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Killer MMR doesn't go down
SBMM still isn't good all it is just so broken and just because i get a kill my MMR goes up way to high making it extremely unfair god forbid I got a kill whaaa he got a kill he's doing to good we need him to face survivors better then him.
Comments
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My killer MMR definitely goes down between matches. 1 day, unbeatable survivors. The next, complete noobs.
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It’s not gonna be much different at night because that’s when you’ll be going against SWF squads.
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Playing killer around 10pm - 2am EU is absolute misery and either vs streamers\TTVs and their squad or an obvious SWF with matching names.
Occasionally it'll throw you into a match with survivors who only have 10 hours between them and its a stomp before back to misery :')
I stopped playing that late when I'm home from work as it just feels like I'm wasting my time and certainly is more like hard work than a fun game.
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Mine is just wack.
One match against a really good SWF, the next against 4 Solo's
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It goes down, but it rises at a much much faster rate. I'll have to intentionally tank it for five or more matches to get less sweaty opponents, but like two 4ks will put me back against four dead hard, Circle iron will sweat squads. It's pretty tedious.
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I agree
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Just balanced SBMM and go play
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If you just got a 1k then it went down. If you get a 3k it goes up. The range that you get matched with barely changes tho. And there are sweaty teams at almost all levels of mmr. You could have an all meta swf at 1200 or 1900. It's just less likely at the lower ranges
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Your MMR should slowly degrade over time on all killers or at least reset at some point like the old ranking system. Wish we'd actually have seperate killer mmr as well, not what we have currently which is basically the same mmr for them all for how close it is.
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True. I can only play between 5-9 pm (Until weekends) and it seems like mine stays the same if I lose. last night I swear every survivor played the exact same.
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It'd be nice if there was a way we could check our MMR.
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Don't understand the MMR anyway. With my beginner Nurse i get average survivors at best and with Plague, a killer i have played as much, i get way better survivors.
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No doubt. I want to see it so I know where each specific character is rated. For example I get off work exhausted and just want to relax I could tinker with one of the lower ones and vice versa.
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It's better to play survivor after a long day. It's a little more relaxing.
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I play both but neither is relaxing lol. Killer I feel I lose because of RNG, Maps, etc instead of being outplayed and survivor (solo) is a tunneling camp fest.
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Don’t talk about matchmaking … don’t talk about void
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I don't kow man, to me MMR feels like: "Oh you just got destroyed by a navy seal team swf? Here take this solo plebs with 50 hours to boost your ego." -repeat
At least thats how i see it.
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1k dont drop the mmr or if it drop the mmr its minimal. That because its harder for the killer to get the first kill so they give more mmr for that if the survivor was higher then you you get more mmr. So its possible to gain mmr with only 1 kill even if you got destroy and only catch the guy at the end.
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SBMM has some weird quirks.
Maybe about once every 2 days, I start getting instant queues into very tough/very easy matches with no rhyme or reason. I think the system is down for maintenance or something.
Maybe 1 in every 4 or 5 games, I also get an instant queue into a 4man TTV SWF with fancy skins and thousands of hours played between them. I think this happens when another killer dodges.
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The mmr works based off of a 2k baseline. I think it was mentioned that the most change you will see is ±20 points per match. Therefore a 1k will drop you 10 points. A 3k will boost you 10 points. Now there might be some minor adjustments to that value that has yet to be data mined. And until we are able to have a program that can tell us our mmr or the lobby mmr ( I think I saw a video where a cheat program was able to tell the lobbies average mmr) we can't know for sure how exactly getting kills or not changes our own mmr.
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The dev said in the Q&A how the mmr work its base on kill and escape and the first kill give more mmr because its harder to get the first kill and each survivor have their own mmr so if in the lobby you kill the survivor with the highest mmr the chance you gain mmr are high.
Example with number
Survivor A 1400 mmr
Survivor B 1400 mmr
Survivor C 1550 mmr
Survivor D 1800 mmr
Killer 1550 mmr
If the killer kill only survivor D the killer mmr will go up a drastically because he kill the survivor with the highest mmr in the match.
Survivor A and B will get a lot of mmr in that match because they escape a killer better then them.
Survivor C will get a normal rise in is mmr because the killer was the same skill level then him.
Survivor D will get an insane drop in is mmr because the killer had a bad mmr compare to is mmr.
After the match the system will do all the calcul and give the appropriate number to each player and its possible for the killer to gain mmr in that scenario. Ofc that only an example and with the matchmaking we have its possible this happen more often then a lobby with all player around the same mmr.
Anyway that how they explain the system during the Q&A
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