Feedback and Suggestions

Feedback and Suggestions

Premonition rework idea

Member Posts: 9
edited January 2022 in Feedback and Suggestions

When someone talks about premonition the first thing that comes up on your mind is the worse version of spine chill.

What premonition does right now is basically you get an auditory warning when you are looking in the direction of the Killer in a 45° cone within a range of 36 metres with a 60/45/30 second cooldown.

So my idea of reworking it is:

Whenever the killer gains the undetectable status effect or when you gain the oblivious status effect Permonition activates and creates the same audio it does. While it's active you walk 5/10/15% faster, the volume of your breathing is reduced by 10/15/20%, you vault windows 10/15/20% faster when not running and the sound of your footsteps make 15/20/25% less noise. Premonition deactivates when the killer is no longer undetectable or when you no longer suffer from the oblivious status effect.

I believe this change will give premonition some love.

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