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Desync'd floating carried survivor (video and log)
DESCRIPTION and steps to reproduce
This bug occurred when playing as survivor. After being picked up by the killer from the dying state, the survivor character got desync'd when passying by one of the boxes in the map (see beginning of the video to view the precise spot).
The survivor model remained floating in place, while my point of view kept stuck with the killer, who remained in the carrying stance but with no survivor. The interaction on my end also immediately changed from Wiggling to Recovering, as if in the dying state on the floor, and I was bleeding out accordingly, which eventually lead the game to an end (luckily so).
I couldn't retrieve more information from the killer due to some language barrier.
ADDITIONAL INFORMATION
- Character played: Kate and Blight.
- Perks played, respectively: We're gonna live forever, Borrowed time, Decisive strike, Dead hard, with a depleted brown toolbox. Bamboozle, Pop goes the weasel, Tinkerer, Blood warden, with Umbra salts and Blighted crow.
- Map: Giideon Meat Plant.
- Frequency of the issue: unknown, only this once so far.
VIDEO
LOG
Comments
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I had a similar thing happen except the perspective was stuck on me and I was hooked while floating over a staircase but it was only for me
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