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Lightborn is a valid perk

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Comments

  • MrCalac123
    MrCalac123 Member Posts: 1,147

    Being blinded the entire game is not fun.

    Get over it.

  • DBD78
    DBD78 Member Posts: 3,469

    How would anyone counter lockersaves without this perk? We all know two survivors in lockers ready to jump out and save the other can do this again and again. Ok it does not happen that often but it's a thing.

  • Hannacia
    Hannacia Member Posts: 1,324

    I'm assuming you said something to me since i got a notification that you replied to me. Don't know what it was about, didnt see it.

  • OverratedFool
    OverratedFool Member Posts: 66

    That's right.

  • Hannacia
    Hannacia Member Posts: 1,324

    Well assuming you said something rude. I mean you did say that you called someone idiot and i think thats kinda unnecessary. Killers dont have to care about survivors fun just like survivors dont give jack ass about killers fun.

  • Hannacia
    Hannacia Member Posts: 1,324

    So what in your mind we killers shouldnt use lightborn because it takes survivors fun away? I'm not reading all these topics again to see what was being said, but i think thats even more disgusting attitude to have.

    Anyways let people use whatever perk they choose to use if its lightborn then its lightborn. I'm not dcing because people are using DH or DS or CoH even though i truly hate those perks and guess what..they take my fun away from the game :)

  • OverratedFool
    OverratedFool Member Posts: 66

    I could go back through this thread right now and quote myself saying that people should run LB if they wish, at least 3 times. I think more. However, if you can't be bothered to read the thread that you're commenting on (or even the posts you're replying to, see just above), then I'm certainly not going to go and do that.


    The people who DC, are the exact type of people who like a post that says that killers should not care if 80% of the people in the game are not having fun, as long as they are.


    People who DC (for any reason) will be firmly on your side, I'm sure. The game is purely about YOU having fun, and nobody else, right?

  • AsherFrost
    AsherFrost Member Posts: 2,340

    Oh come on

    "The game is purely about YOU having fun, and nobody else, right"

    Doesn't come close to what was actually said. Just like in literally every other multiplayer game, it's not the responsibility of one side to make sure that the other is having fun. That's just life.

    I can hope everyone is having fun, but as killer I'm there to play as well, not manage the experience for four random people. "Fun" being such a purely subjective concept that changes from one player to the next, trying to make sure the other side is having fun, is a recipe to ensure you won't.

    When BHVR starts paying me to guide survivor players through a "fun" match, I will. Until then, I'm not going to worry overmuch about how much "fun" the other side is having, any more than I would on any other multiplayer game. I will instead treat my opponents as fully formed humans capable of managing their own play experience.

  • OverratedFool
    OverratedFool Member Posts: 66

    I cannot hold a conversation with anybody who states that "KILLERS SHOULD NOT CARE" whether or not anybody but them is having fun, and then later quotes himself as having stated "No killer should do something just because it makes you happy!".


    Don't expect another reply.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    Some don't though, and often people focus on the action versus the effect. My experience has been that some do and some don't, but what happens sometimes is despite the obvious people can overlook it. The beam doesn't shrink, true. But the survivor may be more focused on the fact the killer tried to look away than the effect of the light. It can, and has, distracted people in the past.

    You can't hide the beam, but you can hide them noticing by how you react. People don't see the obvious during the fog of war sometimes.

  • Sakurra
    Sakurra Member Posts: 1,046
    edited December 2021

    Accusing you for using lightborn while they made the rules for that match. Map, flashlights, voice chat. How hypocrite can they be

  • KayTwoAyy
    KayTwoAyy Member Posts: 1,699
    Allow me to introduce you to Iron Will & Calm Spirit + Lucky Break, Breakdown, Off the Record, and Bite the Bullet.

    These two perks remove a mechanic from the game at no cost to the survivor + I've listed some that have limited use or situational value.


    On the killer side, you have Lightborn + Corrupt Intervention, Franklin's, Knock Out, Cruel Limits, Mindbreaker, Deadlock, and No Way Out.

    This singular perk removes a mechanic from the game at no cost to the killer + I've listed some that have limited use or situational value.


    Passive perks have a place in DBD just as much as active perks. I'd argue the game would do better with more passive perks (for killers in particular), so players don't have to wonder whether or not their perks are going to get any value during a trial.

  • Bardon
    Bardon Member Posts: 1,004

    So you agree that ShadowStep, which removes fundamental killer abilities to read auras or see scratch marks should be removed immediately. Cool, I agree!

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Well whenever I'm running it, it doesn't matter if they know if i have it or not, they ALWAYS keep trying, it's hilarious

  • jarjargist21
    jarjargist21 Member Posts: 444

    Huh, so survivors can remove game mechanics perks like off the record, bite the bullet, shadow step, lucky break and ect.

    Take silent killers for example all you need is spine chill to counter their play style.

    Killers have a right to counter your play style when you play survivor too

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    There's a counter to spine chill. Look away from the gen as you're approaching it. You don't need to do a full moonwalk to avoid triggering it, rather have the gen at the edge of your screen so you won't bump into things.

    As for lightborn? Absolutely no way to get around it, other than focusing the hell out of gens for that killer.

  • jarjargist21
    jarjargist21 Member Posts: 444

    What about the other I said there's no way to get around iron will. Let's remove all the no game mechanic perks then if that's the case. That also includes DS and BT. See you're being a hypocrite.

    You cry about perk that isn't that strong but only against flashlights, flashbangs, and mine blast. Grow the ######### up. It just a perk to help killers in game against entitled bully squads.

    You probably say this ohh killer with lightborn you ruin my fun.

    Killer will say what about my fun? I don't like being blinded multiple times.

    You, no one cares about your fun

    Killer: uhhh I do. I play how I want and with the perks I want.

  • SomberNokk
    SomberNokk Member Posts: 732
  • jarjargist21
    jarjargist21 Member Posts: 444
    edited December 2021

    Honestly I was just trying to tell people don't be ashamed to use any perks you want. Don't let massive content creators manipulating you in playing the game their way. I honestly support what Spooknjukes said and I've been talking to MrGimms about this.

  • Pizzasauce
    Pizzasauce Member Posts: 940

    What a cluster-#########.

  • PlaysByShady
    PlaysByShady Member Posts: 590

    Wait... what?? Flashlight saves are a game mechanic, and thus should be immune to perk choices???

    Well, to that I say a killer hitting a survivor and downing them is more of a game mechanic (being as it's central and required for the killer to achieve their objective). Therefore, can we please remove borrowed time, and bt-in-a-bottle, etc.

    Also, since killers have to pick up survivors to hook them, let's eliminate DS too.

    Whilst we're at it, get rid of self-care, medkits, CoH, etc, because the killers have to injure survivors to next be able to down them.

    You get the point?

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    your point is null since everything that you stated is counterable lol. borrowed time? either go for the unhooker or dont camp. you were camping and got body blocked by the unhooked person? tough luck, you should've been faster.

    styptic agent? wait 8 seconds. got DS'd? well maybe dont go for the unhooked guy or just slug.

    your complaint on self-care, medkits, CoH... those don't stop you from downing them if you commit.

    lightborn? well ######### nothing that the survivor can do other than hoping teammate is on a pallet.

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    You get the point?

  • Sluzzy
    Sluzzy Member Posts: 3,130

    It needs the Object of Obsession nerf. It is unfun to verse so it should be nerfed regardless of how much it is used. Completely immune to all items in the game, completely immune to everything? It shouldn't be 100% all of the time, it needs to be on a timer or have limited use.

  • CashelP14
    CashelP14 Member Posts: 5,564

    If a 4 man let you get a 4k because of Lightborn then they should stop playing the game 😂

    Any actual good player, and especially a 4 man will just sit on gens if they see you have Lightborn and end the game as fast as possible.

    Unfortunately this is why people have to last minute swap to items.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    If I see 2 flashlights, I am doing lightborn.

    I was playing Billy with Starstruck, Agitation, Iron Grip and Mad Grit and I went into a lobby and saw 2 flashlights. I switched Mad Grit to Lightborn. Went into the game and they were flashlight saving every single time I picked someone up and were also using Head-On when I went past lockers. They intended to be an SWF bully squad.

    I had won the game at 5 gens but actually just played with them after. I would pick someone up then chase after one of them until I insta-downed them, then I would spin around and nod my head. In the end, we just farmed the match. It was fun.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    You do realize that the body blocking with BT isnt about the Killer being fast enough.....the survivor that gets unhooked runs right for the killer forcing the body block. Same with DS there has been times that the one that just unhooked with DS runs the body block path again. Those survivors use Anti Tunnel and Anti Camp perks as all purpose defense perks.

  • PlaysByShady
    PlaysByShady Member Posts: 590

    Ohh.... my point is null because you said so. Oh I get it. You think things should be allowed if they're counterable.

    Then I give you the Tru3 video doing the rounds of getting flashlight blinded picking people out of lockers that's completely uncounterable without Lightborn! Flashlights cannot be countered when the killer is locked in animation, so using your own logic, they should not be allowed then... because there is no counter (except Lightborn, but who runs that anyway).

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    Main purpose of flashlight is to blind the killer when they're locked in animation. You can't blind a killer outside of that, unless they're a moth or you and a friend double blinding at the same time, to which the killer can still react by looking up/down.

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    You know what, if killers start seeing that lightborn isn't a meme perk, this makes my tactic all the more better. Have your team all equip flashlights and at the last second, switch to a different item like a toolbox to make sure they only run 3 perks for the entire match.

    Probably will get you facecamped but pretty funny :) (This is why Franklin's/Infectious fright is a better counter)

  • TheSubstitute
    TheSubstitute Member Posts: 2,551

    If we could do the far more important and pressing job of nerfing Pig this wouldn't be an issue.

  • PlaysByShady
    PlaysByShady Member Posts: 590

    My gosh, how very wrong you are.

    Firstly, the "main purpose" of a flashlight isn't to blind the killer "when they're locked in animation", that's just a common purpose. The main purpose is killer blinds in general, with secondary purpose being disabling Hag's traps, etc. You're literally making up stuff now when you're saying it's "main purpose".

    Secondly, it's perfectly possible to blind a killer outside of locked animations. I've witnessed it done multiple times on both ends. So you're wrong there too.

    And back to the point, the "main purpose" for a killer is to be able to kill the survivors... that's literally the name of their role, it's their singular purpose (and before you try to say it's to protect the gens, it's not because protecting the gens doesn't bring the game to a conclusion - only killing survivors, or survivors escaping does that).

    So, now we're talking about "main purpose", if the flashlight is capable of negating a killer to achieve their "main purpose" and has no counter, by YOUR logic, they should be out of the game. And if you can't understand that very simple point, or even your own logic, then the cognitive dissonance is very real and I feel sorry for you.

  • Dream_Whisper
    Dream_Whisper Member Posts: 750

    Lightborn only counters one item; the flashlights if the Survivors bring it. If you are bringing Flashlight into a Match, and soon realize you are facing a killer with Lightborn; you should accept the situation and change your strategy without flashlights. It is not that significant, if no body is running, picking up, or going to attempt for flashlights saves anyone; so why should you be mad about this perk shutting down your flashlights fun, for that match, when you can try again another match and hope the killer doesn't have it

  • Poochkips
    Poochkips Member Posts: 266

    Little late to the party but I run light born on every character because of people who try to do what they do on survivor. Behavior, please don't nerf lightborn. Leave it alone. It's the only thing that stop survivors from 4 man SWF abusing flashlights to intentionally try to irritate the killers most of the time.

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Honestly that should be a reason to have them be negated. The point of the perks is to prevent camping and tunneling but they use it in ways that it encourages it instead

  • New_Times_Roman
    New_Times_Roman Member Posts: 4

    Denying their attempt to bully you aka denying their toxic fun is MILES entertaining even if they Gen rush. You waste their time, this is why they get toxic afterwards. I would apply lightborn and get Gen rushed any day rather play their game and being their puppet. You know I am right and it BUUUURNS you.