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hag changes

dweetboi
dweetboi Member Posts: 57
edited December 2021 in Feedback and Suggestions

hag should not be able to place traps within 6 to 10 ish meter within hooks, its just awful to play against.

if you want to give her a compensation then make lightburning her traps take 1,5s to destroy (currently 0,5 cause flashlights kinda destroy her right now, which is sadge)

thats the only changes she needs imo.

edit: hag should traps get destroyed within 4 meters of a hooked survivor, like how pyramid heads trail work, i forgot how big 10 meters is in dbd lol.

Post edited by dweetboi on

Comments

  • THEBLASTOUT
    THEBLASTOUT Member Posts: 55

    So you mean make her useless.

    I you lost a game don't make a new discussion about changes that are no need

  • dweetboi
    dweetboi Member Posts: 57

    I forgot to type "hook" in the post, so i didnt mean the distance for the traps next to each other. also i used to main hag and got her to p3 and everything a long time ago, maybe it dosent mean much. plus i recomended a the longer lightburn of traps because flashlights destroy her right now.

  • Dino7281
    Dino7281 Member Posts: 3,294
    edited December 2021

    You have no idea how much this would nerf her... She wouldn't be able to use traps in basement for example, which is her main thing.

    And you would just force her to first place traps, then hook. You wouldn't stop it, just make it annoying to play.

    We had changes like that before and it was never good idea and usually killed the killer. Billy, Twins, Freddy, Deathslinger...

    Hag got actually worse, because she really doesn't like CoH. I mean, how often do you see Hag?

    I don't really mind her, but it's because I play SWF only, so we have me and my friend after her to trigger her traps nonstop.

  • dweetboi
    dweetboi Member Posts: 57
    edited December 2021

    CoH is a massive problem in itself and its busted beyond belief and it shouldnt dictate everything else in the game. and traps could just be destroyed within that certain radius of the hook, like how pyramid heads work, i dont see why hag couldnt be the same.

  • Dino7281
    Dino7281 Member Posts: 3,294
    edited December 2021

    It does now...

    Killer is just not strong, when his playstyle is countered by a meta perk.

    That's why I didn't understand wraith nerf in same patch as CoH. They just suck at theory crafting and testing, I guess...

  • Dino7281
    Dino7281 Member Posts: 3,294
    edited December 2021

    Your hook safe area would be terrible for her. You just made it too big. 10 meters is a lot. Like really a lot.

    It should be 4 meters max (same as PH).

    And you really think that flashlights take longer is equal change?

  • dweetboi
    dweetboi Member Posts: 57

    well i didnt know pyramids heads was 4 meters but yeah sure i dont have a problem with that.

  • Viktor1853
    Viktor1853 Member Posts: 943
    edited December 2021

    have you try to play hag vs good survivors?

  • n1x1n
    n1x1n Member Posts: 1

    Just so you know... us real Hag mains never place a trap directly by the hook. We place them away. By the hook is too obvious and for amateurs. Also flashlights don't bother us either, because most of us Hag mains run Franklin's Demise. We actually WANT YOU to bring flashlights. =)