this in the rank 8-10 area, so my experience may not be the same as others.
but if you can't handle someone disagreeing with you or pointing out the flaws of your post without resorting to passive-aggressive insults, maybe you should avoid posting so you can preserve those delicate little feelings you have there.10 -
Tbh some people here behave just like a #########. It's ######### annoying
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As I was writing my post I think I forgot what thread I was on, my apologies.
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@DocOctober said:
@Theluckyboi said:
Then why are killers always complaining about survivor juking them and calling decisive overpowered?Simple: kills do not equal fun.
I doesn't matter in the slightest if a Killer gets 4 kills. If the game leading up to those 4 kills was an absolute #########-show (which is the case in nearly every game in high ranks), it wasn't fun, but frustrating.
It would be nice if Survivors could get away from the kills/pips/Emblems/whatever = fun assumption.
You just described killers too. My word you are delusional.
Those people you are complaining about are just playing a game and having fun. Which means doing stupid things sometimes.
You don't like it? Go play something else.
Also.. getting out/doing gens/getting camped/getting tunneled does not equal fun.
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@Avariku said:
I disagree and you resort to insults? lmao.you really are precious sometimes. You give very little information in the OP other than the fact that you played survivor some. It doesn't really give you much of a stance to take aside from the generally overused "git gud" response.
and even more amusing is that you continue to try and say there is no bias here while reaffirming the "survivors are OP" rhetoric, even if only through insinuation.
Why don't you take your own advice and stop complaining since I can easily turn your post around and mention that I have almost no problem playing killer and getting 3-4k per round when I want to.
and yes, that includes SWF, even if they do make me work harder for my meal. I could also point out that I do this with Amanda instead of the general top tier killers.
now, unlike you, I will provide context and point out that I do this in the rank 8-10 area, so my experience may not be the same as others.
but if you can't handle someone disagreeing with you or pointing out the flaws of your post without resorting to passive-aggressive insults, maybe you should avoid posting so you can preserve those delicate little feelings you have there.
It's all he does. It's pathetic. Just report his passive aggressive bullshit and hope the mods deal with him like they will the rest.
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Without getting into the whole this side is op topic. There is a difference between dumb team plays and competent survivor group advantages. A dumb play will cost you regardless. Good luck to fellow randos, hopefully your teammates have a combined IQ higher than 50.5
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It’s all about how you make the game out to be. We’ve ALL had frustrating rounds as both killer and survivor because one side is BM the other. Although nobody is entitled to make your game fun. If you have a frustrating game as killer because the survivor break LOS and you simply lose the chase then what do you have to complain about. They aren’t gonna just give up.
You have rounds with overly altrustic teammates and toxic players, which is frustrating on both the killer and survivor side. All you can do is make it through the round and move on to the next one. I don’t have anything to complain about as a survivor except when killers complain about survivors being too OP, yet that same killer resorts to camping and tunneling with 5 gens left and then spam the end game chat calling everybody trash.4 -
@DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Well, survivor mains in this forum repeatedly tried to remind you that not everybody plays like the depip squad. Survivor mains themselves were the ones who were saying that playing solo was unbearable and their teammates were potatos. It is forum killers that come up with the worst case scenarios that could happen to killers and want to balance the game around it.
Now the same forum killers think that the hatch is completely unfair and should be eradicated because the work that the survivors do is not enough for them.
Just like you hope that the next match you don't get another stupid survivor team, survivors also hope that they don't get another unskilled camper and tunneler and actually play the game with generators, chases, savings etc. I tried to leave the match as soon as possible so that I wouldn't get the same camper over and over again.
I just thanked a huntress today just because she didn't camp in the Lery's today.
There is not much difference between survivors and killers. Threads like this serves no purpose either.
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Delfador said:
@DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Well, survivor mains in this forum repeatedly tried to remind you that not everybody plays like the depip squad. Survivor mains themselves were the ones who were saying that playing solo was unbearable and their teammates were potatos. It is forum killers that come up with the worst case scenarios that could happen to killers and want to balance the game around it.
Now the same forum killers think that the hatch is completely unfair and should be eradicated because the work that the survivors do is not enough for them.
Just like you hope that the next match you don't get another stupid survivor team, survivors also hope that they don't get another unskilled camper and tunneler and actually play the game with generators, chases, savings etc. I tried to leave the match as soon as possible so that I wouldn't get the same camper over and over again.
I just thanked a huntress today just because she didn't camp in the Lery's today.
There is not much difference between survivors and killers. Threads like this serves no purpose either.
this. exactly this.
It's not entirely about toxic killers OR toxic survivors.
it's toxic players in general.
You think the player that enjoys singling one person out to tunnel/camp is suddenly gonna be a "good sport" when they swap to survivor?
no, they're gonna equip all the crutch perks, loop the killer into the ground, then click their little flashlight and teabag like they're the best player ever.
not to mention these are probably the same kids who are deranking to make sure they have the easiest rounds possible.7 -
Delfador said:
@DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Well, survivor mains in this forum repeatedly tried to remind you that not everybody plays like the depip squad. Survivor mains themselves were the ones who were saying that playing solo was unbearable and their teammates were potatos. It is forum killers that come up with the worst case scenarios that could happen to killers and want to balance the game around it.
Now the same forum killers think that the hatch is completely unfair and should be eradicated because the work that the survivors do is not enough for them.
Just like you hope that the next match you don't get another stupid survivor team, survivors also hope that they don't get another unskilled camper and tunneler and actually play the game with generators, chases, savings etc. I tried to leave the match as soon as possible so that I wouldn't get the same camper over and over again.
I just thanked a huntress today just because she didn't camp in the Lery's today.
There is not much difference between survivors and killers. Threads like this serves no purpose either.
That's how bad the game has become, where you have to thank killers for not camping.5 -
This thread is pretty much bait that we've heard time and again.
Not everyone agrees on what's balanced or what's fun, but everyone wants to have a good time in a game most of us are rather passionate about. What I don't understand is why shade needs to be thrown and continued to be thrown around. People disagree. That's fine. But continuing the frustration and hostility by starting this thread like so many others with nothing to add to the discussion of Dead by Daylight? What even is the point? The original post can be summed up with "tldr; I played a couple games and my team mates were frustrating idiots, so you have no right to complain".
I'm not interested in getting in a fight or argument over nothing but charged (pun intended hah) words, but you must understand that adding to the pile of threads just like this one isn't helping. Especially since you're such an active and long standing member of the DbD community. You've been around, you've been active, you know how to push people's buttons, and this isn't constructive.
I enjoy playing both killer and survivor, I get frustrated at both sides, and I love a good discussion, but this isn't one of them. If you have specific ideas and thoughts on changes or a different viewpoint on mechanics, I'm all for it. I didn't see anything other than frustration and pointing fingers in your main post, and I didn't see much to back up your opinion anyways. This type of thread isn't what's needed.6 -
@FoggyDownpour said:
This thread is pretty much bait that we've heard time and again.Not everyone agrees on what's balanced or what's fun, but everyone wants to have a good time in a game most of us are rather passionate about. What I don't understand is why shade needs to be thrown and continued to be thrown around. People disagree. That's fine. But continuing the frustration and hostility by starting this thread like so many others with nothing to add to the discussion of Dead by Daylight? What even is the point? The original post can be summed up with "tldr; I played a couple games and my team mates were frustrating idiots, so you have no right to complain".
I'm not interested in getting in a fight or argument over nothing but charged (pun intended hah) words, but you must understand that adding to the pile of threads just like this one isn't helping. Especially since you're such an active and long standing member of the DbD community. You've been around, you've been active, you know how to push people's buttons, and this isn't constructive.
I enjoy playing both killer and survivor, I get frustrated at both sides, and I love a good discussion, but this isn't one of them. If you have specific ideas and thoughts on changes or a different viewpoint on mechanics, I'm all for it. I didn't see anything other than frustration and pointing fingers in your main post, and I didn't see much to back up your opinion anyways. This type of thread isn't what's needed.
Thank you for your input, but I frankly don't care. It seems the majority of those who posted in here do not understand what my thread is even about.
The main complaint I have is that of Survivor mains bitching about how difficult it has become to survive and blaming that on the Killers becoming stronger. I say that they have no right to use that argument until they stop playing like idiots. If they stop DCing upon being caught for the first time, stop unhooking right in front of the Killer causing the unhooked Survivor to go right back on it and if they start cleansing Totems as to not get downed by NOED and then still find that it is much more difficult to survive than before, then they may complain about strong Killers.
When I play Solo Survivor, and I know it's anecdotal, but I'm sure I'm not the only Solo Survivor who experiences that often, there are too many games in which a truly bad Killer gets 3-4 kills, who should only have gotten 1 at best, but got another 2-3 kills due to the Survivors doing exactly what I just mentioned they should stop doing.
It's skewing the statistics and saying that Killers are OP because they get about 2.5 kills on average is wrong without knowing the context of how those kills were obtained.
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@DocOctober
"Frankly i dont care"
Wow what a toxic attitude.
And as for you line about...
"They have no right to use that line until they stop playing like idiots"
This could easily be applied to killers too. Allowing 1 survivor to loop them for so long then moaning the gens are done. Wasting time chasing the obsession first. Sat camping a hook and not applyingnpressure to other survivors etc
It works both ways.
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@DocOctober said:
Thank you for your input, but I frankly don't care. It seems the majority of those who posted in here do not understand what my thread is even about.
The main complaint I have is that of Survivor mains bitching about how difficult it has become to survive and blaming that on the Killers becoming stronger. I say that they have no right to use that argument until they stop playing like idiots. If they stop DCing upon being caught for the first time, stop unhooking right in front of the Killer causing the unhooked Survivor to go right back on it and if they start cleansing Totems as to not get downed by NOED and then still find that it is much more difficult to survive than before, then they may complain about strong Killers.
When I play Solo Survivor, and I know it's anecdotal, but I'm sure I'm not the only Solo Survivor who experiences that often, there are too many games in which a truly bad Killer gets 3-4 kills, who should only have gotten 1 at best, but got another 2-3 kills due to the Survivors doing exactly what I just mentioned they should stop doing.
It's skewing the statistics and saying that Killers are OP because they get about 2.5 kills on average is wrong without knowing the context of how those kills were obtained.
Let me know if this is at least mostly accurate:
(Most) Killers currently have to rely on survivors screwing up, and the kill rates are being boosted by bad and carelessly made decisions on the survivor's end. So you're pissed/upset/worried that the devs are going to pass over a lot of the much needed adjustments and boosts for killers that they deserve due to the way you're seeing survivors play and seeing what they are saying in the forums and other media.
From your point of view, many of their problems that they complain about are easily avoided if they used common sense while playing and generally strategized and weighed their options rather than jumping in without thinking and then complaining about it later. You're especially concerned that the devs will continue to nerf killers that are already weakened by previous complaints from survivors in the last few years, rather then making the proper adjustments towards strengthening them. Survivors have the tools and would adapt to stronger killers, but killers can't adapt and are already stretched thin by stronger survivors.1 -
SURVIVORS HAVE THE GAME EASY, ALL THEY DO IS LOOP FOR 5 GENS AND ESCAPE
SURVIVORS ARE ALL IDIOTS AND THEY DIE THE MOMENT SOMETHING GOES WRONG
Pick one.
Also:
- RANK ONE IS FILLED WITH GEN RUSHING SWEATY SWF DEDPIP SQUAD CLAUDETTES WITH META PERKS
- RANK DOESN'T MEAN ANYTHING. RANK ONE SURVIVORS ARE ALL STILL A BUNCH OF USELESS IDIOTS
Pick one.
8 -
Hint:
All players are people, whose performance differs across time and depends on various factors, many of which are outside of their control.
3 -
@The_Crusader said:
@DocOctober"Frankly i dont care"
Wow what a toxic attitude.
And as for you line about...
"They have no right to use that line until they stop playing like idiots"
This could easily be applied to killers too. Allowing 1 survivor to loop them for so long then moaning the gens are done. Wasting time chasing the obsession first. Sat camping a hook and not applyingnpressure to other survivors etc
It works both ways.
It doesn't, but I'm not surprised why you'd think it does.
Did it ever occur to you, that it should not be possible in the first place to loop a Killer for several Generators?
0 -
@FoggyDownpour said:
@DocOctober said:Thank you for your input, but I frankly don't care. It seems the majority of those who posted in here do not understand what my thread is even about.
The main complaint I have is that of Survivor mains bitching about how difficult it has become to survive and blaming that on the Killers becoming stronger. I say that they have no right to use that argument until they stop playing like idiots. If they stop DCing upon being caught for the first time, stop unhooking right in front of the Killer causing the unhooked Survivor to go right back on it and if they start cleansing Totems as to not get downed by NOED and then still find that it is much more difficult to survive than before, then they may complain about strong Killers.
When I play Solo Survivor, and I know it's anecdotal, but I'm sure I'm not the only Solo Survivor who experiences that often, there are too many games in which a truly bad Killer gets 3-4 kills, who should only have gotten 1 at best, but got another 2-3 kills due to the Survivors doing exactly what I just mentioned they should stop doing.
It's skewing the statistics and saying that Killers are OP because they get about 2.5 kills on average is wrong without knowing the context of how those kills were obtained.
Now that seems far more reasonable! I can definitely see where you're coming from now.
Let me know if this is at least mostly accurate:
(Most) Killers currently have to rely on survivors screwing up, and the kill rates are being boosted by bad and carelessly made decisions on the survivor's end. So you're pissed/upset/worried that the devs are going to pass over a lot of the much needed adjustments and boosts for killers that they deserve due to the way you're seeing survivors play and seeing what they are saying in the forums and other media.From your point of view, many of their problems that they complain about are easily avoided if they used common sense while playing and generally strategized and weighed their options rather than jumping in without thinking and then complaining about it later. You're especially concerned that the devs will continue to nerf killers that are already weakened by previous complaints from survivors in the last few years, rather then making the proper adjustments towards strengthening them. Survivors have the tools and would adapt to stronger killers, but killers can't adapt and are already stretched thin by stronger survivors.
That's precisely my concern. I know that at least the QA devs are aware of Survivors skewing statistics, but the QA doesn't ultimately decide what goes into the live build and what doesn't, they only test stuff and make suggestion based on that.
I have nothing against the design devs, they are doing a good job, but the one gripe I have with them, is that they focus too much on just one side of the "fun" medallion and lately often forget that fun is incredibly subjective and has two sides to it.
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@Visionmaker said:
1. SURVIVORS HAVE THE GAME EASY, ALL THEY DO IS LOOP FOR 5 GENS AND ESCAPE- SURVIVORS ARE ALL IDIOTS AND THEY DIE THE MOMENT SOMETHING GOES WRONG
Pick one.
Also:
- RANK ONE IS FILLED WITH GEN RUSHING SWEATY SWF DEDPIP SQUAD CLAUDETTES WITH META PERKS
- RANK DOESN'T MEAN ANYTHING. RANK ONE SURVIVORS ARE ALL STILL A BUNCH OF USELESS IDIOTS
Pick one.
I said nothing of the sorts, that's your interpretation of the matter, not mine.
As I already told avariku: you're not very good at understanding a text.
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Theluckyboi said:
Then why are killers always complaining about survivor juking them and calling decisive overpowered?
Just a guess though :sarcastic:1 -
You really need to get off your high horse buddy. All you do is come in, brag about your vast "encyclopedic knowledge, then talk down to everyone with a condescending attitude and make out that nobody is smart enough to understand your superiot intellect.
Good killers don't get looped for 5 gens.
And @Visionmaker was right. Either survivors are all dumb and stupid or they're all elite esports players capable of rushing gens in 90 seconds. You can't have it both ways. Pick one.8 -
Well, you kinda can. I've seen hyperlooping survivors just as often as I've seen stupidly altruistic ones. The biggest issue is that the latter completely cripples the former, which is where a lot of the frustration comes from. There's no worse feeling when you had a 4 minute chase finally end, you get hooked, and zero gens got done but you have all 3 claudettes squatting in a circle around the hook waiting to fight over who gets the unhook points.
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Ryuhi said:
Well, you kinda can. I've seen hyperlooping survivors just as often as I've seen stupidly altruistic ones. The biggest issue is that the latter completely cripples the former, which is where a lot of the frustration comes from. There's no worse feeling when you had a 4 minute chase finally end, you get hooked, and zero gens got done but you have all 3 claudettes squatting in a circle around the hook waiting to fight over who gets the unhook points.
Due to how ranking works killers always seem to get 2 higher ranks and 2 lower ranks too.
So they'll be looped all game if they make the mistake of chasing 2 of them causing frustration.
But they'll easily be able to pick off the two weaker members and slow down the gen progress massively. This leads to tunneling....which in this case you can't really blame the killer for.
Its not so bad in red ranks because you mostly only get fellow red ranks there but after reset watch as you rank up and notice how at level 9 or so you'll get two level 12s and two level 2s. Its easy to tell right off the bat whose high level and who isnt as well, you can tell very quickly by their movement.
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@The_Crusader said:
You really need to get off your high horse buddy. All you do is come in, brag about your vast "encyclopedic knowledge, then talk down to everyone with a condescending attitude and make out that nobody is smart enough to understand your superiot intellect.Good killers don't get looped for 5 gens.
And @Visionmaker was right. Either survivors are all dumb and stupid or they're all elite esports players capable of rushing gens in 90 seconds. You can't have it both ways. Pick one.
I talk down to anyone who's incapable of reading a standard text in plain English and is ignorant of the game.
Suck it up, buttercup.
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@DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Yeah fair enough. I was a little mad at ur post since I was a survivor main not too long ago. But when u said make solo more enjoyable then I realised ur not one of those killer mains who wants braindead buffs. Yeah entitled survivor mains do need to stfu. But you shouldn't attack every survivor player when u say >
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
That's offensive to me as a neutral player and a decent survivor (i kinda just stealth around now so I can have a reason not to bully killers/be tunneled.) and I do not complain about everything about survivor but there are some stupid mechanics that are just plain dumb. Take Billy being able to down u if u are in a vault animation of a pallet that he breaks with his saw. That's just dumb, that's like saying if a killer is in a kick animation, they should break ur ribs.
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@Poweas
The Hillbilly strikes down from above with his chainsaw when he cuts a pallet, i think it's justified that he hits a survivor thats between his chainsaw and the pallet .1 -
@Raptorrotas said:
@Poweas
The Hillbilly strikes down from above with his chainsaw when he cuts a pallet, i think it's justified that he hits a survivor thats between his chainsaw and the pallet .No cause he breaks the pallet too it's far too efficient he should at least be forced to break the pallet after or vice versa.
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DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.
5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
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All I’m going to say is this post is the exact reason why swf shouldn’t be removed or changed.0
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The problem with dbd mostly lands on map imbalances cough coldwind, crotus prenn. Pallets you simply cant contest due to the security of the pallet. Perk imbalances like ds, adrenaline and noed make the game a mess. Yes you can argue counters to all of these but they are usually very time consuming to deal with which considering the currency of dbd is time is a major issue.
Coldwind problems is the walls allowing survivours to see through them. Whicj removes any mindgame potential vs the survivours smart enough to use it. Alongside a large number of safe pallets. The game die to its imbalance killer advantage was adjusted with additional pallets its time coldwind and crotus prenn got some adjustments with more drop downs for killer to cut off paths and on or two of the pallets having rooms which allows a killer to mindgame a pallet upstairs.
Its kinda nuts how easy it has been for me to maintain 4 gen chases with only a single live. Mostly because I stick to all the ridiclously good loops. I feel like the devs invented spirit firy outta a desperate attempt to fix the loops. Now we jave legion who straight up circumvents pallets by vaulting them.
Dont get me wrong dbd has come a long way and credit to the devs who continue to improve the game just voicing some of my grievances with the current state of the game.0 -
The_Crusader said:Delfador said:
@DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Well, survivor mains in this forum repeatedly tried to remind you that not everybody plays like the depip squad. Survivor mains themselves were the ones who were saying that playing solo was unbearable and their teammates were potatos. It is forum killers that come up with the worst case scenarios that could happen to killers and want to balance the game around it.
Now the same forum killers think that the hatch is completely unfair and should be eradicated because the work that the survivors do is not enough for them.
Just like you hope that the next match you don't get another stupid survivor team, survivors also hope that they don't get another unskilled camper and tunneler and actually play the game with generators, chases, savings etc. I tried to leave the match as soon as possible so that I wouldn't get the same camper over and over again.
I just thanked a huntress today just because she didn't camp in the Lery's today.
There is not much difference between survivors and killers. Threads like this serves no purpose either.
That's how bad the game has become, where you have to thank killers for not camping.I actually thank every killer I meet that doesn't tunnel and/or camp. Doesn't take much time neighter, tonight just twice. On a usual evening about 2-5 times out of about 20-40 rounds. On ps4 camping and tunneling is too real even in the red ranks.Fairplay seems just to be too oldfashioned nowadays. I might as well say thanks for that as I don't have fun in an unfair game even if I survive.It's easy to play fair as the killer by having the upper hand.0 -
DocOctober said:
I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.
5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Why are you complaining. Sounds like you'd just leave the game being safe. How can you be angry about others trying to safe someone else? No need to be bothered by that it's their decision how they want to behave.I personally like those games in the end with trying to rescue one from the hook in the endgame. Those are usually quite fun even if everybody dies in the end.0 -
@tennmio said:
DocOctober said:I'm talking about Survivors of course. I've been playing a couple of games tonight as Solo Survivor and I honestly have [BAD WORD] had it with my fellow Survivors.
5 games had bad Killers who couldn't catch Survivors for #########, but still, the Killers ended up with 3-4 kills each round even though at the time of the Exit Gates becoming powered, there were still 3-4 alive.
I don't understand how you guys have the audacity to complain about how difficult your Survivor life if you throw games as soon as you get downed, don't cleanse totems and get caught by NOED or are so immensely altruistic that instead of just getting the [BAD WORD] out and sacrifice one of your team mates, you hang around for desperate unhook attempts that more often than not end with another 1-2 dead Survivors in the end.
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable for the Solos so that we don't have to hope "please don't be another group of idiots, please not another bunch of stupid Survivors" each and every single game we play.
It's no surprise that the average game ends with 2.5 dead Survivors if you guys practically [BAD WORD].
Why are you complaining. Sounds like you'd just leave the game being safe. How can you be angry about others trying to safe someone else? No need to be bothered by that it's their decision how they want to behave.
I personally like those games in the end with trying to rescue one from the hook in the endgame. Those are usually quite fun even if everybody dies in the end.
You haven't gotten the point at all.
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Survivors are really overpowered and I don't know why they keep complaining that they are weak. I really found that the weakest players are killers and survivors really get the extra treat.
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TheWraith883 said:
Survivors are really overpowered and I don't know why they keep complaining that they are weak. I really found that the weakest players are killers and survivors really get the extra treat.
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DocOctober said:
I'd really prefer it if you guys could man up a bit, grow a pair, make the game more enjoyable
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