We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

LightbUrn needs to go...

Flawless_
Flawless_ Member Posts: 324
edited January 2022 in Feedback and Suggestions

Just like Moris, keys, infinites, and many others, lightburn is a remnant of a different era of DbD. It's from a time when the killer roster was limited and survivors where nowhere nearly as skilled as they are nowadays. You know another outdated mechanic that they removed? Sabotaging traps. If the devs understood why sabotaging traps had no place in the current iteration of the game I can't really think of a good reason why they have left the lightburn mechanic stay. It is uncounterable, abusable, and extremely unfair for a killer with such a limited kit as the Wraith. In addition to flashlights, why should the Wraith be the only killer who gets an extra punishment from perks like flashbangs or Blast mine? The devs removed fatigue after pallet stuns on Nurse because it was excessive. If they're ok with that then they should have no problem removing this BS mechanic.

Post edited by Flawless_ on

Comments