CAMPING
Dear Dead By Daylight,
PLEASE MAKE IT SO KILLERS CAN'T CAMP HOOKED SURVIVORS ANY LONGER IT IS SO UNFAIR THAT THEY GET TO CHEAT LIKE THIS YET THERE AREN'T MANY TOOLS FOR SURVIVORS TO COUNTER IT SO MY WHOLE TEAM END UP LOSING TO A CAMPER! Please make it so that camping is no longer a thing, I'm begging you!
Comments
-
If your whole team lost to a camper, your team was not playing very smart.
14 -
It's on survivors to make camping effective.
Do gens, bt save and/or body block. So easy even solo squads can pull it off.
1 -
If the Killer is face camping then it's on you (or your teammates to realize that and do Gens and Totems... cause you know NOED)
Run Kindred for that matter... so you know if the Killer is staying around the hook
1 -
To be fair, I've recently come to a different conclusion on this topic.
Facecamping someone immediately, especially when you have NOED, will almost always net you at least a 2K. Survivors do not have time to do 5 gens and 5 totems in 2 minutes. Unless two gens are already done, it's very unlikely you can prevent NOED and do the gens.
Unfortunately, there is no way to punish camping that won't negatively affect players who did nothing wrong. So, it remains a necessary evil.
6 -
Camping is a detriment to the killers game sure it sucks when your the one on the hook but its at least free bp he is giving you even if its boring. your team should not be going for the save unless they have borrowed time and gens are done otherwise itll just give him more hooks
0 -
Fair enough
1 -
If your whole team died to a camper, then you guys weren't good
1 -
Survivors dictate the flow of the game in virtually all scenarios, but especially so with campers. Soundly defeating a camper requires two things: willingness to let a teammate die, and the willingness of that teammate to hold out on the hook as long as they can. If you recognize that the killer is facecamping early on, you abandon any rescue attempt and slam gens (especially if it's a Bubba).
And even if the killer also has NOED, they still have to get a hit on someone with it, which is no guarantee.
Part of the problem is that many teams feel entitled to the 4E, and just won't see the above scenario through.
2 -
It's not cheating. Grow up.
3 -
camping is fine
0 -
Just make BT base kit, it would solve all problems.
That is not that easy for survivors to dictate the game when they don't run anti-tunneling/ camping perks. Otzdarva even made an experiment as a facecamping bubba... he hardly even lost at all.
0 -
I totally agree
It is necessary to punish campers with tunnels
I suggested making a hook mechanic that prevents the assassin from using an ability within a radius of 20 meters
1 -
Camping is not cheating.
1 -
That's right this toxic behavior
2 -
It’s really not. Defending a hook is just defending one of the objectives, it’s just a strategy. Toxic implies it’s being done to insult the other player somehow. While it’s true toxic killers exist who, for instance, stand around hitting people on hooks or intentionally letting the last survivor bleed out for four minutes, just simply defending a hook isn’t toxic.
4 -
It is definitely a viable killer's strategy. But nonetheless, it doesn't give much gameplay to survivors... as much as survivors don't give killers much gameplay when gen rushing.
1 -
I’m not saying it’s not boring to be on a hook for two minutes. That’s more of a flaw in the game design than the killer being rude though.
1 -
Except when killers are already winning, and just put a nail in the coffin for no reason. Even when some killers have the upper advantage, they still don't try to chase for fun... they go out of their way to make sure you have no gameplay whatsoever.
2 -
Why should a killer go out of their way to give you a chance to recover? Making a mistake can be the difference between the killer getting a kill and survivor getting an escape. If the correct play is guarding the hook then that’s what they should be doing.
1 -
I'm a killer main, i find it boring to camp/ tunnel... so, when i can chase, i'm gladly doing it. I don't understand killers that have fun by killing everyone in 3 seconds when, obviously, this means they weren't on your level to begin with. But, you know, to each his own definition of "fun".
2 -
Because killing survivors is the killers objective.
1 -
I don't camp either, just standing around not doing anything while survivors do the gens is a bad strategy.
"Tunneling" is a made up complaint, honestly, I chase who I see and if I have a choice between an injured person or a healthy one obviously I'll try and down the injured one.
And I stand by what I said before. Why should I go out of my way to help the survivors possibly win?
1 -
The obvious caveat here is that not every killer is Otzdarva. Like 0.01 % of killers areas good as Otz. In that vast majority of situations where you're going to find killers employing camping as a strat, the survivors can largely dictate the way the match plays out against a facecamping bubba.
1 -
Defending hooks or tunneling is not as rewarding (im talking on a feeling level) as beating someone fair and square; thats just how i work. Turning around a hook like a #########**g goldfish has low interest to me.
It requires no skill to facecamp, and its not that hard to get a down with bubba (especially with bamboozle).
1 -
Therefore, it is necessary to punish the killers who are camping and tunneling
Or give a nice buff after unhooking to survivors
1 -
That is so true I will never understand why survs still think tunneling is a thing I mean it's my goal to kill so I won't ignore you just cause you just came of hook.
When I'm near the hook when the unhook I try to not hit the injured one but when it happens I let the bleed and chase the other one but by all gods when you get unhooked and a come to pick up scratch marks and you just sit there healing under the hook or in open field booming a totem you get down again your little rule book don't protect you if you act stupid
1 -
Play killer camping is fine if the killer is camping do gens and is not cheating
Post edited by Viktor1853 on0 -
Buddy it is not toxic either.
1 -
There is literally no reason to “punish killers” for playing the game the way it’s intentionally designed. The whole game is built around down survivors repeatedly and defending the hooks and generators. The flaw in the design is just how long it sometimes means people end up doing nothing but hanging on a hook or lying on the ground. There’s no “exploit” to punish here and it’s not rude to defend a hook or down the same person twice in a row.
2 -
The problem with camping/ tunneling is not the strategy, but the fact that survivors need perks to deal with it. Unfortunately, for solo q players, you have to rely on someone you can't do s***t about to bring those perks. Thats why a lot of survivors want in-built mechanics/ tools to deal with it. At least, when you play killer, you can make sure to bring good slowdown and good add-ons... but solo q survivors have no control over what randoms do.
2 -
I do agree that I’d like to see solo survivors get a built in aura ability to compensate for not being in a swf, it would even the playing field for them. Then slow down the gens slightly to compensate for the overall survivor buff to keep the general balance where it is.
2 -
therefore, you need to buff the survivor who was taken off the hook
So that the killer is not attractive to chase after him
1