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LightbUrn needs to go...

Flawless_
Flawless_ Member Posts: 349
edited January 2022 in Feedback and Suggestions

Just like Moris, keys, infinites, and many others, lightburn is a remnant of a different era of DbD. It's from a time when the killer roster was limited and survivors where nowhere nearly as skilled as they are nowadays. You know another outdated mechanic that they removed? Sabotaging traps. If the devs understood why sabotaging traps had no place in the current iteration of the game I can't really think of a good reason why they have left the lightburn mechanic stay. It is uncounterable, abusable, and extremely unfair for a killer with such a limited kit as the Wraith. In addition to flashlights, why should the Wraith be the only killer who gets an extra punishment from perks like flashbangs or Blast mine? The devs removed fatigue after pallet stuns on Nurse because it was excessive. If they're ok with that then they should have no problem removing this BS mechanic.

Post edited by Flawless_ on

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