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I would suggest to remove the distance option from DH

PNgamer
PNgamer Member Posts: 1,415
edited December 2021 in Feedback and Suggestions

hey,

This means: Design a perk with automatic function from a perk to be used actively. This should be theoretically feasible. But whether it works in practice would have to be tested internally. DH retains its main function, but at the same time the problematic part for killers would disappear. This advantage is too often abused in critical situations to gain distance, which ultimately gives the survivor a decisive advantage and unnecessarily drags out loops. The main problem of DH is simply the distance buildup and not the hit that can be tanked.

Any opinions ? Let´s discuss

Greetings

Post edited by Mandy on

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