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BHVR please clarify CoH Post-Nerf Speeds
Some are claiming 4 seconds extra and others around 2 seconds. We don't know who to believe!
Comments
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The new speed adds 4 seconds to the time for healing yourself and 2 seconds to the time for healing others.
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It will be 2.29s more for self-healing and 1.14s for healing others. See more at: https://deadbydaylight.fandom.com/wiki/Boon:_Circle_of_Healing
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The problem with this nerf is it didn't address most people's concerns. Multi floor healing, still can be faster than 100% stacked with perks, INFINITE HEALS was the main issue people had with no reliable way to get rid of it. Basically makes dispersing the damage and hitting and switching targets a waste of time. None of those problems were addressed
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This is the math for the old version and the new version, with and without sloppy butcher:
IN ALL CASES:
Default healing speed: 1c/s
Charges required to heal 1 health state: 16
OLD COH:
100% increased healing speed (adds 1c/s) -> 2c/s
If you are healing yourself, there is a 50% penalty: 2c/s * (1 - 0.5) = 1c/s
To heal a teammate in COH: 16 / 2 = 8 seconds
To heal yourself in COH: 16 / 1 = 16 seconds
If the killer has sloppy butcher, a 20% penalty is applied in either case:
2c/s * (1 - 0.2) = 1.6c/s
1c/s * (1 - 0.2) = 0.8c/s
To heal a teammate in COH with sloppy butcher: 16 / 1.6 = 10 seconds
To heal yourself in COH with sloppy butcher: 16 / 0.8 = 20 seconds
NEW COH:
75% increased healing speed (adds 0.75c/s) -> 1.75c/s
If you are healing yourself, there is a 50% penalty: 1.75c/s * (1 - 0.5) = 0.875c/s
To heal a teammate in COH: 16 / 1.75 = 9.14 seconds
To heal yourself in COH: 16 / 0.875 = 18.29 seconds
If the killer has sloppy butcher, a 20% penalty is applied in either case:
1.75c/s * (1 - 0.2) = 1.4c/s
0.875c/s * (1 - 0.2) = 0.7c/s
To heal a teammate in COH with sloppy butcher: 16 / 1.4 = 11.43 seconds
To heal yourself in COH with sloppy butcher: 16 / 0.7 = 22.86 seconds
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Finally some clarity. Thanks. It's good to know the nerf is even smaller than I thought.
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