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Dried Cherry Blossom = HACKS

Coder
Coder Member Posts: 747
edited January 2022 in Feedback and Suggestions

DISCRAIMER: I'm not just a salty n00b that got killed and comes here to vent, I have 8k hrs in the game with a little bit of knowledge from both sides and I don't complain about stuff unless I really think they're unbalanced. Also, the title sounds a little clickbaity, but let me tell you a story.

Previous to the Spirit rework, I went against a Spirit hacker. I actually enjoyed going against spirits since I'm an iron will user, it was super fun to bamboozle them, making them think scratchmarks go one way and then walking slowly backwards. So with this hacker, everyone in the match realized something was off, he wasn't just an "amazing spirit", I juked amazing spirits, but this one knew exactly where we all were at all times (also private profile, "git gud" in the end chat and such). It was the most unfun, unfair and miserable experience with a Spirit that I've had in the game.

So this addon? It feels almost exactly like that. It's "wallhacks", the only weakness and counterplay a spirit has is removed by this addon. You can't juke them, double back or bamboozle them, because the game will tell them "HEY, there's a survivor right here trying to counterplay you!". It's unfun, unfair and unbalanced. I played a lot against this addon and I can say with confidence that it should be reworked, I've even talked about it with the killers I went against and all of them agreed the addon is broken.

Again, I was actually one of the few people that enjoyed going against the old Spirit (though I could see why people hated her), but after the rework she's not fun anymore and this addon is the most important part of that lack of fun.

I hope you guys revisit this addon.

Thanks.

EDIT: Wooooow, I just went against a Spirit that (according to him in the end game chat) found someone in a locker using the addon, I was spectating, she phased over the lockers and found the survivor, so it works on lockers too. Cmon guys... if this is not broken I don't know what is.

Post edited by Coder on

Comments

  • Coder
    Coder Member Posts: 747

    In fact, you only have to search IN THIS FORUMS "Dried Cherry Blossom", you'll find a lot of people saying Mother Daughter Ring and Dried Cherry Blossom are an insane/great/broken combo. And it's true, it's too strong, you can't hide, you can't juke, you can do nothing about it.

    It's not only the fact that it's definitely strong (I think the strongest combo she has right now), the problem is that it's not just a speed addon or something like that, it actually removes all counterplay she has which makes going against her a miserable experience.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    I repeat 'heaven forbid Killers have powerful add ons'.

    The second they do; Survivors claim it's 'not fun' 'OP' 'a miserable experience' and whatever else they can think of to get it nerfed.

    MD Ring, DCB, NoED, camping, slugging, tunneling, etc. etc. If a Killer kills; people gonna claim they did it wrong, or it ruined their fun.

  • Coder
    Coder Member Posts: 747

    Don't make this an "us vs them" post, it's not about that, I play 50/50 (based on your name only you feel like a killer main so probably your opinion is bias). It's not that it's strong, it's straight unbalanced and it removes all her counterplay. It's like having an addon for nurse that will help you blink exactly where the survivor is at all times. It would remove all juking and counterplay you could have against her.

  • _NIGHTMARE_
    _NIGHTMARE_ Member Posts: 727

    Can someone remind me what this does again? Been a while since I played Spirit with add-ons

    Thanks in advance.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    Gotta love that 'I play both but your biased based off absolutely nothing but a name you made as a joke'.

    Whatever, dude. Survivors gonna whine.

  • Coder
    Coder Member Posts: 747

    The good thing is that you're actually proving my point. You agree the addon is powerful, and you think the only reason it should not be removed/reworked is because "survivors complain". Your argument is more like a strawman fallacy, instead of talking about the balance of the addon you divert the discussion towards attacking survivors for complaining.

  • Coder
    Coder Member Posts: 747

    Thanks for your input. Useless, because you never actually made an argument for the addon, but thanks anyway, have a great day.

  • Faulds
    Faulds Member Posts: 903

    I agree that this add-on should be removed. But, on another hand, i think iron will also makes it a bit too easy to juke base spirit... i would like it if iron will didn't remove breathing sounds (to be a bit more fair).

  • AngyKiller
    AngyKiller Member Posts: 1,838

    Way to put words in my mouth to pretend you're right.

    I don't think it's OP, and I think both sides cry and whine the second something beats them. Then they run onto the forums to scream for nerfs, and result to personal attacks whenever someone disagrees. 'It is powerful' does not mean 'It is OP'. So keep reaching.

  • Coder
    Coder Member Posts: 747
    edited January 2022

    A crumbling, dried cherry flower.

    Once the symbol of mortality.

    • Killer Instinct is triggered whenever Survivors come within 4 metres of The Spirit during a Phase-Walk.
    • Scratch Marks  are no longer visible during a Phase-Walk.

    Basically, if you're 4 meters from a survivor while phasing, the game will tell you "Here they are!"

    Post edited by Coder on
  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,715

    Okay, there's an add-on. Where's the hacking? Or, are you putting using a powerful add-on in the same category as people that are actually cheating to ruin the game?

    On another note, the add-on is dumb but Iron Will is pretty dumb, so it's countering stupid with stupid here. Both need a change.

  • Coder
    Coder Member Posts: 747
    edited January 2022

    I understand the Iron will argument, but that's another discussion, you can't justify this addon because Iron Will exists, since this addon works even if you're healthy, and with non Iron Will users.

    We could argue that the addon could be reworked to increase moaning sounds a bit (like 20%), that way it could counter Iron Will and it would make it balanced against a match with Iron Will users and non Iron Will users (and it wouldn't have an effect against healthy survivors). Like the old stridor, but an addon and not that strong as the old stridor, that would balance the playing field. But punishing every user in any health state "because a perk exists" (and maybe nobody is using it in the match) it's not a good argument.

    In fact, the addon could be that you have 20% moaning sounds guaranteed, that way it will ONLY counter Iron will users (not giving a 120% to non iron will users). That way it's an addon to counter a specific perk, in fact, make it rare or common, it doesn't matter.

  • Faulds
    Faulds Member Posts: 903

    " Its not a reason to keep that add-on " i definitely agree... i was just pointing out a problem that is slightly related to the topic. Reworking the add-on to hear more the moans is a pretty neat idea... i dig it.

  • AsherFrost
    AsherFrost Member Posts: 2,340
    edited January 2022

    At 4m, she has to be rather close to you. Far closer than the average "wall-hack" will limit to, so I really don't think it's on anything like the same level as an actual exploit/hack. The easiest way to lose an argument is to overstate it. Sure, it's super powerful, but then, it's an iridescent, so it's also the most expensive.

    Iridescent addonds, imo, should always feel powerful enough to change the game. Honestly it doesn't seem to be any more powerful than Doc's King and Queen pieces, (which just the King can provide tracking well over 4m away) definitely not as powerful as tombstone, (insta-mori) and about the same level as BNP (both reduce objective time without completing it, as BNP doesn't fix the gen for you, and the flower isn't giving exposed effect). So I believe it's balanced.

    One more note. Blood Amber is a purple, not iridescent, and provides 32m of aura reading on the killer. Just a key add-on that let's you see exactly where the killer is whenever you'd like... So again, 4m, only active while phasing? Just not as powerful.

    Post edited by AsherFrost on
  • Coder
    Coder Member Posts: 747
    edited January 2022

    Well, there are a couple of flaws in your argument. First, it's not Iridescent, it's very rare. Second of all, 4 mt is A LOT, it's an 8 mt circle around the Spirit, but she doesn't have only that, she also has scratchmarks and footsteps and moaning sounds. So she roughly follows where you are, and for the last mts she can see EXACTLY where you are. But finally, comparing it to tombstone makes your argument completely invalid, because the mechanics are different and if we had to compare every addon with tombstone then no addon should be reworked "because tombstone is stronger".

  • AsherFrost
    AsherFrost Member Posts: 2,340

    So what, that's the one unchanging and unchangeable rule?

  • Coder
    Coder Member Posts: 747
    edited January 2022

    Hmmm... yes?

    Why? you didn't know that? The amount for each rarity is fixed for all killers, there can only be two iri addons and 4 very rare (and I don't remember the amount of the rest of the rarities)

    I don't think you're thinking this through before just spamming answers from the top of your head. Just give it a moment, analyze the problem, maybe try the addon for a few matches and hopefully a few matches against it and then come back, maybe then we can have a discussion with some more educated arguments.

  • AsherFrost
    AsherFrost Member Posts: 2,340

    I know that is how it currently is.

    I also know that the only real constant in this game (aside from people on both sides complaining when they lose) is change.

    As long as you can still only bring 2 add-ons into the match, there's no real reason I can think of to limit the number of iri addons to 2. Giving spirit a 3rd iri (or rather upgrading one add-on to iri) won't significantly change balance on the whole, as she can still only bring 2 add-ons, but would make it cost more and appear on the bloodweb less, which would balance the perk cost to the effect.

  • Coder
    Coder Member Posts: 747
    edited January 2022

    Are you actually suggesting to add a third addon just for spirit and just to fit your argument??? So Spirit will be the only one in the game with 3 iri addons because you said so?

    Man, that's a stretch. The addon should be reworked, period. The devs have already reworked strong addons without the need to change the rarities amounts. The addon is even stronger than the iri that recharges your power when breaking a pallet. You could argue to move the Teacup to a lower tier and replace it with this addon, still it doesn't change the fact that it's unbalanced AF.

  • AsherFrost
    AsherFrost Member Posts: 2,340
    edited January 2022

    I'd be down with adding more iri addons to everyone, (I even have a few ideas for fun ones, but this isn't the place for that discussion) If we can remove fog offerings and other useless bloodweb items that haven't had a place since 2018, that would be even better.

    I disagree that it's unbalanced, but I understand that our difference there comes down to a matter of having different opinions on how much space an 8m circle really covers. I don't think it is that much, you believe differently. I'm not pursuing that line of argument anymore because it is something we'll just have to agree to disagree on.

  • Marcavecunc
    Marcavecunc Member Posts: 2,057

    Maybe I missed someone mentionning it but...

    The Blossom hides scratchmarks.

    So she has to know you're around the area in the first place for it to be any useful, and can't pinpoint your exact location until she's right on top of you, since no scratchmarks. But yes it can suck getting found hiding in a corner because it triggered killer instinct.. but lots of killers have such tracking add-ons (and certain perks) and you don't see people whine against Scratched/Vanity mirror Myers, or wallhack Pig or Wraith.. (ok nevermind, you see people whine against literally everything in the game)

    Sucks playing against those kind of add-ons but at the same time, it gives the game a different mood than the regular looping and holding m1 to do gens. Mechanics changing add-ons are a welcome thing to me.

  • AsherFrost
    AsherFrost Member Posts: 2,340

    Actually it seems our OP believes the opposite. I'll admit, I don't play spirit, and so my experience with her is trying to survive against, so I wasn't fully aware of that either, definitely good to know and adds counterplay.

  • Marcavecunc
    Marcavecunc Member Posts: 2,057
    edited January 2022

    I hardly ever play her, and never use her good add-ons, just browns or yellows, cause I don't care about being a tryhard..

    But I find it funny that even the person (EDIT: just noticed it was the original poster hahaha makes it even more pathetic) who copied & pasted what the add-on does left out the bit about the scratchmarks no longer being visible, cause it would make their argument ######### if they included that part of the description. I agree it would be totally OP if it had scratchmarks on top of killer instinct.. but removing those means survivors can get away easily in chases if you think they took a left and they went right instead. Of course there's no way for the survivors to know you have that add-on until the match is over, but it's that way with most add-ons anyway.

  • Marcavecunc
    Marcavecunc Member Posts: 2,057

    Oh yeah haha

    Just came to check a thread a friend linked to on DIscord, and decided to stick around a bit to check out a few suggestion threads.. and yeah not surprised it's more of the same old same old "other side is too strong, nerf them" with half the information missing to make their point look good.

  • MrDardon
    MrDardon Member Posts: 4,049

    After playing so much with base Add-ons or no Add-ons, DCB confused the ######### out of me. Though it's clear that MDR + DCB is an incredibly overpowered Add-on combo, even more broken than MDR+Yakuyoke, which was the most broken combo before the Spirit "nerf", and this combo didn't even change, so she now has something even stronger.

  • Coder
    Coder Member Posts: 747

    I'll edit that for you, just copy/pasted incorrectly, it wasn't my intention. Still, it's not that scratch marks disappear, it's that NEW scratch marks are no longer visible, you still see residual scratchmarks which give you a rough idea of where they're going, and paired with mother-daughter ring you don't need them because they don't go too far and you pinpoint their location with DCB.

  • Coder
    Coder Member Posts: 747

    I'm glad someone with a Spirit profile pic can agree that the MDS+DCB is insanely strong. You just hit a survivor, phase and it's almost guarranteed to be found, and even if they make it to a pallet, you can use MDR to quickly go around and find them.

  • Coder
    Coder Member Posts: 747
    edited January 2022

    I find it funny that you both don't play spirit, and you seem to be right somehow. Spirit is the 5th killer I play the most, and I stopped using that addon because people were DCing and I was even called a hacker once. It's disgusting. And for me it was just so easy it was boring, I had to farm or let the last survivors go most of the time.

    Still, I find it funny that you guys have no idea what you're talking about, you don't play the killer and yet complain about "Lol, gotta love the DbD forums, right?".

    Exacty, you gotta love people that think they're right about something they don't know anything about and they're proud of their own ignorance.

  • AsherFrost
    AsherFrost Member Posts: 2,340

    Sure thing buddy. I'm certain you're the best spirit player on your continent too, with a very high mmr rating and all, just like everyone always claims.

  • Coder
    Coder Member Posts: 747

    I mean, the fact that I play the killer a lot is clearly better than "I'll admit, I don't play spirit".

    Just leave the thread mate, you're just embarrassing yourself with your proud ignorance.

  • MrDardon
    MrDardon Member Posts: 4,049

    I used that combo once and then needed to take a shower because I felt so sweaty and dirty after that match.

  • Coder
    Coder Member Posts: 747
    edited January 2022

    I main Doc, and this is why I never use the Iri king or queen. I just find them so sweaty and in general I see them on bad Doctors that don't know how to counter the loops. If you're good with a killer, you don't need the iri addons to sweat, you don't even need addons in general, but just not to handicap yourself you just throw a yellow and a green and you're good to go.

  • MrDardon
    MrDardon Member Posts: 4,049

    Tbh, Doc's iris aren't even that powerful. Queen is funny and King is more confusing rather than powerful.

  • AsherFrost
    AsherFrost Member Posts: 2,340
    edited January 2022

    Yes, I don't play as spirit, which means I'm not defending her addons because I enjoy using them, but rather because I have gone against them multiple times over the years and don't find them to be unfair. There are some combos that can be, but that doesn't require a rework, just a "add-on a doesn't work with b" like they did for huntress, at most.

    If you wanted feedback solely from people with x amount of hours on spirit, (as opposed to those of us who just see her every third game when we play survivor) you would have done well to mention that at the start. (Though they would have caught the "mistype" of you neglecting to mention the downsides of the perk a lot sooner)