does clowns bottle really need to make you almost blind ?
it's not an interesting part of the mechanic, it's just infuriating that it just comes down to bumping into invisible parts of the loop etc which guarantees a hit on you. No way to play around it and just hope that you don't get stuck.
the mechanic is enough that it slows you down so the clown can loop better, does anyone (other than the killer) actually enjoy this mechanic ? you can't play around it at all and it's just infuriating when you get stuck on the "invisible" bumps on loops that are impossible to avoid with the added haze ontop of the speed reduction.
he's boring to play against with the speed reduction alone since it's the exact same chase every single time, loop, he throws the bottle at the loop, you leave the loop/get hit. Loop, he throws a bottle at the loop. You leave the loop you die. I know the whole idea is to loop as long as you can before you go down but it's just extra boring vs his mechanic.
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What should they do instead?
That is his power - and as he mixes them himself it is obvious that he wants to make them do something what hinders you...
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Hes called The Hinderbender for a reason
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it slows you down ..... making you blind so you can hardly do anything isn't really a fun mechanic in a video game is it ? maybe if you actually had a chance to dodge vs a good clown then yeah
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Clowns schtick is drugging people. Being drugged sucks.
You're not supposed to like it.
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"Lets nerf clown"
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Yes i know it looks funny. And he often got me with it.
When i play Clown it seems it doesn´t slow down as much as it felt as survivor.
But again, that is his power and that is ok.
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I actually think it's the more interesting part of the gas.
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Poor Clown doesn't have much going for him, jeez. And the effects seem pretty logical and consistent for being a drugged stupor, so I fail to see the issue here.
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wow clown unfair post. that is new one. His blindness is ineffective because bright red glow that killer have in front of them. The map layouts are always the same, so map familiarity renders blindness ineffective as you do not need see clearly to not bump into objects if you understand layout of map/loops. Hindered is not effective vs safe pallets as survivors are able fast slide long side of pallets and hug tightly around loops, nor does it give enough slowdown in most cases for clown to hit between pallets assuming he actually hits bottles and does not miss.
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Yeah it’s annoying but that is his power. I don’t know what else to say. I’m sure it’s annoying to get blinded a flashlight but that is the function of a flashlight.
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well yeah he has nothing going for him
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People like you are why the devs nerf the weakest killers, boggling the minds of those of us who actually know how to play.
Why not remove his tonic at all, and just have the speed boost, and when he goes through it, it slows him down.
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I find it ironic that you're complaining Clown is too boring and his chases are too formulaic, but your main complaint is about the one aspect of his power that's pretty variable and up to the individual survivor player to handle. Are they going to be disoriented and run into a wall, or are they good enough that they don't need clear sight to know how to run the loop or where they are in it?
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Clown should just drop the bottles and try to kill survivors with his bad jokes.
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.......yeah. It is
Post edited by HaunterofShadows on0 -
I started reading this thread with an open mind. I've been hit by clown gas, it's really damn disorienting.
And then I remember all the times my retina have been burned out of my fricken peep holes because survivors run flashlights with add-ons that make the flashlights scorch retinas EVEN MORE.
Leave Clown alone.
Also, stop using the word boring. You're using it wrong.
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I saw a suggestion here once to make the clowns gas invert your controls.
A blurry screen is the lesser of all the evils they could do to represent the feeling of being drugged
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Clown is just a weeny weak M1 killer, if he spams like 5 bottles on you and you can't see ######### it's annoying for sure but I'd rather play vs clown then a good nurse or blight.
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are you suggesting a clown nerf loooooooooooool
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I mean it's a colored opaque gas. It not impairing your vision wouldn't make sense.
It doesn't last that long unless you stay in the gas and you should already have a good idea how you were going to path the tile before getting hit by the gas. It doesn't mess with your camera angle so it's not like it's that disorienting.
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Epic Clown nerf time
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This is why no one takes the forum seriously lmao
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ah yes, let's nerf the clown
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Being annoying back, PRE DROP PALLETS.
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Why are you trying to loop the clown in the first place? all you gotta do is pre drop pallets to make his power useless.
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I mean it's better than killers getting flashlight blinded lol. At least you can kinda see. It's part of his power tho.
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lol
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Is it really an issue? Once you have knowledge of each loop running them half blind isn’t an issue.
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Imagine they would work like flashlight blinds. THAT would be OP.
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Well, now I've seen everything.
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Don't jinx it, in todays day and age, everything is possible, even a Killing Joke like this one.
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Nerf flashlights because it's not fun to get blinded.
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And Clown Bottles do not even fully blind you...
Not to mention that flashlights can chain-blind you!
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They're literally nerfing him in the upcoming patch so it's not that crazy.
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That's how his power is supposed to work. It's also very easy to loop him. Once you have knowledge about every loop and just pre-drop pallets when he gets near you, looping him shouldn't be a problem.
Clown is fine as he is.
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I agree and I see OP hasn't responded after getting proven how invalid his argument is.....I play Clown and it's rather hard to get a direct hit with the bottle as my aim sucks more than the Clown sucking on one of his fingers.....so I opt to just throw the bottles at possible loop locations to cut off loops before they thing a out using them.
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Clown has been sitting up in S tier for far too long. His bottles are way too op, they slow for far too long AND blind Survivors, it needs a nerf
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There is some merit to the statement though. Clown is very easy to counter but the counter is just pre dropping pallets which is uninteractive for both sides. Clown forces this gameplay which to most is considered boring therefor he is widely considered boring
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yes
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If you think clown is unfun to play against, you clearly lack the proper amount of fart jokes.
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Yeah this post is kinda dumb since the blind is irrelevant and has only got me like 5 hits at most but just because someone says a killer is “boring” doesn’t mean they have trouble with them
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As someone who plays a fair bit of Clown myself, I do think they could perhaps tone the effect down a bit as it is quite annoying to go against. But there is a fine line between it being annoying and headache inducing, or just plain useless and ineffective
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I already started blinding my team with firecrackers.
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Next time a survivor main streamer says "killer mains are crybabies" i will link him this post
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Thats the spirit!
I wonder, why i don´t get progress on my archives for "kill 20 survivors by any means" when i play survivor.
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Are you back or are you still on your dbd break? You getting into any other killers as of late or mostly just still clown?
Myself I've been mostly on Spider-Man I'm just now getting around to doing the DLC. Beat the actual game a few days ago. When on Dead by Daylight I'm trying to grind out some BP to actually take advantage of these rare BP events.
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It should obscure your vision even more.
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It’s payback for all those flashlights it’s clearly deserved
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I’m still on my break atm. When I do start playing again though I’ll probably stick to clown since he is the only killer I’m good with and since MMR is busted there’s no point in trying to learn new ones
I would love to play Spider-Man at some point but I’m on Xbox sadly :(. Atm I’m mostly playing Back 4 blood and AC Valhalla
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not wrong
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