Boil Over perk buff , please!

This perk is too weak, please add other useful effects

Comments

  • AngyKiller
    AngyKiller Member Posts: 1,838

    Umm, it's fine. What do you want it to do? Give you full control of where the Killer goes? Remove the 3 closest hooks? Let you wriggle free in 3 seconds?

    Just because you don't want to use a perk, does not mean that perk is weak.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    boil over is pretty weak. its easy one of the weakest survivor perks

  • AngyKiller
    AngyKiller Member Posts: 1,838

    So? I mean, every perk (Killer or Survivor), power, or class in whatever game will always be measured against the META. This means there will ALWAYS be weaker perks.

    It's just not possible to make this many perks META worthy. I mean, that's why there's a META in the first place; it's the Most Effective Tactic(s) Available.

    Boil Over does what it does well; it slows down the Killer, and hides the Hooks. If a friend Sabo's the closest hook; you probably have a good chance of wriggling free. So I ask again; What else can it do? You can't stack 3 or 4 effects on 1 perk, and it already has 2 effects.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    I'm not comparing it to the meta. It's still a bottom tier perk.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    It's the bottom of a list of perks, or tiers, meaning it's being compared to the other perks, which includes META. Or there would not be tiers, which implies a list scored in some way.

    So I ask again; How would you boost it? It already has 2 effects, and can be powerful with struggle-boosting perks and/or teammates who sabo. What would you give it, that would not make it overloaded or OP? Saying 'Just make it better' does not really fix its problem of being 'bottom tier'. Nor does every perk deserve a boost just because it's not picked, because there will always be that META against which your tiers are scored.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    Increase its effects just generally. It wouldn't even be op if you just increased the numbers on its effects.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    It already makes a Killer stagger by 75%. Much higher and you may as well change it to 'You control the Killer'.

    And the hook obscuring is 14 meters (just roughly under 46 feet).


    It's not a 'weak perk' in and of itself, just when compared to stronger perks. And I once again say; that's what happens when you have a laundry list of perks and a META; There has to be something on the bottom of that list.

  • Milo
    Milo Member Posts: 7,384

    So then let's not compare it to other perks, shall we?

    On paper, this perk should at most waste a bit of killer's time by bumping into more stuff or not seeing that hook that happens to be within 14 meters... However, on most maps (so basically all open maps) you can see hooks within those 14 meters with your eyes and the stagger can be "easily" controlled. And there aren't any combos that can make the perk really shine unless you play with another player which is... not needed at that point?

    And yes, there will be perks at the bottom, but it doesn't mean the bottom has to be so far.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    How about it breaks the closest hook to you when you get picked up.

  • FFirebrandd
    FFirebrandd Member Posts: 2,446

    Ok... so here's the issue with Boil Over.

    It is a perk designed to make it easier to wiggle off the killer's shoulder. Fair enough. Currently it is too weak to really do its job on its own. But... what happens if it gets buffed so it could? How will Killer's react?

    As a Killer main, I can answer that question. If its strong enough, you get to take a nap on the floor for 4 minutes. I won't bother picking you up and trying to hook you. I'll just leave you on the floor and you'll die in 4 minutes. Have fun! Now I know that won't actually be fun for anyone... but what else can I do if Boil Over reliably prevents me from hooking you? The answer is nothing. So... welcome to bleed out town. Population you.

  • Zolfo16
    Zolfo16 Member Posts: 479

    Well, the point is, the killer can clearly see there is boil over and can react searching for closer hooks.

    I think we can buff BO:

    • Keeping the 75% bonus to wiggle strength because it is funny and it make sense with the situation
    • Removing the "the killer cannot see the nearby hooks" part that is stupid. A good killer knows his hooks, you need the aura to find the far one not the close ones.
    • Giving 10/15/20% bonus to wiggling speed

    AND PLEASE, do not tell me: "but then with flip flop and breakout and a person that is removing every hook, in a mountain terrain with a planetary alignment the killer will not be able to hook anyone!"

    It is obvious this proposal must be first tested and it is obvious that, in order to WORK AND BE VIABLE there may be some situation where it happens to be very good!

    At the end of the day, the surv is investing one perk!

  • AngyKiller
    AngyKiller Member Posts: 1,838

    Welp, they did buff Boil Over. Neat.

    The effects of wiggling have been increase to 50/75/100%

    And the aura blocking range for nearby hooks has been increased to a nice round 16m.

    Additionally, Boil Over now has a new effect: If the Killer drops from a height while carrying you, you’ll instantly get a 25% wiggle progress bonus.