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Marvin's Blood nerf is kind of weird
I personally don't see the point in nerfing this addon, it made Tier 1 easier to get out of, and if I'm correct, it'll make it so that you can't get Tier 2 from 2 hits on the same survivor anymore. This threshold is what made the addon worth using, in my opinion. Now it just seems a little useless.
Comments
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That’s right. Three hits on one survivor or two on two separate survivors. I’m not for the nerf, but not really against it. I’m more excited about the iridescent buffs then the nerfs to uncommon addons.
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Yeah, the Ultra Rare buffs are cool, but I honestly don't see why they felt the need to nerf Marvin's Blood. Same with Flask of Bleach and Stale Biscuit to be honest.
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Tbh with that addon you could get to Mutation 3 before even realizing it. Personally I don't mind the small nerf considering it came with some nice buffs to bad addons.
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My best guess is players are using the same couple of addons on these killers when there are plenty of addon combos worth using on these characters that are just not being utilized.
Nemesis for example. My favorite combo was Mikhails Eye and Depleted Ink Ribbon. Zombies moved at 2.0 m/s. It did not feel like 2.5 m/s some of the time was really that much better than 2.0 all the time. Now its 3.0 m/s over 1.85 m/s. Not only is that seriously fast. There’s almost no room for error for survivors being hounded by one of these.
The only other buff I could ask for Shattered Stars is for it to increase base zombie movement speed, too. Then there’s no question on which one’s better.
Twins has other combinations that just aren’t popular. One of my favorites right now is Weighty Rattle and Sewer Sludge. It makes it take longer to remove Victor, and leaves them broken for a time after. It’s a great antiheal build.
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I agree as well if I'm being honest they should've just focused on buffing the Iridescent add ons and leave the rest as is.
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